Player Matchup

Susano
Susano
DMND Predator
Susano
Level 145
God Stats
0W - 3L
1,284 SR
Queue Stats
309W - 354L
1,508 Elo+
Party 3
Baron Samedi
Baron Samedi
For0esk1nLaCraig
Baron Samedi
Level 104
God Stats
12W - 13L
1,864 SR
Queue Stats
358W - 352L
1,548 Elo+
Party 1
Hades
Hades
Gabem52
Hades
Level 106
God Stats
0W - 1L
1,688 SR
Queue Stats
114W - 104L
1,499 Elo+
Party 1
Terra
Terra
Krayvs
Terra
Level 104
God Stats
23W - 12L
1,616 SR
Queue Stats
718W - 702L
1,467 Elo+
Party 3
Ullr
Ullr
green graype
Ullr
Level 65
God Stats
14W - 15L
1,471 SR
Queue Stats
390W - 379L
1,519 Elo+
Solo
Team Averages
Level 105
1,584 SR
1,508 Elo+

VS

Team Averages
Level 118
1,656 SR
1,517 Elo+
Osiris
Osiris
AruShine7345
Osiris
Level 144
God Stats
15W - 6L
1,581 SR
Queue Stats
222W - 238L
1,507 Elo+
Party 2
Discordia
Discordia
Kevinchis 16
Discordia
Level 112
God Stats
3W - 1L
1,823 SR
Queue Stats
28W - 40L
1,469 Elo+
Party 2
Fenrir
Fenrir
VIHU6331
Fenrir
Level 126
God Stats
7W - 5L
1,450 SR
Queue Stats
434W - 413L
1,529 Elo+
Party 2
Medusa
Medusa
Vegitus
Medusa
Level 83
God Stats
12W - 6L
1,685 SR
Queue Stats
411W - 386L
1,548 Elo+
Solo
Cerberus
Cerberus
pikachumexicano
Cerberus
Level 127
God Stats
12W - 8L
1,739 SR
Queue Stats
198W - 192L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 0
5,408
541
2,535
7,630
2,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
For0esk1nLaCraig
Baron Samedi
8
0 / 6 / 2
4,892
489
5,169
7,160
2,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hades
Gabem52
Hades
9
0 / 1 / 0
5,240
524
2,628
5,851
1,862
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Terra
Krayvs
Terra
10
1 / 2 / 1
6,372
637
2,604
8,666
3,542
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 3 / 0
5,231
523
3,048
5,728
1,480
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
12
3 / 2 / 1
6,490
649
4,955
6,130
3,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Discordia
Kevinchis 16
Discordia
10
0 / 1 / 2
5,998
600
3,298
3,835
1,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
VIHU6331
Fenrir
11
3 / 0 / 1
6,486
649
3,632
6,263
2,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
Vegitus
Medusa
10
7 / 1 / 1
5,956
596
7,236
6,450
1,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
9
1 / 0 / 7
5,362
536
3,512
6,809
3,853
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
4
Kills
14
14
Deaths
4
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Osiris
3
2
1
1.75
L
2
2
0
1
L
Baron Samedi
For0esk1nLaCraig
Baron Samedi
0
6
2
0.17
L
Hades
Gabem52
Hades
0
1
0
0
W
Discordia
Kevinchis 16
Discordia
0
1
2
1
L
Terra
Krayvs
Terra
1
2
1
0.75
W
Fenrir
VIHU6331
Fenrir
3
0
1
3.5
W
Medusa
Vegitus
Medusa
7
1
1
7.5
L
1
3
0
0.33
W
Cerberus
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,984
Damage
22,633
35,035
Taken
29,487
11,546
Mitigated
12,803
11,694
Healing
5,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
4,955
2,180
0
1,605
6,130
3,537
660
2,461
3,669
0
34,275
L
2,535
617
0
2,009
7,630
2,364
18
93
7,511
0
26,885
L
Baron Samedi
For0esk1nLaCraig
Baron Samedi
5,169
408
255
1,848
7,160
2,298
0
1,953
5,043
23,000
0
L
Hades
Gabem52
Hades
2,628
199
93
3,475
5,851
1,862
0
2,535
3,062
26,612
0
W
Discordia
Kevinchis 16
Discordia
3,298
87
0
675
3,835
1,119
0
2,079
1,660
31,710
0
L
Terra
Krayvs
Terra
2,604
1,149
8
2,405
8,666
3,542
0
0
8,666
26,059
0
W
Fenrir
VIHU6331
Fenrir
3,632
911
0
172
6,263
2,369
0
509
5,754
0
39,885
W
Medusa
Vegitus
Medusa
7,236
2,904
0
1,881
6,450
1,925
640
2,751
3,507
0
32,896
L
3,048
1,357
0
1,601
5,728
1,480
0
1,785
3,943
0
20,647
W
Cerberus
3,512
108
0
971
6,809
3,853
172
2,148
4,496
13,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,143
Gold Earned
30,292
270
Minions Killed
297
0
Camps Cleared
0
972,858
Distance Traveled
1,028,805
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,490
649
71
7
0
196,888
1
L
Susano
5,408
541
57
6
0
225,563
5
L
Baron Samedi
4,892
489
32
3
0
165,921
4
L
Hades
5,240
524
63
6
0
195,359
3
W
Discordia
5,998
600
64
6
0
198,108
3
L
Terra
6,372
637
64
6
0
199,127
0
W
Fenrir
6,486
649
78
8
0
244,942
2
W
Medusa
5,956
596
56
6
0
186,643
3
L
Ullr
5,231
523
54
5
0
186,888
3
W
Cerberus
5,362
536
28
3
0
202,224
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role