Player Matchup

Skadi
Skadi
Immortal_God187
Skadi
Level 27
God Stats
15W - 8L
1,545 SR
Queue Stats
90W - 109L
1,419 Elo+
Solo
Ra
Ra
Knockoutark1
Ra
Level 29
God Stats
2W - 0L
1,698 SR
Queue Stats
207W - 248L
1,321 Elo+
Solo
Danzaburou
Danzaburou
Mad_Monster222
Danzaburou
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Janus
Janus
rugi222
Janus
Level 8
God Stats
18W - 13L
1,510 SR
Queue Stats
22W - 17L
1,274 Elo+
Solo
Cerberus
Cerberus
tanofeo
Cerberus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 15
1,550 SR
1,403 Elo+

VS

Team Averages
Level 16
1,473 SR
1,228 Elo+
Hel
Hel
Jozzlynn1
Hel
Level 16
God Stats
17W - 12L
1,536 SR
Queue Stats
31W - 41L
1,297 Elo+
Party 1
Merlin
Merlin
Phoenix-13x
Merlin
Level 18
God Stats
4W - 4L
1,495 SR
Queue Stats
35W - 52L
1,280 Elo+
Party 1
Susano
Susano
TopsideRocket24
Susano
Level 24
God Stats
1W - 6L
1,402 SR
Queue Stats
147W - 211L
1,240 Elo+
Party 2
Neith
Neith
lilglassdoll
Neith
Level 4
God Stats
1W - 4L
1,130 SR
Queue Stats
312W - 288L
1,027 Elo+
Solo
Ymir
Ymir
sabshaw
Ymir
Level 18
God Stats
37W - 30L
1,801 SR
Queue Stats
327W - 395L
1,295 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 1 / 13
12,849
1,168
16,666
6,114
2,193
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
7 / 2 / 17
11,550
1,050
27,461
10,090
4,319
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Mad_Monster222
Danzaburou
17
8 / 0 / 13
11,414
1,038
20,009
6,660
2,747
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
rugi222
Janus
19
9 / 0 / 11
11,922
1,084
16,664
3,301
1,267
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
tanofeo
Cerberus
16
3 / 7 / 13
10,216
929
6,225
14,207
6,583
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

317

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 7
9,102
827
4,061
12,174
6,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Merlin
14
0 / 7 / 6
8,970
815
7,084
24,474
9,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
6 / 0 / 1
11,047
1,004
6,608
12,692
5,247
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 15 / 8
10,120
920
11,339
20,556
7,861
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
sabshaw
Ymir
16
2 / 13 / 6
9,923
902
6,556
25,904
23,854
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
38
40
Kills
10
10
Deaths
40
67
Assists
28
Player
Kills
Deaths
Assists
KDA
W
13
1
13
19.5
L
0
5
7
0.7
W
7
2
17
7.75
W
Danzaburou
Mad_Monster222
Danzaburou
8
0
13
14.5
L
Merlin
0
7
6
0.43
L
6
0
1
6.5
L
2
15
8
0.4
W
Janus
rugi222
Janus
9
0
11
14.5
L
Ymir
sabshaw
Ymir
2
13
6
0.38
W
Cerberus
tanofeo
Cerberus
3
7
13
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,025
Damage
35,648
40,372
Taken
95,800
17,109
Mitigated
53,357
12,606
Healing
7,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,666
9,892
0
1,323
6,114
2,193
0
1,195
4,875
0
36,233
L
4,061
930
2,094
2,255
12,174
6,586
0
7,233
4,941
7,406
0
W
27,461
3,538
1,735
5,133
10,090
4,319
0
4,516
5,476
46,243
0
W
Danzaburou
Mad_Monster222
Danzaburou
20,009
11,769
0
2,896
6,660
2,747
0
4,619
2,001
0
30,693
L
Merlin
7,084
2,057
64
1,982
24,474
9,809
0
10,506
13,968
17,595
0
L
6,608
632
0
0
12,692
5,247
0
8,292
4,400
0
19,378
L
11,339
7,115
0
1,453
20,556
7,861
0
9,718
10,838
0
25,355
W
Janus
rugi222
Janus
16,664
1,503
0
687
3,301
1,267
0
1,638
1,663
46,488
0
L
Ymir
sabshaw
Ymir
6,556
1,715
0
0
25,904
23,854
0
14,601
11,303
22,205
0
W
Cerberus
tanofeo
Cerberus
6,225
890
0
832
14,207
6,583
0
5,365
8,656
9,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,951
Gold Earned
49,162
185
Minions Killed
129
9
Camps Cleared
4
874,383
Distance Traveled
812,184
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,849
1,168
53
5
1
171,016
0
L
Hel
9,102
827
10
1
0
133,829
0
W
Ra
11,550
1,050
44
4
0
192,182
4
W
Danzaburou
11,414
1,038
9
1
5
189,139
0
L
Merlin
8,970
815
16
1
2
168,364
0
L
Susano
11,047
1,004
37
3
0
213,385
0
L
Neith
10,120
920
29
3
2
149,162
0
W
Janus
11,922
1,084
72
7
3
181,871
0
L
Ymir
9,923
902
37
3
0
147,444
2
W
Cerberus
10,216
929
7
1
0
140,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role