Player Matchup

Fenrir
Fenrir
Jrewzy
Fenrir
Level 27
God Stats
30W - 26L
1,636 SR
Queue Stats
445W - 406L
1,573 Elo+
Solo
Guan Yu
Guan Yu
Neo-Gorila
Guan Yu
Level 23
God Stats
0W - 2L
1,267 SR
Queue Stats
26W - 25L
1,587 Elo+
Solo
Thor
Thor
RyderK1
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,632 Elo+
Solo
Poseidon
Poseidon
black_culto9
Poseidon
Level 28
God Stats
4W - 2L
1,620 SR
Queue Stats
14W - 9L
1,558 Elo+
Solo
Ymir
Ymir
donbolo07
Ymir
Level 17
God Stats
8W - 9L
1,478 SR
Queue Stats
13W - 15L
1,457 Elo+
Solo
Team Averages
Level 20
1,500 SR
1,561 Elo+

VS

Team Averages
Level 39
1,490 SR
1,482 Elo+
Amaterasu
Amaterasu
Dфminant
Amaterasu
Level 21
God Stats
4W - 6L
1,467 SR
Queue Stats
11W - 7L
1,564 Elo+
Solo
Olorun
Olorun
KingDivineLa2
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,667 Elo+
Party 1
Serqet
Serqet
SONIC XS 14
Serqet
Level 152
God Stats
2W - 2L
1,500 SR
Queue Stats
247W - 232L
1,533 Elo+
Party 1
Danzaburou
Danzaburou
XxAceLLXx
Danzaburou
Level 12
God Stats
4W - 1L
1,399 SR
Queue Stats
5W - 4L
1,171 Elo+
Solo
Aphrodite
Aphrodite
aphrosucks
Aphrodite
Level 4
God Stats
17W - 12L
1,582 SR
Queue Stats
17W - 12L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Jrewzy
Fenrir
13
5 / 1 / 1
7,407
529
5,166
8,723
2,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
Neo-Gorila
Guan Yu
12
1 / 3 / 3
6,815
487
3,607
10,416
6,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thor
RyderK1
Thor
8
0 / 7 / 2
5,319
380
2,506
7,796
3,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Poseidon
black_culto9
Poseidon
9
1 / 6 / 0
5,879
420
3,127
9,613
2,512
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
8
0 / 3 / 2
5,153
368
1,319
6,914
2,885
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Dфminant
Amaterasu
13
4 / 1 / 3
7,853
561
6,706
10,477
4,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
7 / 0 / 3
8,915
637
10,674
5,807
2,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Serqet
14
4 / 2 / 5
8,331
595
6,383
8,710
2,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
XxAceLLXx
Danzaburou
11
1 / 5 / 3
7,214
515
3,795
10,273
2,855
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Aphrodite
aphrosucks
Aphrodite
12
3 / 0 / 4
7,823
559
4,385
5,450
2,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
7
Kills
19
20
Deaths
8
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Dфminant
Amaterasu
4
1
3
5.5
L
Fenrir
Jrewzy
Fenrir
5
1
1
5.5
W
7
0
3
8.5
L
Guan Yu
Neo-Gorila
Guan Yu
1
3
3
0.83
L
Thor
RyderK1
Thor
0
7
2
0.14
W
Serqet
4
2
5
3.25
W
Danzaburou
XxAceLLXx
Danzaburou
1
5
3
0.5
W
Aphrodite
aphrosucks
Aphrodite
3
0
4
5
L
Poseidon
black_culto9
Poseidon
1
6
0
0.17
L
Ymir
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,725
Damage
31,943
43,462
Taken
40,717
17,694
Mitigated
15,133
5,729
Healing
22,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Dфminant
Amaterasu
6,706
3,513
201
4,174
10,477
4,995
2,469
630
9,368
0
31,341
L
Fenrir
Jrewzy
Fenrir
5,166
985
0
1,949
8,723
2,771
0
2,238
5,817
0
41,043
W
10,674
7,555
728
3,767
5,807
2,297
1,949
2,241
3,464
58,228
0
L
Guan Yu
Neo-Gorila
Guan Yu
3,607
745
85
2,685
10,416
6,454
0
2,333
7,848
0
28,593
L
Thor
RyderK1
Thor
2,506
592
0
150
7,796
3,072
0
3,117
4,517
0
12,217
W
Serqet
6,383
1,686
0
3,836
8,710
2,778
756
843
7,739
0
39,851
W
Danzaburou
XxAceLLXx
Danzaburou
3,795
1,567
0
2,165
10,273
2,855
778
937
9,211
0
33,133
W
Aphrodite
aphrosucks
Aphrodite
4,385
833
3,131
4,521
5,450
2,208
2,026
131
5,169
41,639
0
L
Poseidon
black_culto9
Poseidon
3,127
633
0
680
9,613
2,512
0
4,250
5,153
27,854
0
L
Ymir
1,319
197
0
180
6,914
2,885
0
3,121
3,793
11,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,573
Gold Earned
40,136
237
Minions Killed
356
0
Camps Cleared
0
1,311,758
Distance Traveled
1,280,253
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,853
561
59
4
0
259,872
0
L
Fenrir
7,407
529
78
6
0
271,093
5
W
Olorun
8,915
637
102
7
0
242,698
3
L
Guan Yu
6,815
487
64
5
0
259,800
1
L
Thor
5,319
380
29
2
0
239,609
4
W
Serqet
8,331
595
78
6
0
315,720
2
W
Danzaburou
7,214
515
46
3
0
217,203
0
W
Aphrodite
7,823
559
71
5
0
244,760
3
L
Poseidon
5,879
420
49
4
0
235,096
2
L
Ymir
5,153
368
17
1
0
306,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role