Player Matchup

Ra
Ra
Beeshop
Ra
Level 97
God Stats
3W - 3L
1,548 SR
Queue Stats
18W - 15L
1,480 Elo+
Party 2
Bellona
Bellona
Jantra
Bellona
Level 128
God Stats
1W - 2L
1,536 SR
Queue Stats
25W - 20L
1,492 Elo+
Party 2
Artio
Artio
Legolaas
Artio
Level 109
God Stats
1W - 4L
1,275 SR
Queue Stats
112W - 131L
1,439 Elo+
Solo
Artemis
Artemis
MasterBarley
Artemis
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 67L
1,491 Elo+
Solo
Fenrir
Fenrir
juanirey
Fenrir
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 105
1,472 SR
1,481 Elo+

VS

Team Averages
Level 90
1,506 SR
1,472 Elo+
Scylla
Scylla
UN1CO
Scylla
Level 29
God Stats
27W - 6L
1,780 SR
Queue Stats
125W - 45L
1,611 Elo+
Party 1
Serqet
Serqet
bellcraner
Serqet
Level 138
God Stats
1W - 0L
1,749 SR
Queue Stats
243W - 176L
1,600 Elo+
Party 1
Chiron
Chiron
silifer
Chiron
Level 128
God Stats
1W - 1L
1,298 SR
Queue Stats
129W - 156L
1,415 Elo+
Solo
Susano
Susano
slim_xynoo
Susano
Level 108
God Stats
14W - 11L
1,440 SR
Queue Stats
250W - 267L
1,367 Elo+
Solo
Cerberus
Cerberus
yonnalee
Cerberus
Level 48
God Stats
3W - 2L
1,262 SR
Queue Stats
101W - 84L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 3
11,054
502
8,479
12,919
5,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
Jantra
Bellona
16
3 / 9 / 2
10,469
476
9,765
18,961
14,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artio
Legolaas
Artio
13
1 / 7 / 6
9,187
418
6,943
24,306
26,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
MasterBarley
Artemis
18
1 / 5 / 1
11,153
507
12,627
17,037
6,960
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
juanirey
Fenrir
15
9 / 7 / 4
10,664
485
12,775
20,090
9,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
UN1CO
Scylla
20
10 / 4 / 10
13,394
609
23,053
9,947
3,975
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
bellcraner
Serqet
19
4 / 6 / 12
11,372
517
8,482
17,104
6,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chiron
silifer
Chiron
18
2 / 2 / 7
11,251
511
11,357
17,551
7,133
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Susano
slim_xynoo
Susano
20
9 / 3 / 10
12,718
578
15,794
17,688
13,728
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
yonnalee
Cerberus
17
8 / 2 / 10
11,907
541
12,761
14,756
13,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
82
17
Kills
33
33
Deaths
17
16
Assists
49
Player
Kills
Deaths
Assists
KDA
L
3
5
3
0.9
L
Bellona
Jantra
Bellona
3
9
2
0.44
L
Artio
Legolaas
Artio
1
7
6
0.57
L
Artemis
MasterBarley
Artemis
1
5
1
0.3
W
Scylla
UN1CO
Scylla
10
4
10
3.75
W
Serqet
bellcraner
Serqet
4
6
12
1.67
L
Fenrir
juanirey
Fenrir
9
7
4
1.57
W
Chiron
silifer
Chiron
2
2
7
2.75
W
Susano
slim_xynoo
Susano
9
3
10
4.67
W
Cerberus
yonnalee
Cerberus
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,589
Damage
71,447
93,313
Taken
77,046
62,537
Mitigated
44,779
21,648
Healing
29,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,479
697
1,965
4,656
12,919
5,523
0
5,303
6,728
73,315
0
L
Bellona
Jantra
Bellona
9,765
3,147
0
3,223
18,961
14,082
253
5,809
12,854
160
68,413
L
Artio
Legolaas
Artio
6,943
1,165
253
3,997
24,306
26,104
129
10,958
13,000
26,111
0
L
Artemis
MasterBarley
Artemis
12,627
7,928
0
5,905
17,037
6,960
0
5,696
11,341
0
81,086
W
Scylla
UN1CO
Scylla
23,053
3,447
125
3,870
9,947
3,975
2,978
2,658
7,289
113,789
0
W
Serqet
bellcraner
Serqet
8,482
1,800
0
5,916
17,104
6,736
101
3,189
13,915
0
76,989
L
Fenrir
juanirey
Fenrir
12,775
5,226
0
1,649
20,090
9,868
0
8,048
11,676
0
64,170
W
Chiron
silifer
Chiron
11,357
5,742
816
10,683
17,551
7,133
500
2,638
14,913
0
92,373
W
Susano
slim_xynoo
Susano
15,794
2,417
0
4,274
17,688
13,728
408
3,262
14,426
0
69,055
W
Cerberus
yonnalee
Cerberus
12,761
1,906
0
3,706
14,756
13,207
175
3,835
10,921
31,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,527
Gold Earned
60,642
551
Minions Killed
608
0
Camps Cleared
0
1,929,635
Distance Traveled
2,159,862
26
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,054
502
133
6
0
383,374
7
L
Bellona
10,469
476
143
7
0
405,847
9
L
Artio
9,187
418
19
1
0
411,438
5
L
Artemis
11,153
507
151
7
0
363,886
4
W
Scylla
13,394
609
179
8
0
414,780
10
W
Serqet
11,372
517
117
5
0
477,470
7
L
Fenrir
10,664
485
105
5
0
365,090
1
W
Chiron
11,251
511
147
7
0
393,062
5
W
Susano
12,718
578
131
6
0
448,375
0
W
Cerberus
11,907
541
34
2
0
426,175
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role