Player Matchup

Fenrir
Fenrir
Mike_2_smooth
Fenrir
Level 141
God Stats
3W - 1L
1,661 SR
Queue Stats
63W - 71L
1,267 Elo+
Party 2
Ra
Ra
alphagod707
Ra
Level 116
God Stats
2W - 3L
1,298 SR
Queue Stats
210W - 208L
1,625 Elo+
Party 2
Anhur
Anhur
jayeCAPlucid
Anhur
Level 122
God Stats
1W - 4L
1,598 SR
Queue Stats
44W - 52L
1,159 Elo+
Party 2
Team Averages
Level 126
1,519 SR
1,350 Elo+

VS

Team Averages
Level 81
1,559 SR
1,474 Elo+
Discordia
Discordia
Fwoomie
Discordia
Level 99
God Stats
11W - 17L
1,462 SR
Queue Stats
85W - 98L
1,500 Elo+
Party 1
King Arthur
King Arthur
Sadpoopiepoop
King Arthur
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 36L
1,473 Elo+
Party 1
Neith
Neith
ratdog2011
Neith
Level 37
God Stats
0W - 1L
1,716 SR
Queue Stats
6W - 5L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 10
10,831
722
7,827
17,769
12,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
6 / 4 / 10
11,397
760
12,382
7,569
2,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
8 / 2 / 8
11,366
758
7,212
11,679
4,277
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Fwoomie
Discordia
13
3 / 5 / 5
10,500
700
11,527
9,085
2,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
Sadpoopiepoop
King Arthur
15
5 / 6 / 1
11,033
736
8,706
14,211
9,282
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
12
0 / 8 / 6
9,344
623
7,114
10,010
3,109
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
20
19
Kills
8
8
Deaths
19
28
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Discordia
Fwoomie
Discordia
3
5
5
1.1
W
5
2
10
5
L
King Arthur
Sadpoopiepoop
King Arthur
5
6
1
0.92
W
6
4
10
2.75
W
8
2
8
6
L
Neith
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,421
Damage
27,347
37,017
Taken
33,306
19,106
Mitigated
15,038
11,828
Healing
1,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Fwoomie
Discordia
11,527
533
0
250
9,085
2,647
0
3,909
5,176
43,226
0
W
7,827
950
0
5,820
17,769
12,248
178
3,837
13,540
2,896
23,108
L
King Arthur
Sadpoopiepoop
King Arthur
8,706
1,559
0
0
14,211
9,282
0
6,028
8,183
0
40,336
W
12,382
263
1,507
1,360
7,569
2,581
746
3,811
3,428
60,703
0
W
7,212
4,254
0
3,141
11,679
4,277
344
2,849
8,500
0
48,068
L
Neith
7,114
3,175
491
999
10,010
3,109
0
3,011
6,999
0
27,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,594
Gold Earned
30,877
198
Minions Killed
172
0
Camps Cleared
0
840,825
Distance Traveled
755,546
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,500
700
59
4
0
260,643
2
W
Fenrir
10,831
722
21
1
0
268,948
10
L
King Arthur
11,033
736
74
5
0
253,754
1
W
Ra
11,397
760
98
7
0
295,808
2
W
Anhur
11,366
758
79
5
0
276,069
6
L
Neith
9,344
623
39
3
0
241,149
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role