Player Matchup

Ares
Ares
SUPPERKILLER22
Ares
Level 15
God Stats
32W - 28L
1,418 SR
Queue Stats
332W - 354L
1,314 Elo+
Party 1
Bellona
Bellona
VenomousToad
Bellona
Level 24
God Stats
39W - 50L
1,469 SR
Queue Stats
286W - 357L
1,371 Elo+
Party 1
Fenrir
Fenrir
berserkerr07
Fenrir
Level 24
God Stats
24W - 32L
1,403 SR
Queue Stats
50W - 69L
1,243 Elo+
Solo
Zhong Kui
Zhong Kui
pooperman123280
Zhong Kui
Level 35
God Stats
29W - 27L
1,387 SR
Queue Stats
332W - 362L
1,408 Elo+
Party 1
Izanami
Izanami
rangers_UR_DaD
Izanami
Level 28
God Stats
23W - 18L
1,456 SR
Queue Stats
523W - 572L
1,420 Elo+
Party 1
Team Averages
Level 25
1,427 SR
1,351 Elo+

VS

Team Averages
Level 20
1,363 SR
1,211 Elo+
Set
Set
OG_brunz
Set
Level 10
God Stats
0W - 3L
1,040 SR
Queue Stats
0W - 3L
1,107 Elo+
Solo
King Arthur
King Arthur
Rhys2279
King Arthur
Level 5
God Stats
0W - 1L
1,515 SR
Queue Stats
0W - 2L
1,107 Elo+
Solo
Ares
Ares
THEMACO
Ares
Level 25
God Stats
3W - 4L
1,289 SR
Queue Stats
41W - 73L
1,233 Elo+
Party 2
Anubis
Anubis
Vichente07
Anubis
Level 36
God Stats
6W - 17L
1,371 SR
Queue Stats
159W - 196L
1,242 Elo+
Party 2
Kali
Kali
krinbel6592
Kali
Level 26
God Stats
6W - 17L
1,598 SR
Queue Stats
138W - 182L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 10
11,212
590
6,748
9,051
8,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
VenomousToad
Bellona
18
6 / 1 / 3
11,503
605
8,609
9,588
8,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
17
6 / 3 / 14
11,012
580
15,297
14,131
5,338
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Zhong Kui
pooperman123280
Zhong Kui
18
12 / 2 / 5
12,100
637
12,549
14,521
9,517
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
11 / 0 / 7
11,109
585
12,194
8,243
2,339
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 0
6,876
362
1,247
13,656
5,482
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Mace

Heavy Mace

+30
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
Rhys2279
King Arthur
11
0 / 16 / 0
6,873
362
4,862
24,223
14,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
THEMACO
Ares
8
0 / 5 / 0
6,158
324
1,556
13,284
5,072
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
Vichente07
Anubis
16
5 / 7 / 0
9,714
511
11,289
12,984
5,906
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 6 / 1
8,404
442
5,218
14,054
5,975
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
7
42
Kills
6
6
Deaths
42
39
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
8
0
0
L
King Arthur
Rhys2279
King Arthur
0
16
0
0
W
7
0
10
12
L
Ares
THEMACO
Ares
0
5
0
0
W
Bellona
VenomousToad
Bellona
6
1
3
7.5
L
Anubis
Vichente07
Anubis
5
7
0
0.71
W
Fenrir
6
3
14
4.33
L
1
6
1
0.25
W
Zhong Kui
pooperman123280
Zhong Kui
12
2
5
7.25
W
11
0
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,397
Damage
24,172
55,534
Taken
78,201
33,856
Mitigated
37,102
23,650
Healing
13,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,247
376
0
1,104
13,656
5,482
446
4,021
9,635
0
20,859
L
King Arthur
Rhys2279
King Arthur
4,862
1,028
0
2,144
24,223
14,667
212
7,365
16,858
0
21,930
W
6,748
791
255
1,749
9,051
8,219
724
1,681
7,245
34,605
0
L
Ares
THEMACO
Ares
1,556
186
123
2,716
13,284
5,072
191
3,575
9,709
20,358
0
W
Bellona
VenomousToad
Bellona
8,609
2,655
0
5,166
9,588
8,443
1,386
0
9,588
0
70,428
L
Anubis
Vichente07
Anubis
11,289
706
0
4,872
12,984
5,906
1,528
2,668
10,316
64,558
0
W
Fenrir
15,297
5,581
0
4,045
14,131
5,338
2,166
4,817
9,114
0
53,991
L
5,218
2,079
0
2,318
14,054
5,975
196
1,668
12,386
0
41,565
W
Zhong Kui
pooperman123280
Zhong Kui
12,549
2,456
0
8,029
14,521
9,517
0
2,808
11,713
80,092
0
W
12,194
8,186
243
4,163
8,243
2,339
2,433
3,539
4,579
0
91,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,936
Gold Earned
38,025
552
Minions Killed
286
0
Camps Cleared
0
1,718,783
Distance Traveled
1,569,302
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,876
362
35
2
0
331,374
1
L
King Arthur
6,873
362
28
1
0
332,280
2
W
Ares
11,212
590
46
2
0
331,797
0
L
Ares
6,158
324
20
1
0
292,766
0
W
Bellona
11,503
605
144
8
0
374,708
7
L
Anubis
9,714
511
116
6
0
255,839
0
W
Fenrir
11,012
580
90
5
0
359,476
0
L
Kali
8,404
442
87
5
0
357,043
4
W
Zhong Kui
12,100
637
126
7
0
322,367
1
W
Izanami
11,109
585
146
8
0
330,435
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role