Player Matchup

Bacchus
Bacchus
DinzoTheBest
Bacchus
Level 13
God Stats
1W - 3L
1,388 SR
Queue Stats
8W - 10L
1,541 Elo+
Party 1
Osiris
Osiris
DocMcScruffins
Osiris
Level 123
God Stats
9W - 10L
1,590 SR
Queue Stats
361W - 359L
1,562 Elo+
Party 1
Ullr
Ullr
Durnick
Ullr
Level 120
God Stats
6W - 4L
1,829 SR
Queue Stats
681W - 699L
1,531 Elo+
Party 1
Baron Samedi
Baron Samedi
PlayWithNubs
Baron Samedi
Level 48
God Stats
39W - 30L
1,553 SR
Queue Stats
269W - 303L
1,525 Elo+
Party 1
Thor
Thor
untreysable
Thor
Level 122
God Stats
4W - 3L
1,713 SR
Queue Stats
356W - 358L
1,504 Elo+
Solo
Team Averages
Level 85
1,615 SR
1,533 Elo+

VS

Team Averages
Level 103
1,445 SR
1,495 Elo+
Cerberus
Cerberus
BASTIANKZ
Cerberus
Level 35
God Stats
22W - 19L
1,469 SR
Queue Stats
229W - 227L
1,493 Elo+
Party 2
Susano
Susano
SKYFAT
Susano
Level 120
God Stats
7W - 5L
1,320 SR
Queue Stats
329W - 305L
1,504 Elo+
Party 2
Merlin
Merlin
Vampimon
Merlin
Level 126
God Stats
18W - 22L
1,380 SR
Queue Stats
349W - 313L
1,505 Elo+
Party 2
Medusa
Medusa
XxMonomaiderxX
Medusa
Level 138
God Stats
15W - 11L
1,408 SR
Queue Stats
301W - 273L
1,501 Elo+
Party 2
Ravana
Ravana
aldrich09
Ravana
Level 96
God Stats
14W - 10L
1,646 SR
Queue Stats
673W - 673L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DinzoTheBest
Bacchus
12
3 / 3 / 5
8,634
480
5,982
11,269
8,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

17
3 / 2 / 2
9,924
551
9,413
18,005
13,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ullr
Durnick
Ullr
14
2 / 4 / 3
8,742
486
9,922
15,363
5,117
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
PlayWithNubs
Baron Samedi
14
3 / 4 / 6
8,809
489
8,760
13,854
5,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
6 / 1 / 2
9,919
551
6,927
12,892
5,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BASTIANKZ
Cerberus
12
1 / 4 / 7
8,055
448
4,559
11,444
7,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Susano
SKYFAT
Susano
16
3 / 6 / 2
9,365
520
7,578
14,526
5,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Merlin
Vampimon
Merlin
17
3 / 0 / 6
10,009
556
10,697
6,122
2,516
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
6 / 4 / 6
9,327
518
13,454
13,453
5,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ravana
aldrich09
Ravana
16
1 / 3 / 1
9,964
554
8,765
10,513
8,614
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
36
17
Kills
14
14
Deaths
17
18
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BASTIANKZ
Cerberus
1
4
7
1.13
L
Bacchus
DinzoTheBest
Bacchus
3
3
5
1.83
L
3
2
2
2
L
Ullr
Durnick
Ullr
2
4
3
0.88
L
Baron Samedi
PlayWithNubs
Baron Samedi
3
4
6
1.5
W
Susano
SKYFAT
Susano
3
6
2
0.67
W
Merlin
Vampimon
Merlin
3
0
6
6
W
6
4
6
2.25
W
Ravana
aldrich09
Ravana
1
3
1
0.5
L
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,004
Damage
45,053
71,383
Taken
56,058
37,808
Mitigated
29,294
26,754
Healing
17,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BASTIANKZ
Cerberus
4,559
582
294
2,807
11,444
7,530
322
3,453
7,903
27,377
0
L
Bacchus
DinzoTheBest
Bacchus
5,982
517
0
1,632
11,269
8,507
0
2,878
8,391
21,023
0
L
9,413
4,741
0
9,928
18,005
13,167
0
174
17,831
0
69,310
L
Ullr
Durnick
Ullr
9,922
3,302
0
3,668
15,363
5,117
0
3,473
11,890
0
60,030
L
Baron Samedi
PlayWithNubs
Baron Samedi
8,760
706
569
4,728
13,854
5,587
327
6,336
7,518
50,000
0
W
Susano
SKYFAT
Susano
7,578
1,832
0
4,531
14,526
5,508
0
2,305
12,145
0
65,242
W
Merlin
Vampimon
Merlin
10,697
323
0
3,473
6,122
2,516
798
3,416
2,526
61,346
0
W
13,454
7,212
0
3,838
13,453
5,126
1,474
4,047
9,312
0
56,602
W
Ravana
aldrich09
Ravana
8,765
2,020
0
2,922
10,513
8,614
0
1,135
9,301
0
59,149
L
6,927
897
0
6,229
12,892
5,430
543
2,395
10,497
0
74,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,028
Gold Earned
46,720
509
Minions Killed
477
0
Camps Cleared
0
1,740,476
Distance Traveled
1,721,282
24
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,055
448
53
3
0
343,297
2
L
Bacchus
8,634
480
33
2
0
358,222
6
L
Osiris
9,924
551
142
8
0
339,651
2
L
Ullr
8,742
486
100
6
0
322,182
0
L
Baron Samedi
8,809
489
105
6
0
320,474
3
W
Susano
9,365
520
106
6
0
361,378
11
W
Merlin
10,009
556
126
7
0
356,715
8
W
Medusa
9,327
518
75
4
0
329,658
2
W
Ravana
9,964
554
117
7
0
330,234
5
L
Thor
9,919
551
129
7
0
399,947
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role