Player Matchup

Discordia
Discordia
MercenaryX15
Discordia
Level 68
God Stats
6W - 4L
1,614 SR
Queue Stats
33W - 27L
1,610 Elo+
Party 1
Izanami
Izanami
evolversi
Izanami
Level 58
God Stats
9W - 7L
1,564 SR
Queue Stats
38W - 29L
1,617 Elo+
Party 1
Kuzenbo
Kuzenbo
xDeenis
Kuzenbo
Level 108
God Stats
0W - 1L
1,515 SR
Queue Stats
3W - 4L
1,594 Elo+
Party 1
Team Averages
Level 78
1,564 SR
1,607 Elo+

VS

Team Averages
Level 86
1,472 SR
1,527 Elo+
Kukulkan
Kukulkan
Impecuni0us
Kukulkan
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
80W - 82L
1,552 Elo+
Solo
Izanami
Izanami
Voxxelized
Izanami
Level 86
God Stats
9W - 6L
1,263 SR
Queue Stats
620W - 621L
1,568 Elo+
Solo
Yemoja
Yemoja
zlNewNicoHD
Yemoja
Level 123
God Stats
16W - 12L
1,651 SR
Queue Stats
291W - 267L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
MercenaryX15
Discordia
17
5 / 2 / 7
13,029
620
21,342
9,361
3,569
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
evolversi
Izanami
17
8 / 5 / 7
13,848
659
15,891
15,548
6,189
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
xDeenis
Kuzenbo
15
2 / 4 / 11
13,582
647
7,459
21,040
29,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Impecuni0us
Kukulkan
17
3 / 5 / 7
13,120
625
16,655
17,586
8,155
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
Voxxelized
Izanami
17
6 / 8 / 4
14,373
684
14,381
17,999
8,181
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
18
2 / 2 / 9
14,374
684
8,987
18,617
22,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
31
15
Kills
11
11
Deaths
15
25
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Impecuni0us
Kukulkan
3
5
7
1.3
L
Discordia
MercenaryX15
Discordia
5
2
7
4.25
W
Izanami
Voxxelized
Izanami
6
8
4
1
L
Izanami
evolversi
Izanami
8
5
7
2.3
L
Kuzenbo
xDeenis
Kuzenbo
2
4
11
1.88
W
Yemoja
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,692
Damage
40,023
45,949
Taken
54,202
38,941
Mitigated
38,991
6,119
Healing
10,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Impecuni0us
Kukulkan
16,655
978
267
3,624
17,586
8,155
294
9,837
7,749
61,065
0
L
Discordia
MercenaryX15
Discordia
21,342
105
0
440
9,361
3,569
225
6,226
3,135
73,156
0
W
Izanami
Voxxelized
Izanami
14,381
9,255
0
132
17,999
8,181
2,556
10,037
7,962
0
84,104
L
Izanami
evolversi
Izanami
15,891
9,008
0
2,751
15,548
6,189
1,281
9,291
6,257
0
90,185
L
Kuzenbo
xDeenis
Kuzenbo
7,459
2,048
0
2,928
21,040
29,183
91
10,183
10,857
30,030
0
W
Yemoja
8,987
816
3,812
2,534
18,617
22,655
348
8,983
9,634
39,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,459
Gold Earned
41,867
249
Minions Killed
259
0
Camps Cleared
0
1,114,459
Distance Traveled
1,041,448
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,120
625
84
4
0
354,454
5
L
Discordia
13,029
620
78
4
0
368,397
1
W
Izanami
14,373
684
137
7
0
302,250
5
L
Izanami
13,848
659
146
7
0
346,277
0
L
Kuzenbo
13,582
647
25
1
0
399,785
5
W
Yemoja
14,374
684
38
2
0
384,744
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role