Player Matchup

Izanami
Izanami
Kalinton19
Izanami
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,261 Elo+
Party 2
Nemesis
Nemesis
KyrieTS
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,261 Elo+
Party 2
King Arthur
King Arthur
maldonado47
King Arthur
Level 8
God Stats
21W - 15L
1,387 SR
Queue Stats
49W - 25L
1,492 Elo+
Solo
Cthulhu
Cthulhu
whothatkasp
Cthulhu
Level 2
God Stats
6W - 2L
1,500 SR
Queue Stats
7W - 3L
1,500 Elo+
Party 2
Ra
Ra
xGoldHorseyx
Ra
Level 23
God Stats
17W - 16L
1,523 SR
Queue Stats
17W - 34L
1,343 Elo+
Solo
Team Averages
Level 8
1,482 SR
1,371 Elo+

VS

Team Averages
Level 21
1,583 SR
1,419 Elo+
Fenrir
Fenrir
BigMcCool
Fenrir
Level 30
God Stats
2W - 1L
1,500 SR
Queue Stats
69W - 60L
1,439 Elo+
Party 1
Khepri
Khepri
ItsLoopin
Khepri
Level 10
God Stats
2W - 1L
1,829 SR
Queue Stats
41W - 24L
1,452 Elo+
Party 1
Anubis
Anubis
Potato_Penguin
Anubis
Level 18
God Stats
26W - 32L
1,531 SR
Queue Stats
31W - 52L
1,294 Elo+
Party 3
Jing Wei
Jing Wei
THiRSTYSHARKiE
Jing Wei
Level 22
God Stats
14W - 13L
1,549 SR
Queue Stats
34W - 58L
1,297 Elo+
Party 3
Chaac
Chaac
branckiwis413
Chaac
Level 25
God Stats
2W - 2L
1,503 SR
Queue Stats
40W - 28L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Kalinton19
Izanami
17
4 / 2 / 7
11,746
511
7,826
12,064
5,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
KyrieTS
Nemesis
16
9 / 8 / 6
11,828
514
11,917
17,396
7,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

King Arthur
maldonado47
King Arthur
20
9 / 1 / 5
13,625
592
19,069
26,855
22,549
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
whothatkasp
Cthulhu
16
6 / 2 / 9
11,078
482
8,265
14,788
11,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
2 / 3 / 3
11,315
492
5,394
8,830
3,656
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BigMcCool
Fenrir
16
5 / 4 / 1
10,559
459
7,727
15,008
6,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
ItsLoopin
Khepri
14
2 / 3 / 4
9,976
434
4,542
9,218
8,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
1 / 9 / 1
9,861
429
7,226
15,408
8,275
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
15
0 / 9 / 3
8,927
388
4,676
10,860
3,642
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
5 / 5 / 2
12,183
530
15,046
25,385
23,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
24
30
Kills
13
16
Deaths
30
30
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BigMcCool
Fenrir
5
4
1
1.38
L
Khepri
ItsLoopin
Khepri
2
3
4
1.33
W
Izanami
Kalinton19
Izanami
4
2
7
3.75
W
Nemesis
KyrieTS
Nemesis
9
8
6
1.5
L
1
9
1
0.17
L
Jing Wei
0
9
3
0.17
L
5
5
2
1.2
W
King Arthur
maldonado47
King Arthur
9
1
5
11.5
W
Cthulhu
whothatkasp
Cthulhu
6
2
9
5.25
W
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,471
Damage
39,217
79,933
Taken
75,879
51,298
Mitigated
50,135
30,388
Healing
24,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BigMcCool
Fenrir
7,727
1,037
537
6,890
15,008
6,291
660
1,287
13,646
0
64,407
L
Khepri
ItsLoopin
Khepri
4,542
1,058
0
717
9,218
8,057
0
2,233
6,910
37,685
0
W
Izanami
Kalinton19
Izanami
7,826
4,700
0
3,333
12,064
5,550
4,088
3,662
8,377
0
84,010
W
Nemesis
KyrieTS
Nemesis
11,917
5,492
0
4,700
17,396
7,872
2,066
5,115
12,231
0
65,463
L
7,226
587
0
3,218
15,408
8,275
1,283
1,563
13,745
62,433
0
L
Jing Wei
4,676
3,336
0
235
10,860
3,642
2,795
1,834
8,903
53
39,836
L
15,046
4,108
0
12,776
25,385
23,870
101
6,194
19,016
0
83,311
W
King Arthur
maldonado47
King Arthur
19,069
575
0
13,201
26,855
22,549
318
3,326
23,115
0
95,590
W
Cthulhu
whothatkasp
Cthulhu
8,265
1,150
0
2,748
14,788
11,671
619
4,542
10,111
32,026
0
W
5,394
1,057
2,942
3,464
8,830
3,656
453
1,925
6,805
71,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,592
Gold Earned
51,506
530
Minions Killed
480
0
Camps Cleared
0
2,204,806
Distance Traveled
1,964,321
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,559
459
107
5
0
451,937
0
L
Khepri
9,976
434
45
2
0
404,938
2
W
Izanami
11,746
511
130
6
0
382,257
4
W
Nemesis
11,828
514
62
3
0
448,840
2
L
Anubis
9,861
429
106
5
0
322,003
0
L
Jing Wei
8,927
388
66
3
0
386,191
3
L
Chaac
12,183
530
156
7
0
399,252
5
W
King Arthur
13,625
592
172
7
0
467,662
6
W
Cthulhu
11,078
482
45
2
0
431,978
3
W
Ra
11,315
492
121
5
0
474,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role