Player Matchup

Sun Wukong
Sun Wukong
Dat RPG
Sun Wukong
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 59L
1,630 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Heymann
Ah Muzen Cab
Level 144
God Stats
2W - 1L
1,275 SR
Queue Stats
213W - 171L
1,613 Elo+
Party 1
Medusa
Medusa
Sean Delay
Medusa
Level 142
God Stats
2W - 0L
1,326 SR
Queue Stats
98W - 89L
1,572 Elo+
Party 1
Aphrodite
Aphrodite
WarriorQueen666
Aphrodite
Level 153
God Stats
6W - 4L
1,469 SR
Queue Stats
190W - 177L
1,615 Elo+
Party 1
Hun Batz
Hun Batz
WhatsAntiheal
Hun Batz
Level 149
God Stats
2W - 0L
1,301 SR
Queue Stats
35W - 30L
1,638 Elo+
Party 1
Team Averages
Level 146
1,374 SR
1,614 Elo+

VS

Team Averages
Level 142
1,465 SR
1,537 Elo+
Da Ji
Da Ji
 
Da Ji
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
SnapCrack1ePop
Yemoja
Level 157
God Stats
3W - 2L
1,500 SR
Queue Stats
214W - 210L
1,496 Elo+
Solo
Geb
Geb
The REAL Alduin
Geb
Level 157
God Stats
3W - 9L
1,718 SR
Queue Stats
536W - 500L
1,621 Elo+
Party 2
Sobek
Sobek
bewareoblivi0n
Sobek
Level 107
God Stats
5W - 8L
1,108 SR
Queue Stats
265W - 244L
1,567 Elo+
Party 2
Chernobog
Chernobog
jabarn
Chernobog
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dat RPG
Sun Wukong
15
4 / 1 / 8
8,102
810
6,252
13,030
11,084
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ah Muzen Cab
Heymann
Ah Muzen Cab
14
1 / 1 / 9
7,850
785
13,753
8,580
3,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
Sean Delay
Medusa
14
6 / 2 / 6
8,608
861
18,199
11,037
5,275
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Aphrodite
WarriorQueen666
Aphrodite
12
1 / 1 / 10
7,515
752
5,565
6,369
3,974
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
WhatsAntiheal
Hun Batz
15
3 / 1 / 6
8,203
820
10,116
14,179
9,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
1 / 6 / 2
7,094
709
6,390
10,240
5,890
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
2 / 1 / 4
7,800
780
11,949
9,228
5,800
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

14
0 / 1 / 5
7,068
707
9,870
11,299
10,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
1 / 3 / 5
7,360
736
9,398
17,550
10,435
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chernobog
jabarn
Chernobog
12
2 / 4 / 2
7,023
702
8,926
11,375
5,552
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
24
15
Kills
6
6
Deaths
15
39
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
6
2
0.33
W
Sun Wukong
Dat RPG
Sun Wukong
4
1
8
8
W
Ah Muzen Cab
Heymann
Ah Muzen Cab
1
1
9
5.5
W
Medusa
Sean Delay
Medusa
6
2
6
4.5
L
2
1
4
4
L
0
1
5
2.5
W
Aphrodite
WarriorQueen666
Aphrodite
1
1
10
6
W
Hun Batz
WhatsAntiheal
Hun Batz
3
1
6
6
L
1
3
5
1.17
L
Chernobog
jabarn
Chernobog
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,885
Damage
46,533
53,195
Taken
59,692
33,093
Mitigated
38,610
26,392
Healing
20,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
6,390
1,118
716
932
10,240
5,890
0
723
9,342
0
9,646
W
Sun Wukong
Dat RPG
Sun Wukong
6,252
1,095
1,849
3,470
13,030
11,084
341
8,246
4,784
0
11,914
W
Ah Muzen Cab
Heymann
Ah Muzen Cab
13,753
8,025
488
3,401
8,580
3,749
704
5,202
3,378
0
27,698
W
Medusa
Sean Delay
Medusa
18,199
8,457
1,234
2,883
11,037
5,275
780
6,580
4,457
0
31,704
L
11,949
1,234
3,651
2,546
9,228
5,800
0
316
8,762
21,450
0
L
9,870
937
683
796
11,299
10,933
0
1,179
10,020
22,628
0
W
Aphrodite
WarriorQueen666
Aphrodite
5,565
904
4,412
2,791
6,369
3,974
66
4,354
2,015
13,416
0
W
Hun Batz
WhatsAntiheal
Hun Batz
10,116
1,272
0
5,864
14,179
9,011
0
6,835
7,344
0
13,111
L
9,398
301
808
6,209
17,550
10,435
0
2,189
15,161
14,233
0
L
Chernobog
jabarn
Chernobog
8,926
6,174
1,241
2,646
11,375
5,552
0
1,158
10,092
0
19,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,278
Gold Earned
36,345
106
Minions Killed
106
0
Camps Cleared
0
880,988
Distance Traveled
782,678
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,094
709
5
1
0
166,404
1
W
Sun Wukong
8,102
810
15
2
0
181,537
0
W
Ah Muzen Cab
7,850
785
31
3
0
176,543
0
W
Medusa
8,608
861
29
3
0
185,982
2
L
Yemoja
7,800
780
23
2
0
159,546
0
L
Geb
7,068
707
23
2
0
131,907
1
W
Aphrodite
7,515
752
20
2
0
155,903
1
W
Hun Batz
8,203
820
11
1
0
181,023
1
L
Sobek
7,360
736
14
1
0
179,162
0
L
Chernobog
7,023
702
41
4
0
145,659
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role