Player Matchup

Apollo
Apollo
CallxMe Frank
Apollo
Level 108
God Stats
3W - 5L
1,487 SR
Queue Stats
184W - 186L
1,540 Elo+
Party 3
Chang'e
Chang'e
Chiefster101
Chang'e
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
257W - 262L
1,503 Elo+
Party 3
Amaterasu
Amaterasu
huevosplash1
Amaterasu
Level 64
God Stats
1W - 3L
1,227 SR
Queue Stats
81W - 70L
1,495 Elo+
Solo
Achilles
Achilles
schrockybalboa
Achilles
Level 66
God Stats
9W - 8L
1,518 SR
Queue Stats
197W - 189L
1,553 Elo+
Party 2
Zeus
Zeus
scottipimpen13
Zeus
Level 87
God Stats
1W - 2L
1,850 SR
Queue Stats
239W - 213L
1,587 Elo+
Party 2
Team Averages
Level 82
1,516 SR
1,536 Elo+

VS

Team Averages
Level 103
1,870 SR
1,708 Elo+
Tsukuyomi
Tsukuyomi
AndrEo270
Tsukuyomi
Level 91
God Stats
4W - 0L
1,668 SR
Queue Stats
66W - 57L
1,529 Elo+
Solo
Jing Wei
Jing Wei
Davidpcgamer
Jing Wei
Level 31
God Stats
180W - 41L
2,023 SR
Queue Stats
247W - 57L
1,926 Elo+
Party 1
Nike
Nike
Gamma058
Nike
Level 82
God Stats
2W - 2L
1,559 SR
Queue Stats
14W - 13L
1,436 Elo+
Solo
Terra
Terra
MasterAlchymest1
Terra
Level 156
God Stats
7W - 0L
2,038 SR
Queue Stats
399W - 148L
1,822 Elo+
Party 1
Zhong Kui
Zhong Kui
nedanovskii
Zhong Kui
Level 153
God Stats
55W - 8L
2,063 SR
Queue Stats
421W - 152L
1,825 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 7
10,099
777
7,097
15,561
5,363
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chang'e
Chiefster101
Chang'e
16
3 / 7 / 9
10,118
778
7,186
16,391
5,100
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
huevosplash1
Amaterasu
17
4 / 7 / 6
10,414
801
11,152
18,788
12,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
16
6 / 5 / 9
11,303
869
12,643
15,085
18,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 9 / 5
10,242
788
18,934
10,719
3,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AndrEo270
Tsukuyomi
18
7 / 3 / 14
12,008
924
13,007
12,183
8,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
Davidpcgamer
Jing Wei
18
8 / 3 / 16
11,862
912
13,603
12,262
5,664
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nike
15
1 / 4 / 20
9,855
758
7,621
15,725
7,242
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
5 / 3 / 20
11,982
922
12,583
20,352
19,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zhong Kui
nedanovskii
Zhong Kui
18
13 / 6 / 11
13,370
1,028
20,693
15,197
9,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
115
19
Kills
34
34
Deaths
19
36
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AndrEo270
Tsukuyomi
7
3
14
4.67
L
3
6
7
1.08
L
Chang'e
Chiefster101
Chang'e
3
7
9
1.07
W
Jing Wei
Davidpcgamer
Jing Wei
8
3
16
5.33
W
Nike
1
4
20
2.75
W
5
3
20
5
L
Amaterasu
huevosplash1
Amaterasu
4
7
6
1
W
Zhong Kui
nedanovskii
Zhong Kui
13
6
11
3.08
L
Achilles
6
5
9
2.1
L
3
9
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,012
Damage
67,507
76,544
Taken
75,719
45,050
Mitigated
50,877
16,350
Healing
25,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AndrEo270
Tsukuyomi
13,007
3,587
0
4,928
12,183
8,511
1,096
5,169
6,777
0
43,756
L
7,097
2,792
0
3,404
15,561
5,363
0
8,148
7,237
0
27,371
L
Chang'e
Chiefster101
Chang'e
7,186
405
2,220
3,744
16,391
5,100
0
8,655
7,611
27,311
0
W
Jing Wei
Davidpcgamer
Jing Wei
13,603
11,350
0
3,622
12,262
5,664
2,030
2,998
9,084
0
38,999
W
Nike
7,621
1,084
0
2,205
15,725
7,242
520
4,792
10,571
0
23,024
W
12,583
1,708
2,499
8,225
20,352
19,584
336
7,534
12,407
29,275
0
L
Amaterasu
huevosplash1
Amaterasu
11,152
5,150
0
3,689
18,788
12,723
0
8,994
9,669
0
32,729
W
Zhong Kui
nedanovskii
Zhong Kui
20,693
2,040
0
3,957
15,197
9,876
1,469
4,847
9,998
48,806
0
L
Achilles
12,643
3,195
0
3,042
15,085
18,165
0
4,204
10,781
0
23,816
L
18,934
1,062
0
251
10,719
3,699
0
3,615
6,979
40,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,176
Gold Earned
59,077
259
Minions Killed
287
9
Camps Cleared
7
1,182,469
Distance Traveled
1,247,563
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,008
924
58
4
2
269,478
4
L
Apollo
10,099
777
55
4
2
219,137
1
L
Chang'e
10,118
778
53
4
1
232,190
1
W
Jing Wei
11,862
912
89
7
2
242,203
0
W
Nike
9,855
758
42
3
1
257,827
3
W
Terra
11,982
922
31
2
0
273,092
3
L
Amaterasu
10,414
801
63
5
2
256,237
2
W
Zhong Kui
13,370
1,028
67
5
2
204,963
3
L
Achilles
11,303
869
23
2
1
269,331
2
L
Zeus
10,242
788
65
5
3
205,574
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role