Player Matchup

Tyr
Tyr
Frozen_Lies
Tyr
Level 25
God Stats
45W - 36L
1,826 SR
Queue Stats
435W - 350L
1,674 Elo+
Solo
Nemesis
Nemesis
G3ngiM8in
Nemesis
Level 17
God Stats
0W - 4L
1,115 SR
Queue Stats
34W - 38L
1,562 Elo+
Solo
Ymir
Ymir
H7N9_vHxpnotic
Ymir
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 55L
1,581 Elo+
Solo
Zhong Kui
Zhong Kui
Manri0
Zhong Kui
Level 12
God Stats
1W - 1L
1,827 SR
Queue Stats
14W - 16L
1,533 Elo+
Solo
Neith
Neith
UnWorldReaper
Neith
Level 29
God Stats
15W - 20L
1,484 SR
Queue Stats
121W - 118L
1,491 Elo+
Solo
Team Averages
Level 22
1,550 SR
1,568 Elo+

VS

Team Averages
Level 20
1,586 SR
1,545 Elo+
Sobek
Sobek
Boom_Bot22
Sobek
Level 26
God Stats
16W - 13L
1,520 SR
Queue Stats
43W - 34L
1,530 Elo+
Solo
Discordia
Discordia
LordUlamog
Discordia
Level 24
God Stats
7W - 5L
1,634 SR
Queue Stats
126W - 55L
1,610 Elo+
Party 1
Pele
Pele
MidCloudRider
Pele
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Cupid
Cupid
ihSnuG
Cupid
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 56L
1,416 Elo+
Solo
Chaac
Chaac
struble1990
Chaac
Level 17
God Stats
8W - 0L
1,776 SR
Queue Stats
46W - 18L
1,669 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,731
573
2,417
6,116
2,403
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
G3ngiM8in
Nemesis
9
1 / 4 / 1
5,358
536
3,371
7,321
2,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 1 / 2
5,169
517
1,368
3,704
1,677
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
Manri0
Zhong Kui
10
3 / 4 / 1
6,026
603
6,255
8,672
5,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 4 / 2
4,635
464
2,441
4,095
1,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
8
2 / 1 / 5
5,473
547
2,128
5,288
3,085
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Discordia
LordUlamog
Discordia
12
2 / 1 / 3
6,403
640
5,014
4,388
1,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
5 / 0 / 1
6,534
653
4,077
6,150
1,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cupid
ihSnuG
Cupid
9
2 / 3 / 3
5,673
567
3,351
5,636
1,427
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
4 / 1 / 2
6,286
629
4,421
7,645
5,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
6
Kills
15
15
Deaths
6
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sobek
2
1
5
4.5
L
1
2
0
0.5
L
Nemesis
G3ngiM8in
Nemesis
1
4
1
0.38
L
1
1
2
2
W
Discordia
LordUlamog
Discordia
2
1
3
3.5
L
Zhong Kui
Manri0
Zhong Kui
3
4
1
0.88
W
5
0
1
5.5
L
0
4
2
0.25
W
Cupid
ihSnuG
Cupid
2
3
3
1.17
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,852
Damage
18,991
29,908
Taken
29,107
12,427
Mitigated
12,682
5,765
Healing
9,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
2,128
456
234
1,437
5,288
3,085
50
1,586
3,636
13,714
0
L
2,417
327
0
1,886
6,116
2,403
217
411
5,705
0
24,599
L
Nemesis
G3ngiM8in
Nemesis
3,371
1,414
0
561
7,321
2,122
0
1,071
6,092
0
28,130
L
1,368
181
0
348
3,704
1,677
0
110
3,594
20,595
0
W
Discordia
LordUlamog
Discordia
5,014
678
0
424
4,388
1,170
633
1,568
2,620
34,721
0
L
Zhong Kui
Manri0
Zhong Kui
6,255
708
0
2,463
8,672
5,152
0
3,941
4,335
30,631
0
W
4,077
1,042
0
2,483
6,150
1,813
0
1,529
4,519
0
34,395
L
2,441
942
0
507
4,095
1,073
526
1,055
3,040
0
12,710
W
Cupid
ihSnuG
Cupid
3,351
2,091
50
1,463
5,636
1,427
168
2,518
3,064
0
22,073
W
4,421
954
0
3,410
7,645
5,187
423
0
7,645
0
24,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,919
Gold Earned
30,369
244
Minions Killed
254
0
Camps Cleared
0
900,939
Distance Traveled
993,040
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
5,473
547
16
2
0
196,183
2
L
Tyr
5,731
573
64
6
0
182,507
2
L
Nemesis
5,358
536
53
5
0
192,715
1
L
Ymir
5,169
517
41
4
0
169,767
1
W
Discordia
6,403
640
66
7
0
208,488
2
L
Zhong Kui
6,026
603
63
6
0
194,890
1
W
Pele
6,534
653
74
7
0
225,492
0
L
Neith
4,635
464
23
2
0
161,060
7
W
Cupid
5,673
567
40
4
0
166,852
3
W
Chaac
6,286
629
58
6
0
196,025
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role