Player Matchup

Neith
Neith
GoldyDanny
Neith
Level 5
God Stats
3W - 4L
1,468 SR
Queue Stats
227W - 228L
1,249 Elo+
Party 1
King Arthur
King Arthur
Jahxyyy
King Arthur
Level 44
God Stats
12W - 15L
1,574 SR
Queue Stats
313W - 311L
1,503 Elo+
Party 4
Zhong Kui
Zhong Kui
Mayopnaise
Zhong Kui
Level 86
God Stats
4W - 10L
1,462 SR
Queue Stats
323W - 315L
1,493 Elo+
Party 4
Athena
Athena
jumanji34
Athena
Level 144
God Stats
4W - 7L
1,918 SR
Queue Stats
492W - 470L
1,535 Elo+
Party 1
Thor
Thor
kingthomas0628
Thor
Level 107
God Stats
5W - 3L
1,500 SR
Queue Stats
52W - 64L
1,232 Elo+
Party 1
Team Averages
Level 77
1,584 SR
1,402 Elo+

VS

Team Averages
Level 59
1,465 SR
1,372 Elo+
Janus
Janus
JBeast77
Janus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,310 Elo+
Party 3
Mercury
Mercury
LightBoogey
Mercury
Level 89
God Stats
22W - 23L
1,494 SR
Queue Stats
79W - 68L
1,412 Elo+
Party 2
King Arthur
King Arthur
Relix80
King Arthur
Level 37
God Stats
16W - 31L
1,372 SR
Queue Stats
488W - 536L
1,451 Elo+
Solo
Sylvanus
Sylvanus
SkittyBun
Sylvanus
Level 108
God Stats
6W - 8L
1,458 SR
Queue Stats
22W - 37L
1,243 Elo+
Party 3
Hachiman
Hachiman
YounesTheDrunk
Hachiman
Level 12
God Stats
3W - 3L
1,500 SR
Queue Stats
9W - 6L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
2 / 3 / 7
6,988
466
3,505
6,165
1,895
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

King Arthur
Jahxyyy
King Arthur
16
4 / 1 / 1
9,196
613
7,884
10,676
7,676
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Zhong Kui
Mayopnaise
Zhong Kui
16
7 / 0 / 5
9,732
649
9,979
8,236
6,555
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
jumanji34
Athena
11
5 / 3 / 10
7,691
513
8,770
13,204
7,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

13
7 / 1 / 8
8,552
570
8,447
7,134
2,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
JBeast77
Janus
10
1 / 7 / 0
6,291
419
6,048
10,637
3,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
LightBoogey
Mercury
11
1 / 3 / 3
6,794
453
3,163
11,600
3,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

King Arthur
Relix80
King Arthur
13
1 / 4 / 0
7,572
505
5,247
12,611
7,523
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sylvanus
SkittyBun
Sylvanus
10
2 / 4 / 4
7,164
478
4,722
9,894
7,403
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Hachiman
11
3 / 7 / 2
6,638
443
4,846
9,593
2,759
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
17
25
Kills
8
8
Deaths
25
31
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Neith
2
3
7
1.83
L
Janus
JBeast77
Janus
1
7
0
0.14
W
King Arthur
Jahxyyy
King Arthur
4
1
1
4.5
L
Mercury
LightBoogey
Mercury
1
3
3
0.83
W
Zhong Kui
Mayopnaise
Zhong Kui
7
0
5
9.5
L
King Arthur
Relix80
King Arthur
1
4
0
0.25
L
Sylvanus
SkittyBun
Sylvanus
2
4
4
1
L
Hachiman
3
7
2
0.57
W
Athena
jumanji34
Athena
5
3
10
3.33
W
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,585
Damage
24,026
45,415
Taken
54,335
26,415
Mitigated
24,694
14,556
Healing
12,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
3,505
1,412
0
1,095
6,165
1,895
330
1,412
4,753
0
31,717
L
Janus
JBeast77
Janus
6,048
615
0
612
10,637
3,098
0
5,116
5,521
34,528
0
W
King Arthur
Jahxyyy
King Arthur
7,884
756
0
2,577
10,676
7,676
0
0
10,676
0
57,935
L
Mercury
LightBoogey
Mercury
3,163
1,974
0
3,949
11,600
3,911
820
4,454
7,146
0
32,947
W
Zhong Kui
Mayopnaise
Zhong Kui
9,979
450
0
6,047
8,236
6,555
630
3,824
4,412
58,142
0
L
King Arthur
Relix80
King Arthur
5,247
565
0
2,400
12,611
7,523
296
1,081
11,290
0
42,407
L
Sylvanus
SkittyBun
Sylvanus
4,722
1,373
1,289
2,775
9,894
7,403
136
3,747
6,147
27,454
0
L
Hachiman
4,846
2,223
0
1,274
9,593
2,759
0
4,351
5,242
0
23,551
W
Athena
jumanji34
Athena
8,770
2,700
0
1,644
13,204
7,680
0
3,891
9,313
26,565
0
W
8,447
1,481
843
2,350
7,134
2,609
294
1,643
5,491
0
46,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,159
Gold Earned
34,459
414
Minions Killed
304
0
Camps Cleared
0
1,504,061
Distance Traveled
1,355,416
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,988
466
64
4
0
243,730
0
L
Janus
6,291
419
55
4
0
252,396
1
W
King Arthur
9,196
613
122
8
0
300,786
2
L
Mercury
6,794
453
68
5
0
343,023
0
W
Zhong Kui
9,732
649
120
8
0
301,783
3
L
King Arthur
7,572
505
94
6
0
261,124
2
L
Sylvanus
7,164
478
39
3
0
247,607
6
L
Hachiman
6,638
443
48
3
0
251,266
0
W
Athena
7,691
513
30
2
0
322,509
3
W
Thor
8,552
570
78
5
0
335,253
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role