Player Matchup

Arachne
Arachne
CelestialCitadel
Arachne
Level 89
God Stats
6W - 1L
1,343 SR
Queue Stats
22W - 10L
1,508 Elo+
Party 2
Cernunnos
Cernunnos
SuperSheepin
Cernunnos
Level 107
God Stats
1W - 1L
1,833 SR
Queue Stats
25W - 14L
1,526 Elo+
Party 2
Cthulhu
Cthulhu
WaBeif
Cthulhu
Level 67
God Stats
1W - 1L
1,220 SR
Queue Stats
25W - 11L
1,595 Elo+
Party 2
Team Averages
Level 88
1,465 SR
1,543 Elo+

VS

Team Averages
Level 89
1,600 SR
1,432 Elo+
King Arthur
King Arthur
Aboxxy
King Arthur
Level 62
God Stats
2W - 3L
1,500 SR
Queue Stats
123W - 175L
1,500 Elo+
Solo
Heimdallr
Heimdallr
PIKOOZE145
Heimdallr
Level 102
God Stats
1W - 1L
1,799 SR
Queue Stats
38W - 58L
1,397 Elo+
Party 1
Sol
Sol
TTV_BACO
Sol
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 24L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 0 / 12
10,633
760
8,931
13,242
6,954
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cernunnos
SuperSheepin
Cernunnos
12
5 / 3 / 15
9,892
707
12,604
11,378
4,763
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
WaBeif
Cthulhu
15
10 / 0 / 14
12,013
858
14,886
15,546
19,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Aboxxy
King Arthur
11
1 / 7 / 1
8,329
595
6,020
14,426
9,230
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Heimdallr
PIKOOZE145
Heimdallr
11
1 / 9 / 2
8,430
602
11,050
13,922
5,433
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 8 / 1
8,134
581
8,680
12,917
4,190
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
7
24
Kills
3
3
Deaths
24
41
Assists
4
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Aboxxy
King Arthur
1
7
1
0.21
W
9
0
12
15
L
Heimdallr
PIKOOZE145
Heimdallr
1
9
2
0.22
W
Cernunnos
SuperSheepin
Cernunnos
5
3
15
4.17
L
1
8
1
0.19
W
Cthulhu
WaBeif
Cthulhu
10
0
14
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,421
Damage
25,750
40,166
Taken
41,265
31,204
Mitigated
18,853
17,106
Healing
9,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Aboxxy
King Arthur
6,020
861
0
2,768
14,426
9,230
0
5,601
8,825
0
25,679
W
8,931
6,731
0
6,933
13,242
6,954
622
3,024
10,218
0
29,066
L
Heimdallr
PIKOOZE145
Heimdallr
11,050
4,834
0
1,904
13,922
5,433
0
5,502
8,420
0
33,006
W
Cernunnos
SuperSheepin
Cernunnos
12,604
5,566
0
4,338
11,378
4,763
1,421
2,221
9,157
0
44,629
L
8,680
1,625
515
4,099
12,917
4,190
0
3,859
9,058
39,409
0
W
Cthulhu
WaBeif
Cthulhu
14,886
1,724
144
5,691
15,546
19,487
525
3,479
12,067
40,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,538
Gold Earned
24,893
134
Minions Killed
167
0
Camps Cleared
0
896,216
Distance Traveled
625,166
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,329
595
52
4
0
238,677
2
W
Arachne
10,633
760
41
3
0
330,189
1
L
Heimdallr
8,430
602
64
5
0
186,387
5
W
Cernunnos
9,892
707
56
4
0
290,135
1
L
Sol
8,134
581
51
4
0
200,102
1
W
Cthulhu
12,013
858
37
3
0
275,892
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role