Player Matchup

Thor
Thor
AfricanRuler
Thor
Level 26
God Stats
39W - 23L
1,772 SR
Queue Stats
302W - 177L
1,719 Elo+
Party 2
Fenrir
Fenrir
BlinkSunderGG
Fenrir
Level 25
God Stats
39W - 26L
1,696 SR
Queue Stats
196W - 110L
1,702 Elo+
Party 2
Apollo
Apollo
Reactionz10
Apollo
Level 34
God Stats
11W - 7L
1,521 SR
Queue Stats
416W - 351L
1,654 Elo+
Party 2
Bacchus
Bacchus
ShieldRust
Bacchus
Level 28
God Stats
57W - 21L
1,851 SR
Queue Stats
547W - 236L
1,814 Elo+
Party 2
Thoth
Thoth
jOELZatLAN
Thoth
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
258W - 119L
1,890 Elo+
Party 2
Team Averages
Level 27
1,668 SR
1,756 Elo+

VS

Team Averages
Level 26
1,767 SR
1,628 Elo+
Chiron
Chiron
Ashalar
Chiron
Level 31
God Stats
8W - 4L
1,825 SR
Queue Stats
196W - 176L
1,670 Elo+
Party 1
Kukulkan
Kukulkan
Kirusaki
Kukulkan
Level 27
God Stats
5W - 9L
1,601 SR
Queue Stats
40W - 42L
1,589 Elo+
Solo
Cabrakan
Cabrakan
Nybler
Cabrakan
Level 20
God Stats
6W - 8L
1,752 SR
Queue Stats
63W - 53L
1,646 Elo+
Party 1
Ne Zha
Ne Zha
Scion7
Ne Zha
Level 28
God Stats
2W - 1L
1,799 SR
Queue Stats
167W - 180L
1,469 Elo+
Solo
Tiamat
Tiamat
UltMeHarder
Tiamat
Level 23
God Stats
1W - 3L
1,858 SR
Queue Stats
36W - 16L
1,768 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 0
5,774
577
2,226
4,878
1,689
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
3 / 0 / 6
5,770
577
4,416
6,187
1,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Apollo
10
2 / 0 / 5
5,670
567
4,112
3,325
777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
ShieldRust
Bacchus
8
2 / 1 / 7
5,307
531
3,353
6,791
4,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thoth
12
10 / 0 / 2
7,487
749
6,417
2,713
793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Ashalar
Chiron
7
0 / 4 / 0
4,857
486
2,299
5,516
1,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
Kirusaki
Kukulkan
9
1 / 5 / 0
4,992
499
1,496
5,183
1,403
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cabrakan
Nybler
Cabrakan
7
0 / 3 / 0
4,842
484
1,264
6,329
3,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
Scion7
Ne Zha
5
0 / 6 / 0
4,026
403
1,481
5,766
1,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Tiamat
9
0 / 2 / 0
5,493
549
3,634
4,028
3,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
1
20
Kills
1
1
Deaths
20
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
0
0
3
L
Chiron
Ashalar
Chiron
0
4
0
0
W
3
0
6
6
L
Kukulkan
Kirusaki
Kukulkan
1
5
0
0.2
L
Cabrakan
Nybler
Cabrakan
0
3
0
0
W
Apollo
2
0
5
4.5
L
Ne Zha
Scion7
Ne Zha
0
6
0
0
W
Bacchus
ShieldRust
Bacchus
2
1
7
5.5
L
Tiamat
0
2
0
0
W
Thoth
10
0
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,524
Damage
10,174
23,894
Taken
26,822
9,215
Mitigated
10,581
10,279
Healing
6,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,226
899
0
3,127
4,878
1,689
0
2,872
1,812
0
25,230
L
Chiron
Ashalar
Chiron
2,299
1,179
306
1,105
5,516
1,674
175
2,119
3,289
0
24,244
W
4,416
1,696
0
1,197
6,187
1,944
26
1,765
4,370
0
31,266
L
Kukulkan
Kirusaki
Kukulkan
1,496
155
0
762
5,183
1,403
0
2,385
2,540
24,259
0
L
Cabrakan
Nybler
Cabrakan
1,264
249
0
1,467
6,329
3,074
0
2,035
4,246
8,471
0
W
Apollo
4,112
2,465
0
2,498
3,325
777
878
245
3,080
0
28,134
L
Ne Zha
Scion7
Ne Zha
1,481
782
0
1,168
5,766
1,145
0
2,699
2,917
0
7,019
W
Bacchus
ShieldRust
Bacchus
3,353
576
0
2,535
6,791
4,012
0
1,266
5,525
11,077
0
L
Tiamat
3,634
889
0
1,354
4,028
3,285
153
0
4,028
28,427
0
W
Thoth
6,417
87
0
922
2,713
793
212
0
2,713
44,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,008
Gold Earned
24,210
280
Minions Killed
207
0
Camps Cleared
0
970,506
Distance Traveled
865,197
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
5,774
577
62
6
0
173,948
4
L
Chiron
4,857
486
63
6
0
156,547
1
W
Fenrir
5,770
577
59
6
0
207,607
3
L
Kukulkan
4,992
499
44
4
0
173,330
3
L
Cabrakan
4,842
484
9
1
0
178,008
0
W
Apollo
5,670
567
64
6
0
173,089
0
L
Ne Zha
4,026
403
19
2
0
169,401
0
W
Bacchus
5,307
531
9
1
0
213,178
7
L
Tiamat
5,493
549
72
7
0
187,911
1
W
Thoth
7,487
749
86
9
0
202,684
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role