Player Matchup

Loki
Loki
DEADMOUSE17
Loki
Level 119
God Stats
1W - 0L
1,653 SR
Queue Stats
10W - 8L
1,667 Elo+
Party 1
Sun Wukong
Sun Wukong
FlushestMeteor9
Sun Wukong
Level 128
God Stats
1W - 0L
1,691 SR
Queue Stats
14W - 10L
1,581 Elo+
Party 1
Mercury
Mercury
GivenMountain79
Mercury
Level 128
God Stats
1W - 0L
1,558 SR
Queue Stats
6W - 5L
1,644 Elo+
Party 1
Osiris
Osiris
SpiringGolf3356
Osiris
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 30L
1,442 Elo+
Party 1
Kuzenbo
Kuzenbo
Surplus02
Kuzenbo
Level 84
God Stats
1W - 0L
1,310 SR
Queue Stats
12W - 15L
1,403 Elo+
Party 1
Team Averages
Level 123
1,542 SR
1,547 Elo+

VS

Team Averages
Level 73
1,463 SR
1,459 Elo+
Baron Samedi
Baron Samedi
CantRelate
Baron Samedi
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 13L
1,633 Elo+
Solo
Bacchus
Bacchus
Draggingballs
Bacchus
Level 65
God Stats
9W - 6L
1,566 SR
Queue Stats
71W - 77L
1,438 Elo+
Solo
Chaac
Chaac
flyenn_hawaiin
Chaac
Level 65
God Stats
11W - 7L
1,557 SR
Queue Stats
39W - 35L
1,524 Elo+
Solo
Janus
Janus
fuzzypeachead
Janus
Level 59
God Stats
0W - 1L
1,193 SR
Queue Stats
7W - 5L
1,251 Elo+
Solo
Danzaburou
Danzaburou
nievaniel
Danzaburou
Level 82
God Stats
1W - 3L
1,500 SR
Queue Stats
95W - 98L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 9
6,388
913
4,978
3,333
1,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
FlushestMeteor9
Sun Wukong
11
6 / 2 / 6
7,089
1,013
5,710
8,174
3,884
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 2 / 5
5,817
831
2,158
4,664
1,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
3 / 0 / 7
6,174
882
4,764
4,163
2,108
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kuzenbo
Surplus02
Kuzenbo
11
1 / 0 / 6
5,408
773
2,610
3,792
2,170
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CantRelate
Baron Samedi
10
1 / 4 / 2
5,488
784
3,573
5,137
2,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bacchus
10
1 / 1 / 1
5,377
768
5,018
5,165
3,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 2 / 3
4,744
678
1,591
4,200
1,735
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
2 / 1 / 0
5,764
823
3,872
2,635
818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
nievaniel
Danzaburou
9
0 / 6 / 2
4,640
663
1,352
7,225
2,424
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
14
Kills
4
4
Deaths
14
33
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
CantRelate
Baron Samedi
1
4
2
0.5
W
2
0
9
6.5
L
Bacchus
1
1
1
1.5
W
Sun Wukong
FlushestMeteor9
Sun Wukong
6
2
6
4.5
W
2
2
5
2.25
W
3
0
7
6.5
W
Kuzenbo
Surplus02
Kuzenbo
1
0
6
4
L
0
2
3
0.75
L
2
1
0
2
L
Danzaburou
nievaniel
Danzaburou
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,220
Damage
15,406
24,126
Taken
24,362
10,954
Mitigated
10,579
4,335
Healing
5,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
CantRelate
Baron Samedi
3,573
679
124
1,158
5,137
2,054
0
319
4,818
13,537
0
W
4,978
1,709
0
605
3,333
1,229
1
2,141
1,051
0
11,475
L
Bacchus
5,018
484
294
1,605
5,165
3,548
0
734
4,431
9,245
0
W
Sun Wukong
FlushestMeteor9
Sun Wukong
5,710
1,214
0
1,728
8,174
3,884
0
3,190
4,738
0
12,291
W
2,158
660
0
1,174
4,664
1,563
0
2,117
2,445
0
11,891
W
4,764
1,327
0
0
4,163
2,108
0
2,313
1,639
0
15,084
W
Kuzenbo
Surplus02
Kuzenbo
2,610
1,292
0
828
3,792
2,170
510
2,003
1,634
12,444
0
L
1,591
284
108
1,086
4,200
1,735
0
1,187
3,013
0
6,242
L
3,872
154
0
505
2,635
818
0
256
2,379
17,023
0
L
Danzaburou
nievaniel
Danzaburou
1,352
495
0
970
7,225
2,424
0
758
6,467
0
12,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,876
Gold Earned
26,013
111
Minions Killed
129
4
Camps Cleared
6
704,809
Distance Traveled
514,217
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,488
784
32
5
3
106,472
2
W
Loki
6,388
913
12
2
0
140,193
1
L
Bacchus
5,377
768
18
3
1
116,774
2
W
Sun Wukong
7,089
1,013
17
2
1
139,651
1
W
Mercury
5,817
831
31
4
2
138,477
3
W
Osiris
6,174
882
26
4
1
145,224
0
W
Kuzenbo
5,408
773
25
4
0
141,264
0
L
Chaac
4,744
678
13
2
2
62,797
0
L
Janus
5,764
823
54
8
0
126,630
0
L
Danzaburou
4,640
663
12
2
0
101,544
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role