Player Matchup

Merlin
Merlin
A rock537
Merlin
Level 15
God Stats
1W - 11L
1,062 SR
Queue Stats
46W - 122L
1,148 Elo+
Party 3
Raijin
Raijin
ChasingClouds5
Raijin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,291 Elo+
Party 2
Neith
Neith
JcJayc
Neith
Level 18
God Stats
1W - 5L
1,335 SR
Queue Stats
13W - 19L
1,339 Elo+
Solo
Thanatos
Thanatos
Tunez_boi
Thanatos
Level 16
God Stats
8W - 6L
1,669 SR
Queue Stats
22W - 29L
1,382 Elo+
Party 2
Anhur
Anhur
piperQdoneER
Anhur
Level 13
God Stats
7W - 3L
1,865 SR
Queue Stats
85W - 171L
1,150 Elo+
Party 3
Team Averages
Level 13
1,486 SR
1,262 Elo+

VS

Team Averages
Level 11
1,511 SR
1,461 Elo+
Neith
Neith
BakaSandoitchi
Neith
Level 6
God Stats
1W - 0L
1,557 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
CarlyQuinn1022
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
iacs57
Danzaburou
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 15L
1,409 Elo+
Solo
Ymir
Ymir
okay then7997
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
theocles4422
Sylvanus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 49L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
A rock537
Merlin
8
0 / 10 / 0
5,797
362
5,817
9,925
2,682
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
2 / 9 / 0
6,609
413
4,563
8,456
2,327
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
JcJayc
Neith
12
0 / 6 / 1
7,079
442
3,026
11,978
3,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
Tunez_boi
Thanatos
10
2 / 4 / 1
6,702
419
4,340
8,606
2,740
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 8 / 2
5,788
362
1,953
10,862
3,605
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 10
8,753
547
7,653
5,596
2,135
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

14
1 / 4 / 1
7,940
496
1,258
8,388
3,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
iacs57
Danzaburou
15
12 / 0 / 4
9,985
624
9,480
7,121
2,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
11 / 0 / 11
11,126
695
9,637
11,543
10,634
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
theocles4422
Sylvanus
13
5 / 2 / 3
8,447
528
5,581
10,137
5,012
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
64
4
Kills
35
37
Deaths
6
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Merlin
A rock537
Merlin
0
10
0
0
W
6
0
10
11
W
1
4
1
0.38
L
2
9
0
0.22
L
Neith
JcJayc
Neith
0
6
1
0.08
L
Thanatos
Tunez_boi
Thanatos
2
4
1
0.63
W
Danzaburou
iacs57
Danzaburou
12
0
4
14
W
11
0
11
16.5
L
0
8
2
0.13
W
Sylvanus
theocles4422
Sylvanus
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,699
Damage
33,609
49,827
Taken
42,785
15,035
Mitigated
23,294
7,257
Healing
14,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
A rock537
Merlin
5,817
817
0
453
9,925
2,682
81
2,700
7,225
27,180
0
W
7,653
2,298
0
1,813
5,596
2,135
3,406
1,648
3,948
0
44,725
W
1,258
819
0
2,159
8,388
3,153
486
783
7,605
0
34,075
L
4,563
816
0
105
8,456
2,327
29
3,663
4,793
16,375
0
L
Neith
JcJayc
Neith
3,026
1,524
0
2,968
11,978
3,681
804
2,534
9,444
0
40,461
L
Thanatos
Tunez_boi
Thanatos
4,340
1,697
0
3,326
8,606
2,740
53
2,861
5,745
0
25,385
W
Danzaburou
iacs57
Danzaburou
9,480
3,018
0
2,773
7,121
2,360
1,239
2,185
4,936
0
42,930
W
9,637
2,164
0
2,865
11,543
10,634
343
3,486
8,057
67,161
0
L
1,953
908
0
405
10,862
3,605
0
3,460
7,402
0
14,152
W
Sylvanus
theocles4422
Sylvanus
5,581
1,884
693
3,823
10,137
5,012
699
2,278
7,859
41,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,975
Gold Earned
46,251
211
Minions Killed
398
0
Camps Cleared
0
1,285,120
Distance Traveled
1,392,355
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,797
362
35
2
0
257,825
0
W
Neith
8,753
547
72
5
0
319,538
1
W
Nemesis
7,940
496
72
5
0
246,130
1
L
Raijin
6,609
413
24
2
0
258,251
1
L
Neith
7,079
442
84
5
0
247,378
3
L
Thanatos
6,702
419
37
2
0
257,646
1
W
Danzaburou
9,985
624
66
4
0
265,364
1
W
Ymir
11,126
695
104
7
0
316,669
4
L
Anhur
5,788
362
31
2
0
264,020
2
W
Sylvanus
8,447
528
84
5
0
244,654
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role