Player Matchup

Izanami
Izanami
AzanaX
Izanami
Level 44
God Stats
2W - 1L
1,663 SR
Queue Stats
6W - 3L
1,641 Elo+
Party 1
Scylla
Scylla
Cosmodocus
Scylla
Level 124
God Stats
1W - 3L
1,500 SR
Queue Stats
63W - 45L
1,715 Elo+
Party 1
Ao Kuang
Ao Kuang
Jigglynator
Ao Kuang
Level 84
God Stats
6W - 5L
1,658 SR
Queue Stats
24W - 22L
1,609 Elo+
Party 1
Sun Wukong
Sun Wukong
chauder97
Sun Wukong
Level 68
God Stats
2W - 1L
1,432 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
iLlamas
Kumbhakarna
Level 122
God Stats
1W - 5L
1,251 SR
Queue Stats
72W - 51L
1,669 Elo+
Party 1
Team Averages
Level 88
1,501 SR
1,627 Elo+

VS

Team Averages
Level 83
1,543 SR
1,550 Elo+
Yemoja
Yemoja
FragCoui
Yemoja
Level 44
God Stats
9W - 4L
1,809 SR
Queue Stats
59W - 54L
1,605 Elo+
Solo
Artemis
Artemis
Larsteinn
Artemis
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Ravi_Oli24
Cthulhu
Level 76
God Stats
19W - 21L
1,514 SR
Queue Stats
53W - 45L
1,530 Elo+
Party 2
Ra
Ra
StraxQc
Ra
Level 46
God Stats
4W - 8L
1,394 SR
Queue Stats
122W - 105L
1,546 Elo+
Party 2
Nemesis
Nemesis
swimmingswag
Nemesis
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 26L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AzanaX
Izanami
12
2 / 2 / 3
7,604
475
5,659
9,586
2,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Scylla
Cosmodocus
Scylla
18
12 / 1 / 3
10,681
668
10,214
5,647
1,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
Jigglynator
Ao Kuang
13
4 / 3 / 5
8,135
508
9,367
11,250
3,622
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
chauder97
Sun Wukong
14
1 / 1 / 9
8,428
527
6,758
12,870
5,360
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kumbhakarna
iLlamas
Kumbhakarna
11
1 / 0 / 11
7,321
458
4,574
8,725
4,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
FragCoui
Yemoja
11
0 / 2 / 1
7,185
449
3,875
8,765
5,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Artemis
Larsteinn
Artemis
12
2 / 5 / 0
7,262
454
7,953
12,618
4,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
Ravi_Oli24
Cthulhu
13
3 / 5 / 0
8,276
517
8,668
12,342
10,401
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
2 / 5 / 2
7,934
496
9,844
9,154
3,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
swimmingswag
Nemesis
13
0 / 3 / 1
7,287
455
2,817
10,423
3,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
11
20
Kills
7
7
Deaths
20
31
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
AzanaX
Izanami
2
2
3
1.75
W
Scylla
Cosmodocus
Scylla
12
1
3
13.5
L
Yemoja
FragCoui
Yemoja
0
2
1
0.25
W
Ao Kuang
Jigglynator
Ao Kuang
4
3
5
2.17
L
Artemis
Larsteinn
Artemis
2
5
0
0.4
L
Cthulhu
Ravi_Oli24
Cthulhu
3
5
0
0.6
L
2
5
2
0.6
W
Sun Wukong
chauder97
Sun Wukong
1
1
9
5.5
W
Kumbhakarna
iLlamas
Kumbhakarna
1
0
11
6.5
L
Nemesis
swimmingswag
Nemesis
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,572
Damage
33,157
48,078
Taken
53,302
18,430
Mitigated
27,537
15,432
Healing
20,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AzanaX
Izanami
5,659
3,074
0
2,325
9,586
2,935
610
2,341
7,231
0
48,311
W
Scylla
Cosmodocus
Scylla
10,214
1,539
0
1,266
5,647
1,858
144
2,188
3,393
69,108
0
L
Yemoja
FragCoui
Yemoja
3,875
919
2,627
4,410
8,765
5,823
635
3,249
5,488
18,581
0
W
Ao Kuang
Jigglynator
Ao Kuang
9,367
1,982
0
3,846
11,250
3,622
540
6,890
4,096
42,608
0
L
Artemis
Larsteinn
Artemis
7,953
2,506
0
4,094
12,618
4,064
412
4,987
7,537
0
48,286
L
Cthulhu
Ravi_Oli24
Cthulhu
8,668
1,001
145
2,393
12,342
10,401
0
5,484
6,725
46,801
0
L
9,844
1,473
358
2,025
9,154
3,704
35
5,566
3,462
46,925
0
W
Sun Wukong
chauder97
Sun Wukong
6,758
1,982
0
4,927
12,870
5,360
146
7,716
5,020
0
43,000
W
Kumbhakarna
iLlamas
Kumbhakarna
4,574
426
0
3,068
8,725
4,655
49
2,650
5,951
14,355
0
L
Nemesis
swimmingswag
Nemesis
2,817
819
0
4,634
10,423
3,545
456
4,422
5,935
0
42,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,169
Gold Earned
37,944
408
Minions Killed
396
0
Camps Cleared
0
1,566,405
Distance Traveled
1,384,550
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,604
475
102
6
0
267,642
4
W
Scylla
10,681
668
143
9
0
318,297
2
L
Yemoja
7,185
449
18
1
0
278,770
1
W
Ao Kuang
8,135
508
64
4
0
325,186
5
L
Artemis
7,262
454
90
6
0
234,582
4
L
Cthulhu
8,276
517
105
7
0
266,150
3
L
Ra
7,934
496
93
6
0
305,212
3
W
Sun Wukong
8,428
527
88
6
0
343,268
2
W
Kumbhakarna
7,321
458
11
1
0
312,012
4
L
Nemesis
7,287
455
90
6
0
299,836
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role