Player Matchup

Bellona
Bellona
DLeePrime
Bellona
Level 27
God Stats
9W - 20L
1,293 SR
Queue Stats
48W - 101L
1,239 Elo+
Party 1
Ra
Ra
DeadShot209
Ra
Level 4
God Stats
0W - 2L
1,289 SR
Queue Stats
1W - 5L
1,284 Elo+
Solo
Olorun
Olorun
ManZuKic
Olorun
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Heimdallr
Heimdallr
TerminatorJr1
Heimdallr
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
WarlordRodin
Fenrir
Level 14
God Stats
8W - 15L
1,310 SR
Queue Stats
12W - 25L
1,289 Elo+
Party 1
Team Averages
Level 22
1,378 SR
1,362 Elo+

VS

Team Averages
Level 29
1,452 SR
1,475 Elo+
Ah Muzen Cab
Ah Muzen Cab
AletsGGEz
Ah Muzen Cab
Level 12
God Stats
5W - 6L
1,500 SR
Queue Stats
12W - 26L
1,218 Elo+
Party 3
Nu Wa
Nu Wa
SebasRX30
Nu Wa
Level 66
God Stats
14W - 14L
1,430 SR
Queue Stats
208W - 252L
1,460 Elo+
Party 3
Set
Set
Vronnoc
Set
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,710 Elo+
Party 2
Ne Zha
Ne Zha
agustin_29037
Ne Zha
Level 29
God Stats
14W - 17L
1,331 SR
Queue Stats
63W - 115L
1,275 Elo+
Party 3
Ymir
Ymir
dlutz21
Ymir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,710 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DLeePrime
Bellona
16
1 / 6 / 1
9,369
426
3,828
15,265
13,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
0 / 10 / 1
8,425
383
4,799
12,418
4,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Olorun
ManZuKic
Olorun
11
0 / 11 / 2
7,238
329
2,834
15,939
6,444
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Heimdallr
TerminatorJr1
Heimdallr
16
10 / 8 / 1
10,504
477
20,402
20,175
9,496
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
14
2 / 7 / 4
8,971
408
9,446
18,700
8,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AletsGGEz
Ah Muzen Cab
17
4 / 2 / 1
11,012
501
5,721
10,366
5,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nu Wa
SebasRX30
Nu Wa
20
17 / 3 / 7
13,614
619
25,302
13,799
4,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Set
20
18 / 1 / 6
14,107
641
25,210
19,458
17,620
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
0 / 3 / 7
9,256
421
2,162
9,532
2,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
dlutz21
Ymir
17
3 / 4 / 13
11,163
507
5,701
13,970
13,751
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
76
13
Kills
42
42
Deaths
13
9
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AletsGGEz
Ah Muzen Cab
4
2
1
2.25
L
Bellona
DLeePrime
Bellona
1
6
1
0.25
L
0
10
1
0.05
L
Olorun
ManZuKic
Olorun
0
11
2
0.09
W
Nu Wa
SebasRX30
Nu Wa
17
3
7
6.83
L
Heimdallr
TerminatorJr1
Heimdallr
10
8
1
1.31
W
Set
18
1
6
21
L
Fenrir
2
7
4
0.57
W
0
3
7
1.17
W
Ymir
dlutz21
Ymir
3
4
13
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,309
Damage
64,096
82,497
Taken
67,125
41,538
Mitigated
44,005
10,231
Healing
16,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AletsGGEz
Ah Muzen Cab
5,721
3,836
0
3,486
10,366
5,221
2,866
1,842
8,267
0
48,225
L
Bellona
DLeePrime
Bellona
3,828
1,407
0
1,046
15,265
13,107
551
3,572
11,497
0
36,318
L
4,799
795
79
1,292
12,418
4,105
638
4,197
8,107
41,320
0
L
Olorun
ManZuKic
Olorun
2,834
1,223
0
401
15,939
6,444
135
7,523
8,080
25,053
0
W
Nu Wa
SebasRX30
Nu Wa
25,302
8,042
136
4,138
13,799
4,663
1,306
778
12,943
79,021
0
L
Heimdallr
TerminatorJr1
Heimdallr
20,402
12,762
0
3,806
20,175
9,496
2,509
8,075
11,752
0
82,840
W
Set
25,210
11,894
0
2,502
19,458
17,620
3,608
1,479
17,699
0
124,332
L
Fenrir
9,446
1,558
0
3,607
18,700
8,386
0
6,396
12,058
0
46,743
W
2,162
611
171
3,609
9,532
2,750
0
106
9,388
0
29,652
W
Ymir
dlutz21
Ymir
5,701
791
0
1,965
13,970
13,751
410
2,852
10,803
42,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,507
Gold Earned
59,152
396
Minions Killed
496
0
Camps Cleared
0
1,728,183
Distance Traveled
1,981,990
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,012
501
88
4
0
353,684
0
L
Bellona
9,369
426
60
3
0
342,149
1
L
Ra
8,425
383
92
4
0
343,685
4
L
Olorun
7,238
329
33
2
0
273,481
0
W
Nu Wa
13,614
619
117
5
0
409,707
2
L
Heimdallr
10,504
477
131
6
0
348,144
1
W
Set
14,107
641
174
8
0
451,253
0
L
Fenrir
8,971
408
80
4
0
420,724
0
W
Ne Zha
9,256
421
45
2
0
340,541
0
W
Ymir
11,163
507
72
3
0
426,805
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role