Player Matchup

Ra
Ra
GrimAngelKuro
Ra
Level 60
God Stats
0W - 1L
1,459 SR
Queue Stats
23W - 39L
1,477 Elo+
Party 2
Skadi
Skadi
Misruk
Skadi
Level 85
God Stats
1W - 3L
1,560 SR
Queue Stats
13W - 16L
1,634 Elo+
Party 2
Cthulhu
Cthulhu
Silcus
Cthulhu
Level 43
God Stats
15W - 17L
1,540 SR
Queue Stats
15W - 21L
1,466 Elo+
Party 2
Team Averages
Level 63
1,520 SR
1,526 Elo+

VS

Team Averages
Level 121
1,653 SR
1,571 Elo+
Erlang Shen
Erlang Shen
AaronCj7
Erlang Shen
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
LooserOnTheWeb
Sobek
Level 77
God Stats
9W - 7L
1,663 SR
Queue Stats
34W - 31L
1,599 Elo+
Solo
Cu Chulainn
Cu Chulainn
lecronatys
Cu Chulainn
Level 138
God Stats
18W - 11L
1,796 SR
Queue Stats
220W - 214L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 2
7,148
596
5,196
5,738
1,853
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
Misruk
Skadi
12
2 / 4 / 0
8,499
708
6,398
7,492
2,240
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Silcus
Cthulhu
10
0 / 5 / 2
8,046
671
5,951
9,387
8,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AaronCj7
Erlang Shen
13
9 / 2 / 5
9,574
798
6,937
9,867
7,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
2 / 0 / 13
8,328
694
4,793
10,120
8,903
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
lecronatys
Cu Chulainn
13
4 / 0 / 11
8,741
728
7,131
7,702
5,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
44
2
Kills
15
15
Deaths
2
4
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
AaronCj7
Erlang Shen
9
2
5
5.75
L
0
6
2
0.17
W
2
0
13
8.5
L
Skadi
Misruk
Skadi
2
4
0
0.5
L
Cthulhu
Silcus
Cthulhu
0
5
2
0.2
W
Cu Chulainn
lecronatys
Cu Chulainn
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,545
Damage
18,861
22,617
Taken
27,689
12,585
Mitigated
21,833
3,632
Healing
8,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
AaronCj7
Erlang Shen
6,937
4,122
0
1,976
9,867
7,005
997
3,221
6,646
0
43,351
L
5,196
830
626
240
5,738
1,853
86
1,777
3,886
19,341
0
W
4,793
299
0
4,394
10,120
8,903
29
5,052
5,068
19,206
0
L
Skadi
Misruk
Skadi
6,398
3,784
0
811
7,492
2,240
0
1,020
6,422
0
36,360
L
Cthulhu
Silcus
Cthulhu
5,951
434
411
1,544
9,387
8,492
0
2,012
7,115
17,060
0
W
Cu Chulainn
lecronatys
Cu Chulainn
7,131
1,665
0
2,210
7,702
5,925
420
2,951
4,751
0
33,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,693
Gold Earned
26,643
124
Minions Killed
126
0
Camps Cleared
0
650,260
Distance Traveled
660,181
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,574
798
64
5
0
200,200
0
L
Ra
7,148
596
33
3
0
210,874
3
W
Sobek
8,328
694
20
2
0
218,524
2
L
Skadi
8,499
708
71
6
0
222,500
5
L
Cthulhu
8,046
671
20
2
0
216,886
0
W
Cu Chulainn
8,741
728
42
4
0
241,457
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role