Player Matchup

Poseidon
Poseidon
Bronze III
Enzolunita
Poseidon
Bronze III
Level 57
God Stats
6W - 20L
1,500 SR
Queue Stats
8W - 29L
1,376 MMR
Solo
Scylla
Scylla
Silver II
FELIMOLLER21
Scylla
Silver II
Level 123
God Stats
2W - 2L
1,627 SR
Queue Stats
4W - 5L
1,465 MMR
Party 1
Medusa
Medusa
Silver I
Felimoller217
Medusa
Silver I
Level 44
God Stats
9W - 6L
1,826 SR
Queue Stats
79W - 77L
1,183 MMR
Party 1
Ne Zha
Ne Zha
Silver II
Proo64
Ne Zha
Silver II
Level 147
God Stats
0W - 3L
1,500 SR
Queue Stats
85W - 90L
1,194 MMR
Solo
Khepri
Khepri
Bronze III
natuzap
Khepri
Bronze III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 100
1,590 SR
1,343 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,479 SR
1,335 MMR
Persephone
Persephone
Gold III
KingNicocL
Persephone
Gold III
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Gold IV
PoseidonYT
Osiris
Gold IV
Level 145
God Stats
2W - 3L
1,300 SR
Queue Stats
40W - 40L
1,435 MMR
Party 2
Cabrakan
Cabrakan
Silver I
RhynoMachine
Cabrakan
Silver I
Level 109
God Stats
1W - 3L
1,542 SR
Queue Stats
160W - 182L
1,062 MMR
Solo
Anhur
Anhur
Gold IV
lMarksl
Anhur
Gold IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Erlang Shen
Erlang Shen
Gold V
tincho123191
Erlang Shen
Gold V
Level 80
God Stats
7W - 6L
1,553 SR
Queue Stats
160W - 177L
1,179 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Enzolunita
Poseidon
16
2 / 6 / 1
10,129
440
5,351
11,682
4,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Scylla
18
3 / 7 / 2
11,892
517
9,246
14,036
5,292
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 6 / 4
10,786
469
11,557
18,535
6,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
Proo64
Ne Zha
16
4 / 8 / 2
10,758
468
8,994
19,153
8,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
natuzap
Khepri
14
0 / 4 / 5
9,394
408
6,468
16,840
20,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
DanzaburouTsukuyomiNemesisSetJanus

VS

Bans
ApolloAthenaGebCerberusCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
KingNicocL
Persephone
20
3 / 2 / 7
14,036
610
10,704
12,650
4,864
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Osiris
PoseidonYT
Osiris
20
10 / 2 / 5
13,706
596
13,928
15,341
12,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
RhynoMachine
Cabrakan
19
5 / 2 / 13
12,481
543
9,021
16,842
19,593
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
lMarksl
Anhur
20
5 / 3 / 4
13,792
600
15,436
25,521
10,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
tincho123191
Erlang Shen
20
8 / 2 / 9
13,807
600
14,615
17,400
11,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
69
11
Kills
31
31
Deaths
11
14
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Enzolunita
Poseidon
2
6
1
0.42
L
Scylla
3
7
2
0.57
L
2
6
4
0.67
W
Persephone
KingNicocL
Persephone
3
2
7
3.25
W
Osiris
PoseidonYT
Osiris
10
2
5
6.25
L
Ne Zha
Proo64
Ne Zha
4
8
2
0.63
W
Cabrakan
RhynoMachine
Cabrakan
5
2
13
5.75
W
Anhur
lMarksl
Anhur
5
3
4
2.33
L
Khepri
natuzap
Khepri
0
4
5
0.63
W
Erlang Shen
tincho123191
Erlang Shen
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,616
Damage
63,704
80,246
Taken
87,754
44,700
Mitigated
58,656
16,705
Healing
36,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Enzolunita
Poseidon
5,351
522
0
2,351
11,682
4,007
236
5,379
6,303
53,518
0
L
Scylla
9,246
1,696
0
875
14,036
5,292
0
5,917
8,119
78,816
0
L
11,557
5,419
0
6,017
18,535
6,252
900
2,188
16,347
0
84,600
W
Persephone
KingNicocL
Persephone
10,704
1,579
170
6,170
12,650
4,864
3,423
4,864
7,742
95,409
0
W
Osiris
PoseidonYT
Osiris
13,928
4,505
0
4,351
15,341
12,858
126
4,102
10,997
0
70,780
L
Ne Zha
Proo64
Ne Zha
8,994
3,857
0
5,907
19,153
8,786
80
4,212
14,941
0
58,992
W
Cabrakan
RhynoMachine
Cabrakan
9,021
765
330
5,186
16,842
19,593
1,173
2,716
14,082
48,494
0
W
Anhur
lMarksl
Anhur
15,436
11,649
0
16,387
25,521
10,134
5,167
4,518
21,003
0
133,474
L
Khepri
natuzap
Khepri
6,468
892
0
1,555
16,840
20,363
0
2,029
14,811
30,490
0
W
Erlang Shen
tincho123191
Erlang Shen
14,615
7,038
0
3,500
17,400
11,207
468
6,558
10,820
0
107,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,959
Gold Earned
67,822
553
Minions Killed
684
0
Camps Cleared
0
2,008,969
Distance Traveled
2,090,581
22
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
10,129
440
124
5
0
397,963
2
L
Scylla
11,892
517
144
6
0
380,758
2
L
Medusa
10,786
469
146
6
0
386,755
1
W
Persephone
14,036
610
177
8
0
412,431
7
W
Osiris
13,706
596
126
5
0
418,129
5
L
Ne Zha
10,758
468
102
4
0
417,104
9
W
Cabrakan
12,481
543
67
3
0
429,241
9
W
Anhur
13,792
600
187
8
0
360,441
9
L
Khepri
9,394
408
37
2
0
426,389
8
W
Erlang Shen
13,807
600
127
6
0
470,339
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role