Player Matchup

Kuzenbo
Kuzenbo
ADXIOUS
Kuzenbo
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,779 Elo+
Party 2
He Bo
He Bo
SuggaStew
He Bo
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,433 Elo+
Party 2
Awilix
Awilix
TheCounterShade
Awilix
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
208W - 235L
1,356 Elo+
Solo
Team Averages
Level 74
1,500 SR
1,523 Elo+

VS

Team Averages
Level 21
1,555 SR
1,279 Elo+
Neith
Neith
Kturbo51
Neith
Level 18
God Stats
9W - 11L
1,494 SR
Queue Stats
16W - 23L
1,327 Elo+
Party 1
Cerberus
Cerberus
LuttrellM-8
Cerberus
Level 30
God Stats
2W - 2L
1,758 SR
Queue Stats
66W - 70L
1,344 Elo+
Party 1
Anubis
Anubis
bobknarly
Anubis
Level 16
God Stats
0W - 5L
1,413 SR
Queue Stats
43W - 72L
1,166 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ADXIOUS
Kuzenbo
15
2 / 5 / 9
11,192
658
5,885
17,809
17,513
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

He Bo
SuggaStew
He Bo
17
8 / 7 / 7
13,622
801
18,915
14,943
3,838
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
6 / 9 / 7
11,957
703
8,513
17,510
6,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kturbo51
Neith
15
13 / 3 / 5
12,807
753
18,105
11,805
5,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cerberus
LuttrellM-8
Cerberus
15
8 / 4 / 10
13,253
780
11,142
21,488
26,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
bobknarly
Anubis
13
0 / 9 / 9
10,214
601
9,967
15,324
8,591
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
45
16
Kills
21
21
Deaths
16
23
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
ADXIOUS
Kuzenbo
2
5
9
1.3
L
Neith
Kturbo51
Neith
13
3
5
5.17
L
Cerberus
LuttrellM-8
Cerberus
8
4
10
3.25
W
He Bo
SuggaStew
He Bo
8
7
7
1.64
W
6
9
7
1.06
L
Anubis
bobknarly
Anubis
0
9
9
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,313
Damage
39,214
50,262
Taken
48,617
27,570
Mitigated
40,258
6,383
Healing
15,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
ADXIOUS
Kuzenbo
5,885
3,084
0
300
17,809
17,513
307
7,854
9,955
16,630
0
L
Neith
Kturbo51
Neith
18,105
12,456
0
5,870
11,805
5,064
1,458
5,795
6,010
0
55,573
L
Cerberus
LuttrellM-8
Cerberus
11,142
554
0
7,024
21,488
26,603
519
11,003
10,485
28,886
0
W
He Bo
SuggaStew
He Bo
18,915
1,691
185
3,614
14,943
3,838
1,744
6,538
8,405
53,656
0
W
8,513
2,727
367
1,917
17,510
6,219
1,144
6,819
10,691
0
45,556
L
Anubis
bobknarly
Anubis
9,967
174
0
2,812
15,324
8,591
607
8,013
7,311
37,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,771
Gold Earned
36,274
111
Minions Killed
166
0
Camps Cleared
0
902,180
Distance Traveled
754,260
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,192
658
14
1
0
330,890
5
L
Neith
12,807
753
67
4
0
221,854
0
L
Cerberus
13,253
780
29
2
0
282,063
0
W
He Bo
13,622
801
55
3
0
252,960
3
W
Awilix
11,957
703
42
2
0
318,330
3
L
Anubis
10,214
601
70
4
0
250,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role