Player Matchup

Zeus
Zeus
 
Zeus
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
HomelikeBasil33
Tiamat
Level 158
God Stats
5W - 4L
1,708 SR
Queue Stats
123W - 124L
1,474 Elo+
Solo
Ganesha
Ganesha
Lord Cthulhu544
Ganesha
Level 157
God Stats
39W - 22L
1,604 SR
Queue Stats
223W - 222L
1,584 Elo+
Party 1
Bastet
Bastet
Omn1DrctnlRnDrp
Bastet
Level 106
God Stats
82W - 48L
1,607 SR
Queue Stats
211W - 196L
1,544 Elo+
Party 2
Fenrir
Fenrir
Wolfy Blood
Fenrir
Level 149
God Stats
2W - 1L
1,288 SR
Queue Stats
59W - 53L
1,586 Elo+
Party 1
Team Averages
Level 140
1,542 SR
1,538 Elo+

VS

Team Averages
Level 118
1,528 SR
1,465 Elo+
Izanami
Izanami
AgustinKILLERs
Izanami
Level 110
God Stats
0W - 2L
1,642 SR
Queue Stats
230W - 235L
1,509 Elo+
Solo
Terra
Terra
ImOnCarryMode
Terra
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 28L
1,393 Elo+
Party 3
Fenrir
Fenrir
StayPuff00
Fenrir
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,416 Elo+
Party 3
Chaac
Chaac
bsquared68
Chaac
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 23L
1,518 Elo+
Party 3
Poseidon
Poseidon
igildarts
Poseidon
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
5 / 0 / 3
8,871
887
12,626
3,599
1,428
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 1 / 2
7,158
716
4,274
7,342
4,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 1 / 6
7,932
793
4,462
7,422
5,447
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
5 / 1 / 4
8,622
862
9,690
5,254
2,788
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
12
0 / 1 / 4
6,911
691
2,098
5,611
2,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 2
7,030
703
3,611
7,661
2,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
0 / 1 / 2
7,344
734
4,607
8,168
4,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
StayPuff00
Fenrir
13
1 / 3 / 3
6,921
692
3,371
9,068
5,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chaac
11
2 / 3 / 2
6,832
683
6,023
10,604
5,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
igildarts
Poseidon
14
0 / 2 / 2
6,882
688
2,500
4,178
1,336
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
10
Kills
4
4
Deaths
10
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
5
0
3
6.5
L
1
1
2
2
W
0
1
2
1
L
0
1
2
1
W
0
1
6
3
W
5
1
4
7
L
Fenrir
StayPuff00
Fenrir
1
3
3
0.83
W
Fenrir
0
1
4
2
L
Chaac
2
3
2
1
L
Poseidon
igildarts
Poseidon
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,150
Damage
20,112
29,228
Taken
39,679
17,379
Mitigated
18,791
7,718
Healing
12,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
12,626
137
0
1,376
3,599
1,428
0
1,460
2,114
34,562
0
L
3,611
2,158
0
1,896
7,661
2,176
0
3,991
3,556
0
31,073
W
4,274
119
0
1,696
7,342
4,959
1
1,786
5,270
23,870
0
L
4,607
476
1,850
3,085
8,168
4,334
0
3,534
4,433
21,176
0
W
4,462
0
0
2,686
7,422
5,447
367
1,103
6,118
36,451
0
W
9,690
1,126
0
850
5,254
2,788
0
2,122
3,107
0
14,318
L
Fenrir
StayPuff00
Fenrir
3,371
854
0
1,939
9,068
5,011
0
4,804
4,120
0
12,463
W
Fenrir
2,098
290
0
1,110
5,611
2,757
1,041
945
4,516
0
11,111
L
Chaac
6,023
709
0
2,907
10,604
5,934
0
7,621
2,860
0
12,272
L
Poseidon
igildarts
Poseidon
2,500
445
0
1,297
4,178
1,336
0
826
3,348
25,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,494
Gold Earned
35,009
254
Minions Killed
234
10
Camps Cleared
3
985,322
Distance Traveled
999,582
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,871
887
63
6
1
192,155
0
L
Izanami
7,030
703
80
8
2
197,047
1
W
Tiamat
7,158
716
77
8
5
184,788
1
L
Terra
7,344
734
38
4
1
198,325
2
W
Ganesha
7,932
793
13
1
0
194,422
6
W
Bastet
8,622
862
30
3
3
242,555
1
L
Fenrir
6,921
692
26
3
0
205,696
0
W
Fenrir
6,911
691
71
7
1
171,402
1
L
Chaac
6,832
683
23
2
0
203,980
3
L
Poseidon
6,882
688
67
7
0
194,534
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role