Player Matchup

Nemesis
Nemesis
IDM_-D3m0nMpA
Nemesis
Level 27
God Stats
28W - 18L
1,677 SR
Queue Stats
55W - 43L
1,568 Elo+
Solo
Hachiman
Hachiman
Kloutx_Jr
Hachiman
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,515 Elo+
Solo
Chaac
Chaac
Lokobruto
Chaac
Level 9
God Stats
19W - 19L
1,583 SR
Queue Stats
44W - 26L
1,583 Elo+
Solo
Sol
Sol
PedigreeBow204
Sol
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Hades
Hades
pickDH
Hades
Level 15
God Stats
1W - 1L
1,753 SR
Queue Stats
12W - 22L
1,377 Elo+
Solo
Team Averages
Level 13
1,603 SR
1,508 Elo+

VS

Team Averages
Level 16
1,611 SR
1,481 Elo+
Pele
Pele
DarkOutlook89
Pele
Level 18
God Stats
25W - 23L
1,505 SR
Queue Stats
43W - 46L
1,356 Elo+
Party 1
Merlin
Merlin
DoomMainHere
Merlin
Level 29
God Stats
55W - 38L
1,574 SR
Queue Stats
162W - 136L
1,473 Elo+
Party 1
Neith
Neith
EdsonxD2109
Neith
Level 4
God Stats
3W - 0L
1,857 SR
Queue Stats
3W - 0L
1,714 Elo+
Solo
Athena
Athena
Night angle2828
Athena
Level 14
God Stats
11W - 10L
1,470 SR
Queue Stats
11W - 11L
1,415 Elo+
Party 1
Olorun
Olorun
Supporter4541
Olorun
Level 15
God Stats
28W - 21L
1,647 SR
Queue Stats
30W - 31L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
18
11 / 2 / 2
10,534
554
15,430
16,965
6,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
Kloutx_Jr
Hachiman
7
0 / 3 / 1
6,235
328
1,097
3,221
805
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Lokobruto
Chaac
12
4 / 2 / 2
7,953
419
6,807
7,848
6,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
3 / 6 / 1
9,496
500
7,287
17,584
6,015
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hades
pickDH
Hades
14
5 / 5 / 3
8,821
464
8,495
11,798
6,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 5
9,597
505
5,054
12,499
5,252
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Merlin
18
4 / 5 / 3
10,968
577
10,775
13,821
5,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 8 / 2
8,023
422
3,753
9,365
3,022
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
7 / 1 / 2
11,277
594
4,658
7,602
4,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
4 / 7 / 4
10,274
541
10,009
17,344
6,440
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
33
23
Kills
17
18
Deaths
24
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
3
5
1.5
W
Merlin
4
5
3
1.1
W
0
8
2
0.13
L
Nemesis
11
2
2
6
L
Hachiman
Kloutx_Jr
Hachiman
0
3
1
0.17
L
Chaac
Lokobruto
Chaac
4
2
2
2.5
W
7
1
2
8
L
3
6
1
0.58
W
4
7
4
0.86
L
Hades
pickDH
Hades
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,116
Damage
34,249
57,416
Taken
60,631
26,144
Mitigated
24,624
19,000
Healing
17,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,054
1,247
0
3,295
12,499
5,252
1,498
2,062
10,237
0
52,449
W
Merlin
10,775
499
0
4,359
13,821
5,698
2,573
1,705
11,916
66,913
0
W
3,753
1,759
0
1,152
9,365
3,022
2,732
859
8,481
0
27,067
L
Nemesis
15,430
8,212
0
6,342
16,965
6,808
0
6,699
10,060
0
68,048
L
Hachiman
Kloutx_Jr
Hachiman
1,097
927
0
0
3,221
805
57
797
2,424
0
10,644
L
Chaac
Lokobruto
Chaac
6,807
509
0
2,879
7,848
6,476
0
2,000
5,540
0
36,771
W
4,658
1,096
0
1,629
7,602
4,212
3,645
2,399
5,203
54,043
2,298
L
7,287
1,988
0
6,936
17,584
6,015
1,854
9,255
8,265
58,049
0
W
10,009
5,430
377
6,791
17,344
6,440
2,063
8,757
8,587
50,090
0
L
Hades
pickDH
Hades
8,495
361
0
2,843
11,798
6,040
78
5,871
5,813
42,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,039
Gold Earned
50,139
358
Minions Killed
463
0
Camps Cleared
0
1,308,889
Distance Traveled
1,728,207
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,597
505
80
4
0
400,559
2
W
Merlin
10,968
577
152
8
0
327,728
4
W
Neith
8,023
422
43
2
0
305,095
1
L
Nemesis
10,534
554
113
6
0
384,681
0
L
Hachiman
6,235
328
22
1
0
106,769
0
L
Chaac
7,953
419
57
3
0
222,661
1
W
Athena
11,277
594
105
6
0
378,281
0
L
Sol
9,496
500
89
5
0
265,633
0
W
Olorun
10,274
541
83
4
0
316,544
0
L
Hades
8,821
464
77
4
0
329,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role