Player Matchup

Hun Batz
Hun Batz
Grevious12
Hun Batz
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Solo
Guan Yu
Guan Yu
JCarter
Guan Yu
Level 28
God Stats
4W - 2L
1,700 SR
Queue Stats
106W - 99L
1,565 Elo+
Solo
Medusa
Medusa
SLHHybrid
Medusa
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,649 Elo+
Party 1
Terra
Terra
Shift0017
Terra
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Merlin
Merlin
llEzioAuditorell
Merlin
Level 16
God Stats
6W - 4L
1,582 SR
Queue Stats
30W - 18L
1,625 Elo+
Solo
Team Averages
Level 19
1,556 SR
1,568 Elo+

VS

Team Averages
Level 14
1,535 SR
1,557 Elo+
Mulan
Mulan
Apolloxo
Mulan
Level 29
God Stats
0W - 1L
1,304 SR
Queue Stats
124W - 121L
1,570 Elo+
Solo
Janus
Janus
GvShadevG
Janus
Level 15
God Stats
5W - 8L
1,541 SR
Queue Stats
22W - 14L
1,639 Elo+
Solo
Neith
Neith
M1TSUK1
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,661 Elo+
Solo
Amaterasu
Amaterasu
clovistheeONE
Amaterasu
Level 18
God Stats
11W - 4L
1,828 SR
Queue Stats
50W - 51L
1,511 Elo+
Solo
Izanami
Izanami
djrockstar864
Izanami
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Grevious12
Hun Batz
17
12 / 1 / 5
10,817
601
14,133
8,908
4,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
JCarter
Guan Yu
15
7 / 1 / 6
8,901
495
7,342
11,927
12,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
SLHHybrid
Medusa
12
5 / 3 / 7
8,500
472
6,090
9,165
3,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Terra
Shift0017
Terra
12
2 / 1 / 9
8,468
470
2,423
8,063
6,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
7 / 0 / 11
11,012
612
14,176
8,731
3,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Apolloxo
Mulan
15
1 / 5 / 1
8,892
494
8,041
14,135
9,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
GvShadevG
Janus
14
2 / 5 / 1
9,179
510
6,188
9,707
2,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
M1TSUK1
Neith
10
0 / 9 / 0
6,722
373
2,516
11,216
3,586
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Amaterasu
clovistheeONE
Amaterasu
13
2 / 5 / 1
8,612
478
6,087
15,254
7,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
11
0 / 10 / 1
7,447
414
5,582
11,525
4,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
9
33
Kills
5
6
Deaths
34
38
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Mulan
Apolloxo
Mulan
1
5
1
0.3
W
Hun Batz
Grevious12
Hun Batz
12
1
5
14.5
L
Janus
GvShadevG
Janus
2
5
1
0.5
W
Guan Yu
JCarter
Guan Yu
7
1
6
10
L
Neith
M1TSUK1
Neith
0
9
0
0
W
Medusa
SLHHybrid
Medusa
5
3
7
2.83
W
Terra
Shift0017
Terra
2
1
9
6.5
L
Amaterasu
clovistheeONE
Amaterasu
2
5
1
0.5
L
Izanami
0
10
1
0.05
W
7
0
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,164
Damage
28,414
46,794
Taken
61,837
29,732
Mitigated
27,676
15,050
Healing
12,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Apolloxo
Mulan
8,041
1,351
0
4,521
14,135
9,248
2,478
1,527
12,235
0
55,133
W
Hun Batz
Grevious12
Hun Batz
14,133
4,984
0
639
8,908
4,189
1,514
606
8,220
0
80,479
L
Janus
GvShadevG
Janus
6,188
184
0
562
9,707
2,650
0
2,116
7,396
51,023
0
W
Guan Yu
JCarter
Guan Yu
7,342
1,216
684
4,025
11,927
12,876
648
961
10,587
0
29,110
L
Neith
M1TSUK1
Neith
2,516
1,264
0
1,152
11,216
3,586
246
5,468
5,467
0
25,684
W
Medusa
SLHHybrid
Medusa
6,090
3,450
0
1,439
9,165
3,020
2,166
1,674
7,417
0
40,429
W
Terra
Shift0017
Terra
2,423
965
982
2,354
8,063
6,539
874
1,264
6,704
12,592
0
L
Amaterasu
clovistheeONE
Amaterasu
6,087
1,840
0
5,666
15,254
7,921
0
2,258
12,743
0
45,781
L
Izanami
5,582
3,320
0
623
11,525
4,271
328
4,406
6,872
0
37,315
W
14,176
583
755
4,172
8,731
3,108
1,473
1,511
7,101
79,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,698
Gold Earned
40,852
426
Minions Killed
417
0
Camps Cleared
0
1,713,386
Distance Traveled
1,612,351
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,892
494
117
7
0
322,885
1
W
Hun Batz
10,817
601
117
7
0
415,635
5
L
Janus
9,179
510
108
6
0
359,556
6
W
Guan Yu
8,901
495
46
3
0
329,414
2
L
Neith
6,722
373
45
3
0
303,334
3
W
Medusa
8,500
472
87
5
0
295,240
2
W
Terra
8,468
470
18
1
0
346,630
2
L
Amaterasu
8,612
478
82
5
0
340,710
0
L
Izanami
7,447
414
65
4
0
285,866
0
W
Merlin
11,012
612
158
9
0
326,467
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role