Player Matchup

Nemesis
Nemesis
Cirdyn
Nemesis
Level 28
God Stats
5W - 6L
1,316 SR
Queue Stats
8W - 9L
1,248 Elo+
Party 2
Discordia
Discordia
FranIan27
Discordia
Level 14
God Stats
2W - 4L
1,328 SR
Queue Stats
35W - 34L
1,299 Elo+
Solo
Jing Wei
Jing Wei
Ris747
Jing Wei
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,248 Elo+
Party 2
Chaac
Chaac
antoby
Chaac
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
walkingwindy
Athena
Level 8
God Stats
3W - 2L
1,537 SR
Queue Stats
7W - 9L
1,528 Elo+
Solo
Team Averages
Level 16
1,436 SR
1,365 Elo+

VS

Team Averages
Level 43
1,579 SR
1,591 Elo+
Ra
Ra
Brunohydra
Ra
Level 27
God Stats
4W - 5L
1,612 SR
Queue Stats
105W - 127L
1,460 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
EmperorCoal
Ah Muzen Cab
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,729 Elo+
Party 1
King Arthur
King Arthur
WurankVashmilla
King Arthur
Level 13
God Stats
2W - 3L
1,723 SR
Queue Stats
20W - 18L
1,729 Elo+
Party 1
Ares
Ares
jherson280696
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mercury
Mercury
xxScreaMaker xx
Mercury
Level 147
God Stats
15W - 11L
1,561 SR
Queue Stats
312W - 283L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cirdyn
Nemesis
12
3 / 1 / 5
7,221
602
6,287
6,573
2,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
FranIan27
Discordia
11
5 / 2 / 2
7,082
590
3,953
3,508
1,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
Ris747
Jing Wei
11
3 / 1 / 3
6,735
561
3,698
6,450
2,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chaac
antoby
Chaac
11
2 / 0 / 1
6,522
544
4,447
4,243
2,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Athena
9
2 / 1 / 4
6,199
517
2,815
7,311
3,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 4
5,875
490
4,196
7,209
1,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ah Muzen Cab
EmperorCoal
Ah Muzen Cab
8
0 / 4 / 1
4,939
412
2,479
6,120
1,574
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
WurankVashmilla
King Arthur
7
0 / 1 / 0
4,539
378
217
5,565
1,934
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

3
0 / 4 / 1
4,117
343
894
3,768
1,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
4 / 2 / 0
6,908
576
2,905
7,456
2,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
15
Kills
4
5
Deaths
15
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
4
4
0.5
W
Nemesis
Cirdyn
Nemesis
3
1
5
5.5
L
Ah Muzen Cab
EmperorCoal
Ah Muzen Cab
0
4
1
0.13
W
Discordia
FranIan27
Discordia
5
2
2
3
W
Jing Wei
Ris747
Jing Wei
3
1
3
4.5
L
King Arthur
WurankVashmilla
King Arthur
0
1
0
0
W
Chaac
antoby
Chaac
2
0
1
2.5
L
0
4
1
0.13
W
Athena
2
1
4
4
L
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,200
Damage
10,691
28,085
Taken
30,118
12,391
Mitigated
9,414
7,106
Healing
7,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,196
251
53
1,629
7,209
1,973
28
1,428
5,486
28,413
0
W
Nemesis
Cirdyn
Nemesis
6,287
3,361
0
236
6,573
2,856
935
1,118
5,363
0
46,620
L
Ah Muzen Cab
EmperorCoal
Ah Muzen Cab
2,479
1,364
0
1,458
6,120
1,574
858
1,824
4,262
0
16,314
W
Discordia
FranIan27
Discordia
3,953
487
0
0
3,508
1,000
170
1,032
2,400
23,394
0
W
Jing Wei
Ris747
Jing Wei
3,698
2,602
0
2,548
6,450
2,349
793
1,031
5,367
0
28,665
L
King Arthur
WurankVashmilla
King Arthur
217
36
0
2,403
5,565
1,934
0
516
4,764
0
7,694
W
Chaac
antoby
Chaac
4,447
241
0
1,518
4,243
2,709
0
0
4,239
0
31,645
L
894
351
0
108
3,768
1,152
0
1,426
2,220
1,981
0
W
Athena
2,815
1,023
0
2,804
7,311
3,477
366
1,537
5,597
18,158
0
L
2,905
1,520
0
2,106
7,456
2,781
0
994
6,394
0
31,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,759
Gold Earned
26,378
312
Minions Killed
192
0
Camps Cleared
0
1,204,346
Distance Traveled
944,187
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,875
490
48
4
0
224,797
0
W
Nemesis
7,221
602
82
7
0
255,943
2
L
Ah Muzen Cab
4,939
412
36
3
0
202,152
1
W
Discordia
7,082
590
58
5
0
229,233
2
W
Jing Wei
6,735
561
72
6
0
217,546
1
L
King Arthur
4,539
378
22
2
0
140,499
1
W
Chaac
6,522
544
68
6
0
248,657
3
L
Ares
4,117
343
0
0
0
127,634
1
W
Athena
6,199
517
32
3
0
252,967
4
L
Mercury
6,908
576
86
7
0
249,105
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role