Player Matchup

Chronos
Chronos
Platinum II
DeathsGhost
Chronos
Platinum II
Level 123
God Stats
1W - 2L
1,827 SR
Queue Stats
20W - 16L
2,189 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 123
1,827 SR
2,189 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 97
1,997 SR
1,795 MMR
Chronos
Chronos
Gold I
IceVlad
Chronos
Gold I
Level 97
God Stats
8W - 5L
1,997 SR
Queue Stats
10W - 9L
1,795 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DeathsGhost
Chronos
14
4 / 0 / 0
8,462
940
6,481
6,887
2,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
Ah Muzen CabBakasuraUllrAnhurSkadi

VS

Bans
DanzaburouHe BoFreyaSetAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
IceVlad
Chronos
13
0 / 4 / 0
7,532
837
1,681
10,891
4,133
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
4
Kills
0
0
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chronos
DeathsGhost
Chronos
4
0
0
4
W
Chronos
IceVlad
Chronos
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,481
Damage
1,681
6,887
Taken
10,891
2,416
Mitigated
4,133
3,463
Healing
2,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
DeathsGhost
Chronos
6,481
2,650
0
3,463
6,887
2,416
656
1,697
5,190
47,863
0
W
Chronos
IceVlad
Chronos
1,681
721
0
2,744
10,891
4,133
2,852
6,501
4,390
48,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,462
Gold Earned
7,532
90
Minions Killed
92
0
Camps Cleared
0
133,555
Distance Traveled
168,570
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,462
940
90
10
0
133,555
2
W
Chronos
7,532
837
92
10
0
168,570
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role