Player Matchup

King Arthur
King Arthur
Deniier
King Arthur
Level 146
God Stats
39W - 16L
1,663 SR
Queue Stats
422W - 271L
1,622 Elo+
Party 3
Medusa
Medusa
ExDuneLesbienne
Medusa
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 14L
1,677 Elo+
Party 1
Janus
Janus
JmNova18
Janus
Level 6
God Stats
12W - 7L
1,500 SR
Queue Stats
109W - 52L
1,498 Elo+
Party 3
Khepri
Khepri
PatateFrie
Khepri
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,695 Elo+
Party 1
Arachne
Arachne
xZohan
Arachne
Level 26
God Stats
5W - 7L
1,356 SR
Queue Stats
39W - 28L
1,669 Elo+
Solo
Team Averages
Level 40
1,504 SR
1,632 Elo+

VS

Team Averages
Level 17
1,556 SR
1,567 Elo+
Ares
Ares
HangTheNegroes
Ares
Level 11
God Stats
0W - 1L
1,238 SR
Queue Stats
16W - 21L
1,536 Elo+
Party 2
Khepri
Khepri
KaioshiRunner
Khepri
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 51L
1,589 Elo+
Solo
Thanatos
Thanatos
LieutenantRook
Thanatos
Level 27
God Stats
2W - 2L
1,602 SR
Queue Stats
40W - 30L
1,722 Elo+
Solo
Anhur
Anhur
LopenHerdazain
Anhur
Level 25
God Stats
7W - 3L
1,943 SR
Queue Stats
43W - 29L
1,705 Elo+
Solo
King Arthur
King Arthur
MyFeetStink
King Arthur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,281 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Deniier
King Arthur
19
10 / 2 / 1
11,563
680
9,324
12,377
7,219
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
1 / 3 / 3
8,916
524
4,489
8,714
2,936
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
JmNova18
Janus
14
2 / 2 / 4
9,410
554
5,549
4,708
1,496
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
PatateFrie
Khepri
12
0 / 4 / 1
7,498
441
1,521
11,995
5,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
xZohan
Arachne
16
3 / 1 / 1
9,321
548
7,064
12,441
6,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
4,640
273
136
86
20
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

13
2 / 4 / 5
8,018
472
4,753
13,116
11,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
6
0 / 10 / 0
5,219
307
2,075
7,279
2,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
9 / 2 / 1
10,327
607
13,297
11,870
4,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
MyFeetStink
King Arthur
1
0 / 0 / 1
4,733
278
133
317
92
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
18
16
Kills
11
12
Deaths
16
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Deniier
King Arthur
10
2
1
5.25
W
1
3
3
0.83
L
0
0
0
0
W
Janus
JmNova18
Janus
2
2
4
2
L
2
4
5
1.13
L
Thanatos
0
10
0
0
L
9
2
1
4.75
L
King Arthur
MyFeetStink
King Arthur
0
0
1
0.5
W
Khepri
PatateFrie
Khepri
0
4
1
0.13
W
Arachne
xZohan
Arachne
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,947
Damage
20,394
50,235
Taken
32,668
22,729
Mitigated
18,783
17,121
Healing
7,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Deniier
King Arthur
9,324
1,823
0
4,793
12,377
7,219
1,003
598
11,779
0
95,890
W
4,489
1,788
0
4,173
8,714
2,936
529
1,124
7,590
0
60,823
L
136
0
0
0
86
20
0
0
86
136
0
W
Janus
JmNova18
Janus
5,549
503
0
429
4,708
1,496
2,342
1,283
3,425
51,145
0
L
4,753
1,059
0
766
13,116
11,474
0
5,084
8,032
35,025
0
L
Thanatos
2,075
223
0
916
7,279
2,596
0
234
7,045
0
8,877
L
13,297
7,443
0
5,416
11,870
4,601
0
1,603
10,267
0
69,812
L
King Arthur
MyFeetStink
King Arthur
133
61
0
0
317
92
0
149
168
0
349
W
Khepri
PatateFrie
Khepri
1,521
141
0
1,842
11,995
5,071
202
1,028
10,967
21,471
0
W
Arachne
xZohan
Arachne
7,064
4,450
0
5,884
12,441
6,007
632
856
11,585
0
70,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,708
Gold Earned
32,937
547
Minions Killed
217
0
Camps Cleared
0
1,472,107
Distance Traveled
811,999
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,563
680
204
12
0
310,289
3
W
Medusa
8,916
524
103
6
0
273,635
2
L
Ares
4,640
273
0
0
0
21,560
0
W
Janus
9,410
554
87
5
0
268,990
0
L
Khepri
8,018
472
61
4
0
295,077
2
L
Thanatos
5,219
307
12
1
0
197,173
0
L
Anhur
10,327
607
144
8
0
274,754
0
L
King Arthur
4,733
278
0
0
0
23,435
1
W
Khepri
7,498
441
34
2
0
264,558
2
W
Arachne
9,321
548
119
7
0
354,635
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role