Player Matchup

Freya
Freya
AkumaSureiya
Freya
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 139L
1,510 Elo+
Party 1
Ymir
Ymir
MefizDracul
Ymir
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
20W - 25L
1,581 Elo+
Solo
Thor
Thor
OG-KILLAH24-7
Thor
Level 29
God Stats
48W - 48L
1,673 SR
Queue Stats
199W - 241L
1,562 Elo+
Solo
Neith
Neith
Tank Daily
Neith
Level 19
God Stats
14W - 15L
1,598 SR
Queue Stats
46W - 44L
1,525 Elo+
Solo
Nemesis
Nemesis
ZeusDaGeus
Nemesis
Level 9
God Stats
3W - 2L
1,641 SR
Queue Stats
118W - 130L
1,475 Elo+
Party 1
Team Averages
Level 20
1,582 SR
1,531 Elo+

VS

Team Averages
Level 39
1,775 SR
1,736 Elo+
Skadi
Skadi
DGBATMAN1596
Skadi
Level 21
God Stats
22W - 8L
1,795 SR
Queue Stats
30W - 11L
1,658 Elo+
Party 3
Tiamat
Tiamat
MedicinalHunter
Tiamat
Level 31
God Stats
5W - 2L
1,750 SR
Queue Stats
90W - 27L
1,895 Elo+
Party 2
Bellona
Bellona
Oliveisnotf00d
Bellona
Level 9
God Stats
6W - 1L
1,772 SR
Queue Stats
7W - 2L
1,615 Elo+
Party 3
Nox
Nox
Soularris
Nox
Level 119
God Stats
31W - 18L
1,630 SR
Queue Stats
182W - 165L
1,565 Elo+
Party 3
Tyr
Tyr
flankem191
Tyr
Level 15
God Stats
29W - 7L
1,929 SR
Queue Stats
44W - 10L
1,945 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 6
8,676
1,085
12,245
11,946
4,558
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 5 / 7
8,065
1,008
2,934
9,110
7,762
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
0 / 3 / 8
7,754
969
3,786
9,014
3,498
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
14
6 / 3 / 2
9,045
1,131
7,566
6,805
2,500
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
ZeusDaGeus
Nemesis
13
1 / 9 / 6
7,930
991
6,933
15,302
6,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Team 1 Tickets

152

VS

Team 2 Tickets

310

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 12
8,902
1,113
8,211
3,082
1,027
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
8 / 0 / 11
10,790
1,349
16,933
4,889
3,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 7 / 12
8,087
1,011
4,112
10,739
6,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
8 / 3 / 12
10,467
1,308
11,958
6,867
2,726
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 1 / 13
9,410
1,176
6,883
11,008
7,264
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
84
12
Kills
24
24
Deaths
12
29
Assists
60
Player
Kills
Deaths
Assists
KDA
L
4
4
6
1.75
W
3
1
12
9
W
8
0
11
13.5
L
1
5
7
0.9
L
0
3
8
1.33
W
1
7
12
1
W
8
3
12
4.67
L
Neith
6
3
2
2.33
L
Nemesis
ZeusDaGeus
Nemesis
1
9
6
0.44
W
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,464
Damage
48,097
52,177
Taken
36,585
24,960
Mitigated
20,713
3,864
Healing
6,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,245
4,792
0
2,387
11,946
4,558
0
6,957
4,817
18,184
0
W
8,211
3,900
0
405
3,082
1,027
0
1,672
1,410
0
22,076
W
16,933
1,509
229
1,766
4,889
3,500
0
723
4,166
45,978
0
L
2,934
865
0
0
9,110
7,762
0
3,295
5,609
15,246
0
L
3,786
941
0
0
9,014
3,498
0
4,964
3,886
0
16,793
W
4,112
1,617
0
262
10,739
6,196
0
5,613
5,126
0
7,199
W
11,958
915
0
414
6,867
2,726
0
2,627
4,240
27,117
0
L
Neith
7,566
3,619
0
658
6,805
2,500
0
4,476
2,167
0
25,910
L
Nemesis
ZeusDaGeus
Nemesis
6,933
3,302
0
819
15,302
6,642
0
8,257
6,807
0
19,608
W
6,883
208
0
3,362
11,008
7,264
0
4,544
6,464
0
11,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,470
Gold Earned
47,656
123
Minions Killed
157
6
Camps Cleared
7
657,864
Distance Traveled
789,060
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,676
1,085
13
2
1
144,603
0
W
Skadi
8,902
1,113
31
4
1
148,965
0
W
Tiamat
10,790
1,349
75
9
4
175,046
2
L
Ymir
8,065
1,008
22
3
0
113,203
1
L
Thor
7,754
969
17
2
1
133,687
1
W
Bellona
8,087
1,011
4
1
0
122,136
0
W
Nox
10,467
1,308
40
5
2
169,904
0
L
Neith
9,045
1,131
41
5
1
120,416
0
L
Nemesis
7,930
991
30
4
3
145,955
2
W
Tyr
9,410
1,176
7
1
0
173,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role