Player Matchup

Sobek
Sobek
BIZMO FUNYUNS10
Sobek
Level 109
God Stats
3W - 1L
1,850 SR
Queue Stats
64W - 59L
1,531 Elo+
Party 1
Izanami
Izanami
CRC62304
Izanami
Level 26
God Stats
1W - 2L
1,373 SR
Queue Stats
204W - 214L
1,531 Elo+
Party 1
Serqet
Serqet
YungHaMiE47
Serqet
Level 106
God Stats
18W - 25L
1,377 SR
Queue Stats
599W - 572L
1,491 Elo+
Party 1
Heimdallr
Heimdallr
dabberrymain
Heimdallr
Level 133
God Stats
14W - 29L
1,500 SR
Queue Stats
296W - 321L
1,448 Elo+
Party 1
Chang'e
Chang'e
yellxwsunflower
Chang'e
Level 53
God Stats
2W - 3L
1,721 SR
Queue Stats
138W - 159L
1,462 Elo+
Party 1
Team Averages
Level 85
1,564 SR
1,492 Elo+

VS

Team Averages
Level 93
1,537 SR
1,462 Elo+
Mercury
Mercury
FLiNcHop
Mercury
Level 27
God Stats
5W - 4L
1,537 SR
Queue Stats
58W - 37L
1,533 Elo+
Party 2
Osiris
Osiris
Projecthavoc-_-
Osiris
Level 119
God Stats
2W - 0L
1,546 SR
Queue Stats
70W - 62L
1,528 Elo+
Party 2
Nox
Nox
TheRays93
Nox
Level 47
God Stats
9W - 9L
1,354 SR
Queue Stats
460W - 532L
1,349 Elo+
Solo
Neith
Neith
bugkisser
Neith
Level 144
God Stats
12W - 10L
1,548 SR
Queue Stats
112W - 122L
1,448 Elo+
Party 2
Persephone
Persephone
bugkissersux
Persephone
Level 127
God Stats
4W - 0L
1,700 SR
Queue Stats
108W - 109L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 3
8,946
497
9,039
16,059
14,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
CRC62304
Izanami
17
8 / 4 / 1
10,400
578
8,702
10,465
3,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serqet
15
1 / 4 / 7
8,916
495
3,827
13,691
5,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
dabberrymain
Heimdallr
16
2 / 6 / 0
9,745
541
10,415
16,812
8,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 7 / 0
6,072
337
1,458
7,995
1,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
FLiNcHop
Mercury
17
11 / 2 / 3
10,611
590
11,504
11,910
4,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
3 / 2 / 3
9,966
554
9,150
13,603
14,731
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
6 / 4 / 7
8,455
470
4,360
10,920
4,404
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
bugkisser
Neith
12
0 / 3 / 8
7,614
423
7,638
8,569
2,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
bugkissersux
Persephone
14
3 / 3 / 10
9,343
519
10,717
5,841
1,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
54
14
Kills
23
24
Deaths
14
11
Assists
31
Player
Kills
Deaths
Assists
KDA
L
3
3
3
1.5
L
Izanami
CRC62304
Izanami
8
4
1
2.13
W
Mercury
FLiNcHop
Mercury
11
2
3
6.25
W
3
2
3
2.25
W
6
4
7
2.38
L
Serqet
1
4
7
1.13
W
Neith
bugkisser
Neith
0
3
8
1.33
W
Persephone
bugkissersux
Persephone
3
3
10
2.67
L
Heimdallr
dabberrymain
Heimdallr
2
6
0
0.33
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,441
Damage
43,369
65,022
Taken
50,843
33,260
Mitigated
28,052
14,811
Healing
10,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,039
634
0
4,289
16,059
14,389
82
4,818
10,749
42,045
0
L
Izanami
CRC62304
Izanami
8,702
5,238
0
1,838
10,465
3,328
2,828
1,819
8,587
0
67,081
W
Mercury
FLiNcHop
Mercury
11,504
4,158
0
2,384
11,910
4,759
254
3,100
8,810
0
48,413
W
9,150
3,793
0
2,720
13,603
14,731
162
127
13,476
0
53,896
W
4,360
268
0
1,750
10,920
4,404
788
4,028
6,802
29,353
0
L
Serqet
3,827
978
0
1,750
13,691
5,136
0
3,862
9,677
0
54,152
W
Neith
bugkisser
Neith
7,638
3,778
0
2,240
8,569
2,505
2,089
1,109
7,325
0
39,904
W
Persephone
bugkissersux
Persephone
10,717
722
0
1,064
5,841
1,653
868
2,132
3,336
47,981
0
L
Heimdallr
dabberrymain
Heimdallr
10,415
5,225
0
5,093
16,812
8,640
2,048
311
16,461
0
68,845
L
1,458
0
343
1,498
7,995
1,767
0
3,344
4,471
14,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,079
Gold Earned
45,989
429
Minions Killed
383
0
Camps Cleared
0
1,457,381
Distance Traveled
1,806,791
4
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,946
497
55
3
0
361,073
2
L
Izanami
10,400
578
131
7
0
296,844
0
W
Mercury
10,611
590
77
4
0
412,738
1
W
Osiris
9,966
554
109
6
0
450,751
1
W
Nox
8,455
470
45
3
0
304,471
3
L
Serqet
8,916
495
99
6
0
360,253
0
W
Neith
7,614
423
66
4
0
295,712
10
W
Persephone
9,343
519
86
5
0
343,119
4
L
Heimdallr
9,745
541
122
7
0
285,340
0
L
Chang'e
6,072
337
22
1
0
153,871
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role