Player Matchup

Yemoja
Yemoja
FancifulBread
Yemoja
Level 23
God Stats
1W - 1L
1,072 SR
Queue Stats
24W - 13L
1,438 Elo+
Solo
Anubis
Anubis
ForeiignReignTV
Anubis
Level 21
God Stats
17W - 12L
1,317 SR
Queue Stats
67W - 89L
1,332 Elo+
Party 2
Fenrir
Fenrir
ForeiignTempest
Fenrir
Level 28
God Stats
74W - 62L
1,508 SR
Queue Stats
138W - 130L
1,360 Elo+
Party 2
Skadi
Skadi
MrDoShwad
Skadi
Level 28
God Stats
8W - 9L
1,722 SR
Queue Stats
142W - 158L
1,474 Elo+
Party 1
Heimdallr
Heimdallr
jarvi51
Heimdallr
Level 21
God Stats
30W - 27L
1,547 SR
Queue Stats
121W - 128L
1,481 Elo+
Party 1
Team Averages
Level 24
1,433 SR
1,417 Elo+

VS

Team Averages
Level 7
1,507 SR
1,414 Elo+
Fenrir
Fenrir
Kickbutz
Fenrir
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
188W - 183L
1,445 Elo+
Solo
Olorun
Olorun
Rhazonuk
Olorun
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Neith
Neith
RodrigoJab
Neith
Level 7
God Stats
4W - 6L
1,500 SR
Queue Stats
70W - 71L
1,312 Elo+
Solo
Artemis
Artemis
ShartCollector
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,258 Elo+
Solo
Ra
Ra
vetboy9
Ra
Level 7
God Stats
17W - 13L
1,537 SR
Queue Stats
17W - 15L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 0 / 28
10,619
1,062
4,701
8,727
6,465
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
13 / 2 / 12
11,516
1,152
18,988
9,168
5,085
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
7 / 1 / 23
11,298
1,130
11,916
7,554
3,193
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Skadi
MrDoShwad
Skadi
18
14 / 1 / 17
11,795
1,180
18,252
7,439
2,766
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
jarvi51
Heimdallr
18
6 / 3 / 23
11,323
1,132
17,255
10,089
4,282
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

308

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Kickbutz
Fenrir
15
3 / 9 / 4
9,675
968
11,767
19,689
8,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Olorun
Rhazonuk
Olorun
15
1 / 12 / 2
9,509
951
4,235
17,964
6,028
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
14
0 / 14 / 3
8,812
881
3,147
18,344
7,211
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 4 / 3
9,125
913
7,785
11,328
3,566
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
2 / 6 / 3
10,196
1,020
9,999
9,381
5,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
22
44
Kills
7
7
Deaths
45
103
Assists
15
Player
Kills
Deaths
Assists
KDA
W
4
0
28
18
W
13
2
12
9.5
W
7
1
23
18.5
L
Fenrir
Kickbutz
Fenrir
3
9
4
0.56
W
Skadi
MrDoShwad
Skadi
14
1
17
22.5
L
Olorun
Rhazonuk
Olorun
1
12
2
0.17
L
Neith
0
14
3
0.11
L
1
4
3
0.63
W
Heimdallr
jarvi51
Heimdallr
6
3
23
5.83
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,112
Damage
36,933
42,977
Taken
76,706
21,791
Mitigated
30,519
18,496
Healing
5,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,701
1,377
7,800
2,365
8,727
6,465
0
4,437
4,142
12,203
0
W
18,988
300
568
2,212
9,168
5,085
0
2,772
6,358
43,775
0
W
11,916
4,337
0
1,884
7,554
3,193
0
1,465
5,912
0
17,264
L
Fenrir
Kickbutz
Fenrir
11,767
2,874
0
827
19,689
8,400
0
4,135
15,554
0
18,674
W
Skadi
MrDoShwad
Skadi
18,252
11,619
824
1,603
7,439
2,766
0
1,560
4,967
0
39,057
L
Olorun
Rhazonuk
Olorun
4,235
3,142
362
1,266
17,964
6,028
0
7,237
10,727
13,788
0
L
Neith
3,147
1,957
0
581
18,344
7,211
0
3,100
15,244
0
13,099
L
7,785
3,319
159
97
11,328
3,566
0
4,898
6,430
0
24,159
W
Heimdallr
jarvi51
Heimdallr
17,255
9,710
0
1,240
10,089
4,282
0
3,518
6,023
0
33,104
L
9,999
1,344
1,519
1,000
9,381
5,314
0
4,129
5,062
35,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,551
Gold Earned
47,317
169
Minions Killed
146
7
Camps Cleared
7
815,679
Distance Traveled
715,541
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,619
1,062
11
1
1
161,255
0
W
Anubis
11,516
1,152
61
6
1
149,171
0
W
Fenrir
11,298
1,130
7
1
2
192,660
0
L
Fenrir
9,675
968
6
1
0
191,860
4
W
Skadi
11,795
1,180
58
6
2
168,399
0
L
Olorun
9,509
951
17
2
1
118,701
0
L
Neith
8,812
881
23
2
3
136,831
0
L
Artemis
9,125
913
28
3
0
134,396
0
W
Heimdallr
11,323
1,132
32
3
1
144,194
0
L
Ra
10,196
1,020
72
7
3
133,753
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role