Player Matchup

Heimdallr
Heimdallr
Corrsive Dog
Heimdallr
Level 21
God Stats
2W - 1L
1,694 SR
Queue Stats
25W - 24L
1,401 Elo+
Party 1
Chaac
Chaac
EC6 Crisis
Chaac
Level 25
God Stats
7W - 2L
1,851 SR
Queue Stats
42W - 37L
1,477 Elo+
Party 1
Tiamat
Tiamat
ElijahGerb
Tiamat
Level 28
God Stats
5W - 6L
1,582 SR
Queue Stats
102W - 132L
1,314 Elo+
Solo
Kukulkan
Kukulkan
cultDIABLO
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,162 Elo+
Solo
Nemesis
Nemesis
mr-zzed
Nemesis
Level 27
God Stats
4W - 2L
1,156 SR
Queue Stats
128W - 127L
1,389 Elo+
Solo
Team Averages
Level 21
1,557 SR
1,349 Elo+

VS

Team Averages
Level 23
1,506 SR
1,374 Elo+
Cerberus
Cerberus
BerrysNCreme
Cerberus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
352W - 367L
1,363 Elo+
Solo
Medusa
Medusa
M0NST3R3329
Medusa
Level 23
God Stats
4W - 5L
1,416 SR
Queue Stats
6W - 7L
1,331 Elo+
Party 2
Pele
Pele
PtiiitGars
Pele
Level 17
God Stats
9W - 5L
1,637 SR
Queue Stats
21W - 22L
1,376 Elo+
Party 2
Ares
Ares
Splumfeld
Ares
Level 29
God Stats
37W - 46L
1,479 SR
Queue Stats
135W - 155L
1,436 Elo+
Solo
Anubis
Anubis
Twinky v3
Anubis
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 8L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Corrsive Dog
Heimdallr
15
6 / 2 / 4
9,155
539
11,364
10,337
4,192
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
15
7 / 2 / 2
9,749
573
9,910
11,431
6,334
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
ElijahGerb
Tiamat
14
1 / 0 / 6
8,951
527
7,676
6,301
3,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
cultDIABLO
Kukulkan
12
4 / 5 / 2
7,669
451
3,865
8,935
2,413
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nemesis
mr-zzed
Nemesis
17
5 / 1 / 5
10,104
594
6,151
7,524
4,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BerrysNCreme
Cerberus
5
0 / 7 / 1
5,428
319
3,036
7,433
2,049
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
11
1 / 4 / 0
6,949
409
3,421
8,459
2,920
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
2 / 1 / 0
7,991
470
5,309
10,282
3,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Ares
11
1 / 5 / 4
7,554
444
3,721
14,219
11,007
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
Twinky v3
Anubis
14
6 / 6 / 0
8,422
495
5,962
9,875
3,613
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
23
Kills
10
10
Deaths
23
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BerrysNCreme
Cerberus
0
7
1
0.07
W
Heimdallr
Corrsive Dog
Heimdallr
6
2
4
4
W
Chaac
7
2
2
4
W
Tiamat
ElijahGerb
Tiamat
1
0
6
4
L
Medusa
1
4
0
0.25
L
2
1
0
2
L
Ares
1
5
4
0.6
L
Anubis
Twinky v3
Anubis
6
6
0
1
W
Kukulkan
cultDIABLO
Kukulkan
4
5
2
1
W
Nemesis
mr-zzed
Nemesis
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,966
Damage
21,449
44,528
Taken
50,268
20,346
Mitigated
22,952
11,100
Healing
7,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BerrysNCreme
Cerberus
3,036
1,191
0
1,543
7,433
2,049
0
753
6,632
11,483
0
W
Heimdallr
Corrsive Dog
Heimdallr
11,364
4,349
0
2,614
10,337
4,192
502
3,367
6,970
0
55,287
W
Chaac
9,910
3,154
0
2,284
11,431
6,334
1,528
2,035
9,396
0
52,232
W
Tiamat
ElijahGerb
Tiamat
7,676
1,873
0
2,604
6,301
3,041
1,637
1,768
4,533
46,188
0
L
Medusa
3,421
1,638
0
250
8,459
2,920
29
2,939
5,356
0
35,475
L
5,309
1,120
0
2,757
10,282
3,363
696
64
10,218
0
48,539
L
Ares
3,721
121
0
1,420
14,219
11,007
56
4,460
9,566
18,182
0
L
Anubis
Twinky v3
Anubis
5,962
212
0
1,616
9,875
3,613
784
2,554
6,951
34,409
0
W
Kukulkan
cultDIABLO
Kukulkan
3,865
849
0
305
8,935
2,413
680
4,380
4,555
25,751
0
W
Nemesis
mr-zzed
Nemesis
6,151
2,998
0
3,293
7,524
4,366
373
1,169
6,355
0
63,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,628
Gold Earned
36,344
414
Minions Killed
303
0
Camps Cleared
0
1,578,608
Distance Traveled
1,433,789
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,428
319
31
2
0
142,839
0
W
Heimdallr
9,155
539
81
5
0
273,183
0
W
Chaac
9,749
573
77
5
0
356,782
0
W
Tiamat
8,951
527
86
5
0
304,670
0
L
Medusa
6,949
409
78
5
0
283,425
0
L
Pele
7,991
470
97
6
0
380,230
0
L
Ares
7,554
444
32
2
0
346,485
4
L
Anubis
8,422
495
65
4
0
280,810
0
W
Kukulkan
7,669
451
44
3
0
256,780
1
W
Nemesis
10,104
594
126
7
0
387,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role