Player Matchup

Sobek
Sobek
CLNCJD94
Sobek
Level 98
God Stats
3W - 2L
1,366 SR
Queue Stats
98W - 59L
1,676 Elo+
Party 1
Pele
Pele
PeΙe
Pele
Level 104
God Stats
56W - 33L
1,703 SR
Queue Stats
140W - 111L
1,679 Elo+
Solo
Horus
Horus
QubaTashi
Horus
Level 160
God Stats
1W - 1L
1,827 SR
Queue Stats
58W - 43L
1,681 Elo+
Party 1
Anubis
Anubis
Sampaguita
Anubis
Level 107
God Stats
16W - 2L
1,798 SR
Queue Stats
43W - 22L
1,693 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SneyTXer
Ah Muzen Cab
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 126
1,639 SR
1,646 Elo+

VS

Team Averages
Level 142
1,497 SR
1,689 Elo+
Baba Yaga
Baba Yaga
Directorscar
Baba Yaga
Level 160
God Stats
7W - 10L
1,528 SR
Queue Stats
473W - 420L
1,614 Elo+
Solo
Cthulhu
Cthulhu
HankMountain
Cthulhu
Level 104
God Stats
4W - 5L
1,278 SR
Queue Stats
94W - 84L
1,735 Elo+
Party 2
He Bo
He Bo
SunburntBridd
He Bo
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 94L
1,697 Elo+
Party 2
Camazotz
Camazotz
TyCooper
Camazotz
Level 158
God Stats
1W - 1L
1,679 SR
Queue Stats
127W - 124L
1,697 Elo+
Party 2
Izanami
Izanami
rcRuble
Izanami
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 96L
1,702 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
CLNCJD94
Sobek
16
2 / 5 / 19
10,952
913
5,758
17,015
19,696
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Pele
PeΙe
Pele
18
5 / 3 / 9
10,215
851
14,577
10,175
4,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Horus
QubaTashi
Horus
15
5 / 0 / 15
10,030
836
7,606
11,091
12,116
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
Sampaguita
Anubis
18
8 / 2 / 14
11,230
936
10,190
6,972
4,238
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
SneyTXer
Ah Muzen Cab
18
5 / 0 / 11
10,152
846
13,217
8,524
3,935
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Directorscar
Baba Yaga
17
4 / 2 / 3
9,594
800
9,529
8,008
3,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
HankMountain
Cthulhu
13
1 / 3 / 5
7,977
665
6,425
13,023
10,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
0 / 6 / 6
7,077
590
8,643
8,480
2,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
TyCooper
Camazotz
13
0 / 8 / 6
7,343
612
6,320
17,229
7,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Izanami
rcRuble
Izanami
16
5 / 6 / 3
9,572
798
7,625
11,285
5,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
33
25
Kills
10
10
Deaths
25
68
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sobek
CLNCJD94
Sobek
2
5
19
2.3
L
Baba Yaga
Directorscar
Baba Yaga
4
2
3
2.75
L
Cthulhu
HankMountain
Cthulhu
1
3
5
1.17
W
Pele
PeΙe
Pele
5
3
9
3.17
W
Horus
QubaTashi
Horus
5
0
15
12.5
W
Anubis
Sampaguita
Anubis
8
2
14
7.5
W
Ah Muzen Cab
SneyTXer
Ah Muzen Cab
5
0
11
10.5
L
0
6
6
0.5
L
Camazotz
TyCooper
Camazotz
0
8
6
0.38
L
Izanami
rcRuble
Izanami
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,348
Damage
38,542
53,777
Taken
58,025
44,609
Mitigated
29,102
16,740
Healing
12,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
CLNCJD94
Sobek
5,758
433
0
2,866
17,015
19,696
0
6,173
10,411
13,255
0
L
Baba Yaga
Directorscar
Baba Yaga
9,529
483
0
2,069
8,008
3,406
406
1,161
6,847
45,221
0
L
Cthulhu
HankMountain
Cthulhu
6,425
28
177
2,089
13,023
10,941
1
5,321
7,702
15,312
0
W
Pele
PeΙe
Pele
14,577
3,412
0
1,486
10,175
4,624
305
3,493
6,646
0
52,663
W
Horus
QubaTashi
Horus
7,606
3,119
3,169
4,233
11,091
12,116
0
6,220
4,584
0
13,885
W
Anubis
Sampaguita
Anubis
10,190
526
0
2,945
6,972
4,238
152
4,431
2,489
28,817
0
W
Ah Muzen Cab
SneyTXer
Ah Muzen Cab
13,217
6,470
0
2,041
8,524
3,935
2,340
4,179
4,325
0
59,396
L
8,643
179
0
1,174
8,480
2,140
0
2,614
5,866
16,107
0
L
Camazotz
TyCooper
Camazotz
6,320
1,131
0
5,662
17,229
7,588
0
3,689
13,540
0
20,366
L
Izanami
rcRuble
Izanami
7,625
4,881
0
1,340
11,285
5,027
0
3,800
7,485
0
44,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,579
Gold Earned
41,563
313
Minions Killed
296
10
Camps Cleared
8
1,176,957
Distance Traveled
1,109,746
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,952
913
4
0
0
234,677
5
L
Baba Yaga
9,594
800
105
9
2
233,291
3
L
Cthulhu
7,977
665
19
2
0
251,985
1
W
Pele
10,215
851
105
9
5
247,518
0
W
Horus
10,030
836
19
2
0
229,211
4
W
Anubis
11,230
936
53
4
1
219,066
3
W
Ah Muzen Cab
10,152
846
132
11
4
246,485
1
L
He Bo
7,077
590
19
2
2
207,117
2
L
Camazotz
7,343
612
36
3
2
220,495
0
L
Izanami
9,572
798
117
10
2
196,858
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role