Player Matchup

Hera
Hera
 
Hera
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
DevilS3npai
Thanatos
Level 41
God Stats
3W - 8L
1,277 SR
Queue Stats
82W - 109L
1,365 Elo+
Party 1
Ao Kuang
Ao Kuang
HyanL
Ao Kuang
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
IrisXNepthys
Medusa
Level 40
God Stats
18W - 25L
1,344 SR
Queue Stats
114W - 155L
1,415 Elo+
Party 1
Sylvanus
Sylvanus
bardcoregoth
Sylvanus
Level 48
God Stats
2W - 6L
1,395 SR
Queue Stats
18W - 51L
1,300 Elo+
Party 1
Team Averages
Level 78
1,403 SR
1,416 Elo+

VS

Team Averages
Level 34
1,500 SR
1,474 Elo+
Sol
Sol
Deathstrike1671
Sol
Level 42
God Stats
11W - 11L
1,500 SR
Queue Stats
129W - 131L
1,372 Elo+
Solo
Cthulhu
Cthulhu
IIICharlieIII
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Ymir
Ymir
Taiivas
Ymir
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Olorun
Olorun
Zawold
Olorun
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Cupid
Cupid
zenbonzakura4
Cupid
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
4 / 2 / 4
9,000
563
11,320
7,456
2,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
DevilS3npai
Thanatos
16
19 / 2 / 1
10,595
662
19,386
13,185
5,429
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
HyanL
Ao Kuang
15
1 / 2 / 2
8,458
529
3,831
10,179
6,250
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Medusa
13
4 / 4 / 4
8,143
509
7,908
8,250
3,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
bardcoregoth
Sylvanus
13
1 / 2 / 7
8,485
530
2,069
10,690
6,527
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 8 / 0
8,789
549
12,415
12,987
3,740
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
9
1 / 4 / 4
6,339
396
3,174
9,126
3,025
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
Taiivas
Ymir
10
0 / 4 / 3
6,562
410
1,021
11,028
3,532
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Olorun
Zawold
Olorun
11
0 / 6 / 2
6,446
403
2,943
11,260
3,424
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
4 / 7 / 2
7,629
477
6,319
11,623
2,752
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
22
29
Kills
11
12
Deaths
29
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
4
2
4
3
L
6
8
0
0.75
W
Thanatos
DevilS3npai
Thanatos
19
2
1
9.75
W
Ao Kuang
HyanL
Ao Kuang
1
2
2
1
L
Cthulhu
1
4
4
0.75
W
Medusa
4
4
4
1.5
L
Ymir
Taiivas
Ymir
0
4
3
0.38
L
Olorun
Zawold
Olorun
0
6
2
0.17
W
Sylvanus
bardcoregoth
Sylvanus
1
2
7
2.25
L
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,514
Damage
25,872
49,760
Taken
56,024
24,254
Mitigated
16,473
20,944
Healing
8,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
11,320
1,942
313
1,491
7,456
2,940
3,151
3,587
3,869
60,482
0
L
12,415
4,109
0
3,502
12,987
3,740
476
6,865
6,122
37,231
0
W
Thanatos
DevilS3npai
Thanatos
19,386
7,265
0
12,756
13,185
5,429
862
4,439
8,746
0
63,488
W
Ao Kuang
HyanL
Ao Kuang
3,831
1,324
0
3,346
10,179
6,250
0
4,674
5,505
51,391
0
L
Cthulhu
3,174
330
60
945
9,126
3,025
0
2,298
6,828
12,699
0
W
Medusa
7,908
2,851
0
1,191
8,250
3,108
318
2,976
5,274
0
36,252
L
Ymir
Taiivas
Ymir
1,021
0
0
281
11,028
3,532
0
1,353
9,675
29,875
0
L
Olorun
Zawold
Olorun
2,943
1,265
303
1,525
11,260
3,424
0
5,147
6,113
30,442
0
W
Sylvanus
bardcoregoth
Sylvanus
2,069
848
806
1,041
10,690
6,527
223
3,877
6,813
23,083
0
L
6,319
3,796
178
1,935
11,623
2,752
0
1,557
10,066
0
26,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,681
Gold Earned
35,765
419
Minions Killed
264
0
Camps Cleared
0
1,542,607
Distance Traveled
1,312,828
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,000
563
109
7
0
293,539
3
L
Sol
8,789
549
60
4
0
263,866
1
W
Thanatos
10,595
662
114
7
0
336,056
0
W
Ao Kuang
8,458
529
90
6
0
336,959
1
L
Cthulhu
6,339
396
30
2
0
241,514
4
W
Medusa
8,143
509
65
4
0
315,855
5
L
Ymir
6,562
410
57
4
0
251,061
0
L
Olorun
6,446
403
58
4
0
276,812
1
W
Sylvanus
8,485
530
41
3
0
260,198
0
L
Cupid
7,629
477
59
4
0
279,575
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role