Player Matchup

Chaac
Chaac
Masters
HeimdallGar
Chaac
Masters
Level 143
God Stats
75W - 43L
1,848 SR
Queue Stats
78W - 46L
2,834 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 143
1,848 SR
2,834 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 126
1,826 SR
2,196 MMR
Danzaburou
Danzaburou
Platinum IV
Zeya9
Danzaburou
Platinum IV
Level 126
God Stats
5W - 1L
1,826 SR
Queue Stats
20W - 11L
2,196 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 0
9,900
900
10,479
13,685
11,863
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
AnhurIzanamiHeimdallrPoseidonSkadi

VS

Bans
BakasuraAh Muzen CabSetUllrHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Zeya9
Danzaburou
13
0 / 4 / 0
7,796
709
5,533
13,095
7,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
4
Kills
0
0
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
0
0
4
L
Danzaburou
Zeya9
Danzaburou
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,479
Damage
5,533
13,685
Taken
13,095
11,863
Mitigated
7,366
9,069
Healing
3,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,479
3,538
0
9,069
13,685
11,863
1,881
108
13,577
351
78,532
L
Danzaburou
Zeya9
Danzaburou
5,533
3,388
0
3,976
13,095
7,366
0
298
12,797
0
52,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,900
Gold Earned
7,796
113
Minions Killed
86
0
Camps Cleared
0
213,345
Distance Traveled
185,033
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,900
900
113
10
0
213,345
3
L
Danzaburou
7,796
709
86
8
0
185,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role