Player Matchup

Baron Samedi
Baron Samedi
AD-March
Baron Samedi
Level 106
God Stats
19W - 9L
1,853 SR
Queue Stats
552W - 513L
1,515 Elo+
Solo
Cabrakan
Cabrakan
Elohimzari
Cabrakan
Level 104
God Stats
102W - 75L
1,618 SR
Queue Stats
643W - 603L
1,546 Elo+
Solo
Apollo
Apollo
JustAddS4lt
Apollo
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 13L
1,633 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TriXz Puddles
Tsukuyomi
Level 61
God Stats
7W - 10L
1,729 SR
Queue Stats
154W - 129L
1,603 Elo+
Party 2
Ares
Ares
janpierreT420
Ares
Level 160
God Stats
1W - 1L
1,313 SR
Queue Stats
88W - 93L
1,460 Elo+
Solo
Team Averages
Level 100
1,603 SR
1,552 Elo+

VS

Team Averages
Level 82
1,453 SR
1,379 Elo+
Ravana
Ravana
ChadB0T69
Ravana
Level 98
God Stats
7W - 4L
1,500 SR
Queue Stats
769W - 752L
1,490 Elo+
Party 1
Nu Wa
Nu Wa
IGreen X MVP
Nu Wa
Level 134
God Stats
3W - 11L
1,195 SR
Queue Stats
170W - 177L
1,450 Elo+
Party 1
Discordia
Discordia
Parithias
Discordia
Level 67
God Stats
0W - 1L
1,715 SR
Queue Stats
0W - 2L
1,298 Elo+
Party 1
Cthulhu
Cthulhu
Tonyc--17
Cthulhu
Level 64
God Stats
3W - 5L
1,528 SR
Queue Stats
80W - 145L
1,319 Elo+
Party 3
Neith
Neith
UwUBlat
Neith
Level 46
God Stats
3W - 6L
1,328 SR
Queue Stats
70W - 120L
1,338 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AD-March
Baron Samedi
13
2 / 2 / 12
8,318
489
6,808
10,850
5,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
Elohimzari
Cabrakan
15
2 / 3 / 0
9,155
539
5,200
11,244
9,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
15
7 / 1 / 6
9,478
558
14,105
12,391
4,499
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
TriXz Puddles
Tsukuyomi
15
5 / 1 / 5
8,952
527
5,664
8,798
3,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
6 / 4 / 9
8,774
516
7,209
12,852
9,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
ChadB0T69
Ravana
13
1 / 4 / 3
8,199
482
4,778
10,124
4,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
7 / 3 / 2
10,399
612
13,308
8,864
3,793
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Discordia
Parithias
Discordia
11
2 / 5 / 2
7,546
444
4,408
9,038
2,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Tonyc--17
Cthulhu
11
0 / 5 / 4
6,819
401
3,588
11,609
8,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Neith
UwUBlat
Neith
11
1 / 5 / 2
6,965
410
3,291
10,404
2,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
24
22
Kills
11
11
Deaths
22
32
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AD-March
Baron Samedi
2
2
12
4
L
Ravana
ChadB0T69
Ravana
1
4
3
0.63
W
Cabrakan
Elohimzari
Cabrakan
2
3
0
0.67
L
7
3
2
2.67
W
Apollo
7
1
6
10
L
Discordia
Parithias
Discordia
2
5
2
0.6
L
Cthulhu
Tonyc--17
Cthulhu
0
5
4
0.4
W
Tsukuyomi
TriXz Puddles
Tsukuyomi
5
1
5
7.5
L
Neith
UwUBlat
Neith
1
5
2
0.4
W
6
4
9
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,986
Damage
29,373
56,135
Taken
50,039
31,425
Mitigated
22,000
23,595
Healing
12,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AD-March
Baron Samedi
6,808
753
1,886
4,570
10,850
5,210
434
5,462
5,363
42,870
0
L
Ravana
ChadB0T69
Ravana
4,778
875
0
3,512
10,124
4,167
244
3,511
6,559
0
49,207
W
Cabrakan
Elohimzari
Cabrakan
5,200
571
0
2,281
11,244
9,121
0
5,233
6,011
52,131
3,026
L
13,308
2,612
0
2,499
8,864
3,793
2,602
6,437
2,357
64,445
0
W
Apollo
14,105
10,636
0
7,157
12,391
4,499
1,111
3,502
8,661
0
64,165
L
Discordia
Parithias
Discordia
4,408
135
0
1,725
9,038
2,763
0
3,562
5,145
33,029
0
L
Cthulhu
Tonyc--17
Cthulhu
3,588
131
478
933
11,609
8,597
100
3,564
7,871
27,217
0
W
Tsukuyomi
TriXz Puddles
Tsukuyomi
5,664
1,219
0
4,557
8,798
3,454
0
2,660
6,113
0
61,614
L
Neith
UwUBlat
Neith
3,291
993
0
3,163
10,404
2,680
208
1,434
8,966
0
26,985
W
7,209
564
0
3,144
12,852
9,141
0
4,069
8,683
26,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,677
Gold Earned
39,928
416
Minions Killed
372
0
Camps Cleared
0
1,601,536
Distance Traveled
1,460,012
23
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,318
489
71
4
0
298,939
6
L
Ravana
8,199
482
94
6
0
323,851
3
W
Cabrakan
9,155
539
111
7
0
283,518
3
L
Nu Wa
10,399
612
119
7
0
251,525
0
W
Apollo
9,478
558
112
7
0
311,912
5
L
Discordia
7,546
444
54
3
0
246,577
4
L
Cthulhu
6,819
401
44
3
0
332,611
0
W
Tsukuyomi
8,952
527
96
6
0
406,672
3
L
Neith
6,965
410
61
4
0
305,448
3
W
Ares
8,774
516
26
2
0
300,495
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role