Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Chokhonelidze
Ah Muzen Cab
Level 30
God Stats
2W - 5L
1,302 SR
Queue Stats
289W - 383L
1,460 Elo+
Solo
Nemesis
Nemesis
MoreProphecy
Nemesis
Level 129
God Stats
3W - 1L
1,671 SR
Queue Stats
31W - 28L
1,664 Elo+
Party 1
Bellona
Bellona
cuuchieslayer
Bellona
Level 17
God Stats
5W - 4L
1,562 SR
Queue Stats
7W - 6L
1,559 Elo+
Party 1
Sol
Sol
htxLazy
Sol
Level 6
God Stats
1W - 1L
1,507 SR
Queue Stats
4W - 4L
1,519 Elo+
Party 1
Cerberus
Cerberus
lilmike82002
Cerberus
Level 104
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 14L
1,500 Elo+
Party 1
Team Averages
Level 57
1,509 SR
1,541 Elo+

VS

Team Averages
Level 14
1,748 SR
1,546 Elo+
Rama
Rama
DMC2ji
Rama
Level 7
God Stats
4W - 1L
1,980 SR
Queue Stats
8W - 2L
1,471 Elo+
Solo
Susano
Susano
EzlyClapped
Susano
Level 26
God Stats
4W - 4L
1,841 SR
Queue Stats
122W - 124L
1,451 Elo+
Solo
Ares
Ares
Hepheastion
Ares
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 9L
1,651 Elo+
Solo
Tiamat
Tiamat
JareBearkun0
Tiamat
Level 7
God Stats
6W - 3L
1,918 SR
Queue Stats
20W - 22L
1,550 Elo+
Solo
Pele
Pele
OtakuKing2017
Pele
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 130L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Chokhonelidze
Ah Muzen Cab
3
0 / 3 / 1
2,904
581
1,799
2,420
326
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
MoreProphecy
Nemesis
5
1 / 0 / 0
3,590
718
874
2,477
538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
6
2 / 0 / 1
4,018
804
1,461
2,656
1,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sol
6
0 / 0 / 0
3,266
653
909
1,956
551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
lilmike82002
Cerberus
4
1 / 1 / 0
3,097
619
989
2,512
649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
DMC2ji
Rama
7
3 / 0 / 1
4,029
806
2,959
2,862
655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Susano
1
0 / 1 / 0
2,517
503
0
517
90
4
1 / 1 / 1
3,417
683
456
1,797
605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
7
0 / 0 / 0
3,671
734
1,542
2,597
1,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

5
0 / 2 / 0
3,171
634
845
3,973
862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
6
4
Kills
4
4
Deaths
4
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Chokhonelidze
Ah Muzen Cab
0
3
1
0.17
L
Rama
DMC2ji
Rama
3
0
1
3.5
L
Susano
0
1
0
0
L
1
1
1
1.5
L
Tiamat
0
0
0
0
W
Nemesis
MoreProphecy
Nemesis
1
0
0
1
L
0
2
0
0
W
Bellona
2
0
1
2.5
W
Sol
0
0
0
0
W
Cerberus
lilmike82002
Cerberus
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,032
Damage
5,802
12,021
Taken
11,746
3,477
Mitigated
3,486
3,873
Healing
5,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Chokhonelidze
Ah Muzen Cab
1,799
964
0
202
2,420
326
26
181
2,239
0
5,759
L
Rama
DMC2ji
Rama
2,959
2,540
0
1,769
2,862
655
550
726
2,136
0
17,896
L
Susano
0
0
0
0
517
90
0
0
517
0
0
L
456
73
0
343
1,797
605
0
263
1,534
4,918
0
L
Tiamat
1,542
110
0
1,586
2,597
1,274
0
386
2,211
14,454
0
W
Nemesis
MoreProphecy
Nemesis
874
400
0
1,641
2,477
538
0
357
2,066
0
10,351
L
845
492
0
1,657
3,973
862
0
491
3,482
0
8,438
W
Bellona
1,461
838
0
1,168
2,656
1,413
838
0
2,656
0
12,364
W
Sol
909
140
0
687
1,956
551
516
971
825
9,078
911
W
Cerberus
lilmike82002
Cerberus
989
78
0
175
2,512
649
0
275
2,237
4,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,875
Gold Earned
16,805
98
Minions Killed
97
0
Camps Cleared
0
513,103
Distance Traveled
411,594
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
2,904
581
8
2
0
101,388
0
L
Rama
4,029
806
34
7
0
93,267
0
L
Susano
2,517
503
0
0
0
17,723
0
L
Ares
3,417
683
9
2
0
115,547
1
L
Tiamat
3,671
734
32
6
0
93,555
3
W
Nemesis
3,590
718
31
6
0
97,933
0
L
Pele
3,171
634
22
4
0
91,502
0
W
Bellona
4,018
804
31
6
0
100,087
0
W
Sol
3,266
653
23
5
0
94,455
0
W
Cerberus
3,097
619
5
1
0
119,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role