Player Matchup

Izanami
Izanami
Carribean_Diver
Izanami
Level 9
God Stats
1W - 3L
1,211 SR
Queue Stats
51W - 53L
1,264 Elo+
Party 4
Sobek
Sobek
GrapicChalice
Sobek
Level 27
God Stats
7W - 8L
1,500 SR
Queue Stats
223W - 235L
1,329 Elo+
Party 4
Anubis
Anubis
HunterRenier134
Anubis
Level 28
God Stats
30W - 43L
1,273 SR
Queue Stats
546W - 787L
1,212 Elo+
Party 1
Thanatos
Thanatos
PSYCH0MaNiAc21
Thanatos
Level 23
God Stats
29W - 36L
1,341 SR
Queue Stats
68W - 126L
1,198 Elo+
Party 1
Mulan
Mulan
ReconxKonan
Mulan
Level 29
God Stats
9W - 8L
1,514 SR
Queue Stats
134W - 179L
1,319 Elo+
Party 1
Team Averages
Level 23
1,368 SR
1,264 Elo+

VS

Team Averages
Level 27
1,497 SR
1,242 Elo+
Ymir
Ymir
DataRiku234
Ymir
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
209W - 257L
1,099 Elo+
Party 2
Chaac
Chaac
GrimDaGoat7
Chaac
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 3L
1,141 Elo+
Party 3
Kukulkan
Kukulkan
LordSamuel19
Kukulkan
Level 28
God Stats
21W - 26L
1,430 SR
Queue Stats
110W - 107L
1,314 Elo+
Solo
Neith
Neith
Renagade201
Neith
Level 69
God Stats
2W - 2L
1,847 SR
Queue Stats
67W - 93L
1,351 Elo+
Party 3
Thanatos
Thanatos
winchester_void
Thanatos
Level 29
God Stats
2W - 9L
1,207 SR
Queue Stats
184W - 277L
1,303 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 4 / 2
5,281
660
4,397
4,828
1,072
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

6
2 / 2 / 1
4,290
536
2,180
5,354
2,463
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
3 / 1 / 2
5,240
655
3,686
3,742
1,626
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Thanatos
9
2 / 2 / 1
5,058
632
2,001
5,156
2,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
2 / 0 / 3
4,980
623
2,696
2,311
1,030
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 4 / 2
3,757
470
824
5,513
2,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

5
1 / 1 / 1
3,993
499
2,159
4,405
1,365
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
LordSamuel19
Kukulkan
7
1 / 4 / 0
4,371
546
2,501
4,158
1,024
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
6 / 1 / 0
5,418
677
5,063
4,534
1,181
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
6
0 / 2 / 3
3,954
494
1,083
4,077
873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
14
12
Kills
8
9
Deaths
12
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
4
2
1
L
0
4
2
0.25
W
2
2
1
1.25
L
1
1
1
1.5
W
3
1
2
4
L
Kukulkan
LordSamuel19
Kukulkan
1
4
0
0.25
W
Thanatos
2
2
1
1.25
W
2
0
3
3.5
L
6
1
0
6
L
Thanatos
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,960
Damage
11,630
21,391
Taken
22,687
8,239
Mitigated
6,965
8,224
Healing
8,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,397
2,848
0
93
4,828
1,072
22
395
4,433
0
19,253
L
824
457
0
526
5,513
2,522
0
938
4,575
3,297
0
W
2,180
455
0
701
5,354
2,463
0
429
4,925
6,611
0
L
2,159
622
79
1,533
4,405
1,365
0
0
4,405
0
9,669
W
3,686
486
0
1,833
3,742
1,626
768
2,348
1,394
22,270
0
L
Kukulkan
LordSamuel19
Kukulkan
2,501
518
0
0
4,158
1,024
413
2,387
1,771
21,172
0
W
Thanatos
2,001
829
0
4,760
5,156
2,048
0
0
5,156
0
29,461
W
2,696
199
0
837
2,311
1,030
82
153
2,158
0
17,151
L
5,063
2,258
612
2,697
4,534
1,181
392
891
3,643
0
24,170
L
Thanatos
1,083
327
214
2,634
4,077
873
0
1,650
2,427
0
8,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,849
Gold Earned
21,493
186
Minions Killed
114
0
Camps Cleared
0
770,847
Distance Traveled
625,874
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,281
660
29
4
0
152,055
2
L
Ymir
3,757
470
5
1
0
120,061
1
W
Sobek
4,290
536
9
1
0
163,550
0
L
Chaac
3,993
499
13
2
0
88,560
0
W
Anubis
5,240
655
44
6
0
133,578
0
L
Kukulkan
4,371
546
35
4
0
134,492
0
W
Thanatos
5,058
632
65
8
0
146,074
0
W
Mulan
4,980
623
39
5
0
175,590
0
L
Neith
5,418
677
38
5
0
133,513
2
L
Thanatos
3,954
494
23
3
0
149,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role