Player Matchup

Vulcan
Vulcan
JUST_DlFFERENT-
Vulcan
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 54L
1,775 Elo+
Solo
King Arthur
King Arthur
LucGOD155
King Arthur
Level 27
God Stats
1W - 2L
1,502 SR
Queue Stats
66W - 54L
1,631 Elo+
Solo
Medusa
Medusa
RickJames212
Medusa
Level 17
God Stats
2W - 3L
1,220 SR
Queue Stats
13W - 12L
1,782 Elo+
Solo
Fenrir
Fenrir
fc_high_rez
Fenrir
Level 14
God Stats
1W - 2L
1,698 SR
Queue Stats
46W - 30L
1,714 Elo+
Solo
Danzaburou
Danzaburou
the news at 9
Danzaburou
Level 29
God Stats
1W - 1L
1,697 SR
Queue Stats
189W - 141L
1,707 Elo+
Solo
Team Averages
Level 19
1,523 SR
1,722 Elo+

VS

Team Averages
Level 13
1,548 SR
1,697 Elo+
Chernobog
Chernobog
Almightyloh
Chernobog
Level 29
God Stats
1W - 1L
1,373 SR
Queue Stats
114W - 114L
1,594 Elo+
Solo
Ra
Ra
LegionsOfJon
Ra
Level 6
God Stats
9W - 6L
1,500 SR
Queue Stats
436W - 427L
1,787 Elo+
Solo
Ne Zha
Ne Zha
Pelonete33
Ne Zha
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 12L
1,677 Elo+
Solo
Chaac
Chaac
Pigginish
Chaac
Level 5
God Stats
4W - 2L
1,664 SR
Queue Stats
7W - 11L
1,743 Elo+
Solo
Aphrodite
Aphrodite
ScoredLettuce77
Aphrodite
Level 22
God Stats
3W - 5L
1,702 SR
Queue Stats
21W - 19L
1,685 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
6,875
529
3,313
6,250
2,448
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
LucGOD155
King Arthur
12
2 / 2 / 3
7,196
554
8,013
13,655
6,516
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
9
0 / 5 / 1
5,274
406
4,032
7,872
2,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
13
4 / 1 / 2
7,756
597
4,939
7,569
2,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
the news at 9
Danzaburou
9
1 / 5 / 2
5,852
450
3,722
7,748
1,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Almightyloh
Chernobog
12
5 / 1 / 7
7,391
569
10,157
11,547
3,586
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 1 / 1
7,661
589
2,853
5,964
1,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ne Zha
Pelonete33
Ne Zha
14
7 / 1 / 2
8,174
629
6,265
8,192
3,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
Pigginish
Chaac
12
0 / 4 / 2
6,733
518
6,014
11,456
7,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
ScoredLettuce77
Aphrodite
11
2 / 0 / 9
7,168
551
4,378
3,519
1,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
7
Kills
16
16
Deaths
7
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Almightyloh
Chernobog
5
1
7
8.5
L
0
3
0
0
W
2
1
1
2.5
L
King Arthur
LucGOD155
King Arthur
2
2
3
1.75
W
Ne Zha
Pelonete33
Ne Zha
7
1
2
8
W
Chaac
Pigginish
Chaac
0
4
2
0.25
L
Medusa
0
5
1
0.1
W
Aphrodite
ScoredLettuce77
Aphrodite
2
0
9
6.5
L
Fenrir
4
1
2
5
L
Danzaburou
the news at 9
Danzaburou
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,019
Damage
29,667
43,094
Taken
40,678
16,159
Mitigated
17,953
12,502
Healing
18,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Almightyloh
Chernobog
10,157
5,585
0
3,285
11,547
3,586
1,507
482
11,065
0
48,157
L
3,313
1,308
0
1,401
6,250
2,448
0
1,370
4,786
44,586
0
W
2,853
176
658
3,244
5,964
1,987
429
2,215
3,749
47,640
0
L
King Arthur
LucGOD155
King Arthur
8,013
738
0
3,179
13,655
6,516
0
463
12,703
0
44,259
W
Ne Zha
Pelonete33
Ne Zha
6,265
1,413
0
1,645
8,192
3,200
0
616
7,576
0
52,738
W
Chaac
Pigginish
Chaac
6,014
919
0
4,095
11,456
7,442
0
0
11,456
0
38,847
L
Medusa
4,032
1,637
0
2,216
7,872
2,346
216
2,793
4,995
0
20,177
W
Aphrodite
ScoredLettuce77
Aphrodite
4,378
613
3,008
2,648
3,519
1,738
463
0
3,519
18,796
0
L
Fenrir
4,939
238
0
4,426
7,569
2,871
0
1,069
6,488
0
46,039
L
Danzaburou
the news at 9
Danzaburou
3,722
536
0
1,280
7,748
1,978
0
1,346
6,402
0
16,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,953
Gold Earned
37,127
339
Minions Killed
401
0
Camps Cleared
0
1,178,401
Distance Traveled
1,288,969
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
7,391
569
79
6
0
262,887
0
L
Vulcan
6,875
529
104
8
0
222,869
2
W
Ra
7,661
589
118
9
0
261,508
6
L
King Arthur
7,196
554
82
6
0
240,735
0
W
Ne Zha
8,174
629
99
8
0
275,914
1
W
Chaac
6,733
518
72
6
0
230,806
0
L
Medusa
5,274
406
25
2
0
225,512
2
W
Aphrodite
7,168
551
33
3
0
257,854
2
L
Fenrir
7,756
597
95
7
0
259,429
0
L
Danzaburou
5,852
450
33
3
0
229,856
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role