Player Matchup

Chang'e
Chang'e
CaptainCareBear
Chang'e
Level 150
God Stats
1W - 2L
1,182 SR
Queue Stats
271W - 293L
1,616 Elo+
Party 1
Cerberus
Cerberus
ExoticPotato282
Cerberus
Level 128
God Stats
2W - 1L
1,978 SR
Queue Stats
58W - 44L
1,624 Elo+
Party 1
Nu Wa
Nu Wa
PrincessOak
Nu Wa
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
TGxKingdomKeeper
Neith
Level 68
God Stats
1W - 1L
1,540 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
King Arthur
King Arthur
ßimboßaggins
King Arthur
Level 62
God Stats
3W - 9L
1,179 SR
Queue Stats
87W - 75L
1,537 Elo+
Party 1
Team Averages
Level 96
1,476 SR
1,555 Elo+

VS

Team Averages
Level 144
1,619 SR
1,597 Elo+
Hachiman
Hachiman
ExVeteranNo0b
Hachiman
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Megatriel
Tsukuyomi
Level 141
God Stats
35W - 18L
1,526 SR
Queue Stats
685W - 675L
1,612 Elo+
Solo
Athena
Athena
StonedMoutain63
Athena
Level 125
God Stats
8W - 6L
1,932 SR
Queue Stats
191W - 166L
1,643 Elo+
Solo
Fenrir
Fenrir
o 0 SAVITAR 0 o
Fenrir
Level 146
God Stats
32W - 32L
1,560 SR
Queue Stats
506W - 493L
1,621 Elo+
Solo
Kukulkan
Kukulkan
s80s pop
Kukulkan
Level 149
God Stats
4W - 5L
1,578 SR
Queue Stats
331W - 283L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 5
7,219
451
6,269
12,566
4,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
10
1 / 4 / 1
6,293
393
9,404
13,301
12,014
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 7 / 2
6,897
431
2,769
9,626
3,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
2 / 3 / 0
6,985
437
2,681
6,613
1,974
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
ßimboßaggins
King Arthur
15
7 / 4 / 0
9,245
578
12,962
19,574
14,343
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ExVeteranNo0b
Hachiman
15
3 / 0 / 5
8,912
557
6,070
8,937
2,671
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
Megatriel
Tsukuyomi
13
6 / 8 / 3
8,607
538
10,881
16,786
5,475
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
2 / 2 / 11
7,556
472
7,607
13,503
8,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
4 / 0 / 7
8,751
547
9,398
11,135
7,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
s80s pop
Kukulkan
16
6 / 0 / 9
9,874
617
11,079
5,729
2,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
56
10
Kills
21
22
Deaths
10
8
Assists
35
Player
Kills
Deaths
Assists
KDA
L
0
4
5
0.63
W
Hachiman
ExVeteranNo0b
Hachiman
3
0
5
5.5
L
Cerberus
1
4
1
0.38
W
Tsukuyomi
Megatriel
Tsukuyomi
6
8
3
0.94
L
0
7
2
0.14
W
2
2
11
3.75
L
2
3
0
0.67
W
4
0
7
7.5
W
Kukulkan
s80s pop
Kukulkan
6
0
9
10.5
L
King Arthur
ßimboßaggins
King Arthur
7
4
0
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,085
Damage
45,035
61,680
Taken
56,090
35,501
Mitigated
26,259
19,338
Healing
19,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,269
657
952
5,892
12,566
4,017
0
4,763
7,803
46,434
0
W
Hachiman
ExVeteranNo0b
Hachiman
6,070
3,581
0
5,548
8,937
2,671
385
3,933
4,975
0
61,102
L
Cerberus
9,404
875
0
4,766
13,301
12,014
0
3,100
10,201
32,737
0
W
Tsukuyomi
Megatriel
Tsukuyomi
10,881
2,702
0
3,793
16,786
5,475
103
4,914
11,790
0
38,598
L
2,769
424
0
1,537
9,626
3,153
0
5,126
4,500
28,789
0
W
7,607
2,087
0
2,380
13,503
8,133
0
5,963
7,468
24,477
0
L
2,681
1,325
0
965
6,613
1,974
0
1,523
5,090
0
30,194
W
9,398
2,648
0
6,336
11,135
7,615
43
1,896
9,159
0
56,784
W
Kukulkan
s80s pop
Kukulkan
11,079
1,128
0
1,619
5,729
2,365
345
1,415
4,256
72,938
0
L
King Arthur
ßimboßaggins
King Arthur
12,962
2,077
0
5,226
19,574
14,343
0
4,174
15,400
0
57,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,639
Gold Earned
43,700
397
Minions Killed
443
0
Camps Cleared
0
1,425,045
Distance Traveled
1,626,991
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,219
451
88
6
0
276,889
6
W
Hachiman
8,912
557
114
7
0
306,643
5
L
Cerberus
6,293
393
47
3
0
296,426
3
W
Tsukuyomi
8,607
538
59
4
0
318,187
0
L
Nu Wa
6,897
431
74
5
0
280,772
9
W
Athena
7,556
472
41
3
0
350,920
7
L
Neith
6,985
437
62
4
0
277,002
3
W
Fenrir
8,751
547
87
5
0
350,883
4
W
Kukulkan
9,874
617
142
9
0
300,358
6
L
King Arthur
9,245
578
126
8
0
293,956
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role