Player Matchup

Chaac
Chaac
Platinum III
KindaGoth
Chaac
Platinum III
Level 108
God Stats
18W - 11L
1,801 SR
Queue Stats
328W - 329L
1,737 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 108
1,801 SR
1,737 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 149
1,802 SR
1,599 MMR
Apollo
Apollo
Bronze III
MacroMonarchs
Apollo
Bronze III
Level 149
God Stats
1W - 1L
1,802 SR
Queue Stats
36W - 9L
1,599 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
KindaGoth
Chaac
8
0 / 2 / 0
4,280
856
1,346
4,355
2,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
VamanaTiamatCu ChulainnAh Muzen CabOsiris

VS

Bans
SkadiIzanamiDanzaburouHadesHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 0
5,127
1,025
3,173
3,292
919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
2
0
Kills
2
2
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chaac
KindaGoth
Chaac
0
2
0
0
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,346
Damage
3,173
4,355
Taken
3,292
2,399
Mitigated
919
1,338
Healing
1,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
KindaGoth
Chaac
1,346
219
0
1,338
4,355
2,399
0
49
4,306
46
17,178
W
3,173
2,473
0
1,574
3,292
919
864
58
3,234
0
24,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

4,280
Gold Earned
5,127
39
Minions Killed
42
0
Camps Cleared
0
81,415
Distance Traveled
95,159
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,280
856
39
8
0
81,415
0
W
Apollo
5,127
1,025
42
8
0
95,159
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role