Player Matchup

Achilles
Achilles
Aqua365
Achilles
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 66L
1,395 Elo+
Party 2
Apollo
Apollo
DopeJerry01
Apollo
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 123L
1,506 Elo+
Party 2
Athena
Athena
IceWalker9
Athena
Level 85
God Stats
18W - 12L
1,335 SR
Queue Stats
431W - 415L
1,500 Elo+
Party 3
Awilix
Awilix
OmenWatcher
Awilix
Level 125
God Stats
4W - 0L
1,652 SR
Queue Stats
226W - 168L
1,547 Elo+
Party 2
Chang'e
Chang'e
xCOYOTExxDEADx
Chang'e
Level 25
God Stats
8W - 8L
1,496 SR
Queue Stats
29W - 28L
1,358 Elo+
Party 3
Team Averages
Level 59
1,497 SR
1,461 Elo+

VS

Team Averages
Level 37
1,527 SR
1,458 Elo+
Loki
Loki
ABoredSoul
Loki
Level 34
God Stats
4W - 6L
1,500 SR
Queue Stats
193W - 224L
1,420 Elo+
Solo
The Morrigan
The Morrigan
Exality28
The Morrigan
Level 41
God Stats
28W - 30L
1,520 SR
Queue Stats
336W - 315L
1,394 Elo+
Party 1
Cerberus
Cerberus
emi_braso17
Cerberus
Level 69
God Stats
15W - 15L
1,678 SR
Queue Stats
444W - 500L
1,444 Elo+
Party 4
Ullr
Ullr
fhyllin
Ullr
Level 15
God Stats
6W - 5L
1,500 SR
Queue Stats
176W - 195L
1,544 Elo+
Party 4
Odin
Odin
i-SuperI
Odin
Level 25
God Stats
13W - 13L
1,435 SR
Queue Stats
75W - 58L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Aqua365
Achilles
17
5 / 2 / 7
10,799
491
6,491
15,171
23,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Apollo
16
4 / 5 / 5
10,465
476
6,810
11,989
4,213
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Athena
IceWalker9
Athena
15
2 / 5 / 14
10,225
465
11,303
21,598
22,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Awilix
20
14 / 1 / 8
13,968
635
22,335
15,220
7,876
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
4 / 2 / 7
10,216
464
12,412
14,920
5,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 8 / 1
10,598
482
7,476
18,004
6,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
Exality28
The Morrigan
16
4 / 4 / 4
10,549
480
11,396
12,950
5,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
emi_braso17
Cerberus
15
2 / 6 / 4
9,720
442
6,356
18,980
16,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ullr
fhyllin
Ullr
17
4 / 4 / 3
10,346
470
10,643
13,793
4,800
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
14
0 / 7 / 1
9,398
427
8,741
16,978
14,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
27
29
Kills
14
15
Deaths
29
41
Assists
13
Player
Kills
Deaths
Assists
KDA
L
4
8
1
0.56
W
Achilles
Aqua365
Achilles
5
2
7
4.25
W
Apollo
4
5
5
1.3
L
The Morrigan
Exality28
The Morrigan
4
4
4
1.5
W
Athena
IceWalker9
Athena
2
5
14
1.8
W
Awilix
14
1
8
18
L
Cerberus
emi_braso17
Cerberus
2
6
4
0.67
L
Ullr
fhyllin
Ullr
4
4
3
1.38
L
Odin
0
7
1
0.07
W
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,351
Damage
44,612
78,898
Taken
80,705
62,870
Mitigated
47,707
24,303
Healing
9,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,476
1,338
0
2,760
18,004
6,777
0
5,815
12,164
0
55,910
W
Achilles
Aqua365
Achilles
6,491
2,854
0
1,847
15,171
23,419
1,924
855
13,690
0
40,266
W
Apollo
6,810
4,197
0
0
11,989
4,213
984
2,738
9,227
0
47,492
L
The Morrigan
Exality28
The Morrigan
11,396
1,309
0
2,116
12,950
5,200
794
8,466
4,404
47,524
2,616
W
Athena
IceWalker9
Athena
11,303
3,149
1,319
5,448
21,598
22,172
806
3,645
17,637
37,585
0
W
Awilix
22,335
9,354
0
5,665
15,220
7,876
462
2,531
12,463
0
120,576
L
Cerberus
emi_braso17
Cerberus
6,356
316
0
3,551
18,980
16,205
234
4,241
14,449
30,850
0
L
Ullr
fhyllin
Ullr
10,643
4,970
0
793
13,793
4,800
3,044
2,403
11,304
0
61,073
L
Odin
8,741
2,962
0
673
16,978
14,725
542
2,790
13,440
0
46,784
W
12,412
739
2,894
7,130
14,920
5,190
1,579
4,938
9,598
54,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,673
Gold Earned
50,611
492
Minions Killed
442
0
Camps Cleared
0
2,240,957
Distance Traveled
1,983,036
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,598
482
94
4
0
402,795
3
W
Achilles
10,799
491
89
4
0
450,997
0
W
Apollo
10,465
476
88
4
0
413,998
0
L
The Morrigan
10,549
480
99
5
0
417,159
1
W
Athena
10,225
465
48
2
0
466,642
0
W
Awilix
13,968
635
190
9
0
487,027
2
L
Cerberus
9,720
442
51
2
0
409,134
1
L
Ullr
10,346
470
109
5
0
388,499
4
L
Odin
9,398
427
89
4
0
365,449
5
W
Chang'e
10,216
464
77
4
0
422,293
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role