Player Matchup

Sol
Sol
AceDuckling1888
Sol
Level 80
God Stats
15W - 14L
1,639 SR
Queue Stats
62W - 56L
1,448 Elo+
Party 1
Ganesha
Ganesha
DutchessBeta
Ganesha
Level 27
God Stats
6W - 4L
1,688 SR
Queue Stats
8W - 9L
1,336 Elo+
Party 1
Ratatoskr
Ratatoskr
fishygobwub
Ratatoskr
Level 115
God Stats
4W - 1L
1,521 SR
Queue Stats
60W - 55L
1,448 Elo+
Party 1
Team Averages
Level 74
1,616 SR
1,411 Elo+

VS

Team Averages
Level 17
1,388 SR
1,300 Elo+
Apollo
Apollo
Hobbit2045
Apollo
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,282 Elo+
Solo
Ganesha
Ganesha
Xanthrax1
Ganesha
Level 17
God Stats
7W - 4L
1,273 SR
Queue Stats
72W - 97L
1,285 Elo+
Solo
Ao Kuang
Ao Kuang
onlyafkguy
Ao Kuang
Level 29
God Stats
0W - 2L
1,392 SR
Queue Stats
14W - 33L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
15 / 1 / 3
12,104
865
21,880
12,508
4,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ganesha
DutchessBeta
Ganesha
13
0 / 5 / 18
10,442
746
3,425
12,017
9,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ratatoskr
fishygobwub
Ratatoskr
13
5 / 1 / 7
9,987
713
9,112
9,493
3,608
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Hobbit2045
Apollo
11
2 / 6 / 3
9,079
649
8,998
12,208
5,327
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
Xanthrax1
Ganesha
13
0 / 4 / 6
8,693
621
5,145
14,810
12,576
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ao Kuang
onlyafkguy
Ao Kuang
13
4 / 10 / 0
9,700
693
8,609
16,752
6,828
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
20
Kills
6
7
Deaths
20
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
15
1
3
16.5
W
Ganesha
DutchessBeta
Ganesha
0
5
18
1.8
L
Apollo
Hobbit2045
Apollo
2
6
3
0.58
L
Ganesha
Xanthrax1
Ganesha
0
4
6
0.75
W
Ratatoskr
fishygobwub
Ratatoskr
5
1
7
8.5
L
Ao Kuang
onlyafkguy
Ao Kuang
4
10
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,417
Damage
22,752
34,018
Taken
43,770
17,260
Mitigated
24,731
7,530
Healing
3,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,880
8,446
0
3,272
12,508
4,457
1,498
5,048
7,460
52,177
0
W
Ganesha
DutchessBeta
Ganesha
3,425
443
861
2,437
12,017
9,195
0
6,042
5,975
17,032
0
L
Apollo
Hobbit2045
Apollo
8,998
6,372
0
0
12,208
5,327
60
6,157
5,776
0
29,559
L
Ganesha
Xanthrax1
Ganesha
5,145
243
0
0
14,810
12,576
0
9,062
5,268
21,441
0
W
Ratatoskr
fishygobwub
Ratatoskr
9,112
2,839
0
960
9,493
3,608
299
3,779
5,714
0
44,596
L
Ao Kuang
onlyafkguy
Ao Kuang
8,609
1,863
0
3,860
16,752
6,828
0
9,023
7,334
41,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,533
Gold Earned
27,472
141
Minions Killed
123
0
Camps Cleared
0
815,080
Distance Traveled
635,927
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,104
865
93
7
0
254,626
0
W
Ganesha
10,442
746
0
0
0
252,966
1
L
Apollo
9,079
649
34
2
0
215,999
0
L
Ganesha
8,693
621
9
1
0
247,985
0
W
Ratatoskr
9,987
713
48
3
0
307,488
4
L
Ao Kuang
9,700
693
80
6
0
171,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role