Player Matchup

Skadi
Skadi
Gold IV
I Are Johx
Skadi
Gold IV
Level 102
God Stats
69W - 52L
1,759 SR
Queue Stats
174W - 167L
1,435 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
SergioRatton
Sun Wukong
Gold III
Level 155
God Stats
35W - 35L
1,511 SR
Queue Stats
478W - 481L
1,428 MMR
Solo
Kukulkan
Kukulkan
Gold I
jrod jr
Kukulkan
Gold I
Level 125
God Stats
1W - 2L
1,104 SR
Queue Stats
693W - 706L
1,423 MMR
Solo
Athena
Athena
Gold IV
mathsalts
Athena
Gold IV
Level 155
God Stats
4W - 3L
1,682 SR
Queue Stats
289W - 284L
1,414 MMR
Solo
Arachne
Arachne
Gold V
oliver_unknown
Arachne
Gold V
Level 47
God Stats
2W - 2L
1,604 SR
Queue Stats
26W - 36L
1,408 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 117
1,532 SR
1,421 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 108
1,581 SR
1,439 MMR
Izanami
Izanami
Gold V
 
Izanami
Gold V
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Gold IV
JokerAK13
Khepri
Gold IV
Level 86
God Stats
1W - 1L
1,699 SR
Queue Stats
257W - 253L
1,399 MMR
Solo
Sobek
Sobek
Gold III
Kid-Toby321
Sobek
Gold III
Level 119
God Stats
34W - 40L
1,478 SR
Queue Stats
678W - 679L
1,421 MMR
Solo
Hades
Hades
Silver III
Smitten4Kittens
Hades
Silver III
Level 87
God Stats
53W - 45L
1,567 SR
Queue Stats
126W - 120L
1,441 MMR
Solo
Susano
Susano
Gold IV
zxGucciGooberxz
Susano
Gold IV
Level 129
God Stats
8W - 9L
1,662 SR
Queue Stats
393W - 406L
1,433 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
20
13 / 2 / 14
15,499
674
22,745
16,969
7,244
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
SergioRatton
Sun Wukong
17
5 / 5 / 7
12,151
528
8,583
21,037
17,657
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
jrod jr
Kukulkan
19
3 / 6 / 5
12,963
564
15,166
13,891
6,259
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Athena
mathsalts
Athena
18
7 / 6 / 19
13,438
584
15,249
38,049
32,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
6 / 1 / 11
14,389
626
10,476
18,839
9,509
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
SetTiamatCthulhuTsukuyomiCu Chulainn

VS

Bans
BacchusChang'eScyllaChironDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
10 / 7 / 3
12,110
527
17,996
19,006
7,420
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Khepri
JokerAK13
Khepri
9
1 / 4 / 3
7,577
329
1,404
9,161
4,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

16
4 / 6 / 9
10,272
447
12,415
26,633
27,649
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
2 / 8 / 8
9,888
430
14,022
18,995
13,629
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 9 / 8
10,189
443
15,480
19,971
8,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
51
34
Kills
20
20
Deaths
34
56
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
10
7
3
1.64
W
Skadi
13
2
14
10
L
Khepri
JokerAK13
Khepri
1
4
3
0.63
L
4
6
9
1.42
W
Sun Wukong
SergioRatton
Sun Wukong
5
5
7
1.7
L
2
8
8
0.75
W
Kukulkan
jrod jr
Kukulkan
3
6
5
0.92
W
Athena
mathsalts
Athena
7
6
19
2.75
W
6
1
11
11.5
L
3
9
8
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,219
Damage
61,317
108,785
Taken
93,766
73,528
Mitigated
61,066
37,829
Healing
23,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
17,996
13,564
0
3,912
19,006
7,420
654
5,196
13,785
0
85,884
W
Skadi
22,745
13,704
0
8,484
16,969
7,244
11,939
3,254
13,715
0
119,773
L
Khepri
JokerAK13
Khepri
1,404
343
0
1,606
9,161
4,282
0
3,346
5,815
10,335
0
L
12,415
962
0
10,351
26,633
27,649
108
7,708
18,900
49,908
0
W
Sun Wukong
SergioRatton
Sun Wukong
8,583
1,005
0
4,903
21,037
17,657
420
6,070
14,967
471
56,246
L
14,022
932
170
3,840
18,995
13,629
0
7,452
11,543
56,617
0
W
Kukulkan
jrod jr
Kukulkan
15,166
931
0
1,419
13,891
6,259
0
5,294
8,597
90,632
0
W
Athena
mathsalts
Athena
15,249
4,720
0
15,260
38,049
32,859
186
10,471
27,578
43,232
0
W
10,476
7,665
0
7,763
18,839
9,509
2,633
4,389
14,450
0
112,348
L
15,480
2,397
0
3,271
19,971
8,086
0
7,313
12,633
0
70,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,440
Gold Earned
50,036
610
Minions Killed
444
0
Camps Cleared
0
2,287,120
Distance Traveled
1,751,463
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,110
527
148
6
0
370,868
0
W
Skadi
15,499
674
167
7
0
453,658
1
L
Khepri
7,577
329
18
1
0
192,123
1
L
Sobek
10,272
447
79
3
0
377,902
7
W
Sun Wukong
12,151
528
87
4
0
425,141
8
L
Hades
9,888
430
106
5
0
391,211
4
W
Kukulkan
12,963
564
154
7
0
391,105
8
W
Athena
13,438
584
44
2
0
499,885
0
W
Arachne
14,389
626
158
7
0
517,331
6
L
Susano
10,189
443
93
4
0
419,359
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role