Player Matchup

King Arthur
King Arthur
Kamau_naina
King Arthur
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 16L
1,288 Elo+
Solo
Cernunnos
Cernunnos
L0C0M1KE
Cernunnos
Level 16
God Stats
14W - 15L
1,470 SR
Queue Stats
41W - 46L
1,394 Elo+
Party 1
Danzaburou
Danzaburou
Marioxs1
Danzaburou
Level 16
God Stats
32W - 28L
1,514 SR
Queue Stats
41W - 46L
1,387 Elo+
Party 1
Nu Wa
Nu Wa
Myst is baby
Nu Wa
Level 7
God Stats
5W - 2L
1,890 SR
Queue Stats
9W - 6L
1,533 Elo+
Solo
Merlin
Merlin
PeachBirch15681
Merlin
Level 64
God Stats
1W - 0L
1,065 SR
Queue Stats
32W - 32L
1,420 Elo+
Party 1
Team Averages
Level 22
1,488 SR
1,404 Elo+

VS

Team Averages
Level 6
1,341 SR
1,285 Elo+
Artio
Artio
Bloodyknucks01
Artio
Level 2
God Stats
0W - 2L
1,250 SR
Queue Stats
1W - 2L
1,177 Elo+
Party 3
Scylla
Scylla
FoxFrancix
Scylla
Level 5
God Stats
6W - 16L
1,182 SR
Queue Stats
203W - 226L
1,252 Elo+
Party 2
Odin
Odin
MarcinhoPescador
Odin
Level 6
God Stats
142W - 113L
1,511 SR
Queue Stats
221W - 225L
1,416 Elo+
Party 2
Zeus
Zeus
temp-474267
Zeus
Level 4
God Stats
0W - 1L
1,263 SR
Queue Stats
2W - 4L
1,177 Elo+
Party 3
Ares
Ares
wesleysnipiz
Ares
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
216W - 205L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Kamau_naina
King Arthur
16
2 / 2 / 10
10,070
1,007
4,128
15,628
8,481
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cernunnos
L0C0M1KE
Cernunnos
17
13 / 4 / 9
12,111
1,211
16,205
10,534
4,298
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Marioxs1
Danzaburou
17
1 / 4 / 16
10,430
1,043
12,120
10,892
4,223
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
6 / 0 / 22
12,454
1,245
20,240
6,712
2,577
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
8 / 5 / 14
12,160
1,216
17,888
12,958
5,273
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

257

VS

Team 2 Tickets

103

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 9 / 13
9,925
993
8,261
22,230
19,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Scylla
FoxFrancix
Scylla
16
1 / 1 / 7
9,750
975
5,514
7,555
2,945
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 4 / 8
11,242
1,124
10,357
14,394
13,509
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
5 / 8 / 6
11,361
1,136
19,658
14,400
6,078
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 8 / 10
10,904
1,090
8,771
18,089
20,725
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
59
30
Kills
15
15
Deaths
30
71
Assists
44
Player
Kills
Deaths
Assists
KDA
L
0
9
13
0.72
L
Scylla
FoxFrancix
Scylla
1
1
7
4.5
W
King Arthur
Kamau_naina
King Arthur
2
2
10
3.5
W
Cernunnos
L0C0M1KE
Cernunnos
13
4
9
4.38
L
5
4
8
2.25
W
Danzaburou
Marioxs1
Danzaburou
1
4
16
2.25
W
6
0
22
17
W
8
5
14
3
L
5
8
6
1
L
4
8
10
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,581
Damage
52,561
56,724
Taken
76,668
24,852
Mitigated
62,931
6,784
Healing
5,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,261
375
1,650
3,690
22,230
19,674
0
10,918
11,312
26,282
0
L
Scylla
FoxFrancix
Scylla
5,514
930
0
0
7,555
2,945
0
5,311
2,244
18,265
0
W
King Arthur
Kamau_naina
King Arthur
4,128
1,351
0
2,086
15,628
8,481
0
12,269
3,359
0
18,311
W
Cernunnos
L0C0M1KE
Cernunnos
16,205
8,002
0
21
10,534
4,298
0
8,106
2,428
0
22,681
L
10,357
2,364
0
0
14,394
13,509
0
5,157
9,237
0
20,182
W
Danzaburou
Marioxs1
Danzaburou
12,120
6,626
0
1,070
10,892
4,223
0
7,859
3,033
0
31,494
W
20,240
4,436
141
2,320
6,712
2,577
0
5,286
1,426
42,543
0
W
17,888
1,294
94
1,052
12,958
5,273
0
8,684
4,274
33,803
0
L
19,658
4,560
0
0
14,400
6,078
0
7,941
6,459
48,965
0
L
8,771
588
0
0
18,089
20,725
0
8,801
9,288
23,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,225
Gold Earned
53,182
191
Minions Killed
164
3
Camps Cleared
7
854,479
Distance Traveled
933,203
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,925
993
30
3
0
187,052
0
L
Scylla
9,750
975
23
2
2
183,644
0
W
King Arthur
10,070
1,007
36
4
0
194,788
1
W
Cernunnos
12,111
1,211
19
2
0
140,294
0
L
Odin
11,242
1,124
32
3
0
207,767
0
W
Danzaburou
10,430
1,043
37
4
0
157,905
0
W
Nu Wa
12,454
1,245
62
6
2
194,181
0
W
Merlin
12,160
1,216
37
4
1
167,311
0
L
Zeus
11,361
1,136
65
7
5
173,836
0
L
Ares
10,904
1,090
14
1
0
180,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role