Player Matchup

Mercury
Mercury
Boppped
Mercury
Level 86
God Stats
7W - 4L
1,635 SR
Queue Stats
362W - 274L
1,657 Elo+
Party 1
Kumbhakarna
Kumbhakarna
BoyisSad
Kumbhakarna
Level 82
God Stats
15W - 12L
1,654 SR
Queue Stats
170W - 117L
1,680 Elo+
Party 1
Sun Wukong
Sun Wukong
Carmakzi10
Sun Wukong
Level 36
God Stats
33W - 20L
1,560 SR
Queue Stats
182W - 117L
1,728 Elo+
Party 1
Aphrodite
Aphrodite
Feivor
Aphrodite
Level 128
God Stats
1W - 2L
1,474 SR
Queue Stats
166W - 125L
1,565 Elo+
Party 1
Neith
Neith
ShadoReaper7
Neith
Level 160
God Stats
7W - 2L
1,721 SR
Queue Stats
133W - 96L
1,591 Elo+
Party 1
Team Averages
Level 98
1,609 SR
1,644 Elo+

VS

Team Averages
Level 87
1,613 SR
1,562 Elo+
Geb
Geb
Bpday00
Geb
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,724 Elo+
Party 2
Sun Wukong
Sun Wukong
Sonicherowolf1
Sun Wukong
Level 123
God Stats
26W - 14L
1,493 SR
Queue Stats
228W - 220L
1,501 Elo+
Party 2
Sol
Sol
TheOne-Eyedking1
Sol
Level 104
God Stats
5W - 1L
1,500 SR
Queue Stats
329W - 322L
1,431 Elo+
Solo
Hades
Hades
The_LOL_Gamer16
Hades
Level 71
God Stats
30W - 13L
1,750 SR
Queue Stats
207W - 172L
1,587 Elo+
Party 2
Guan Yu
Guan Yu
sheldorf11
Guan Yu
Level 119
God Stats
2W - 1L
1,824 SR
Queue Stats
212W - 188L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Boppped
Mercury
17
7 / 0 / 6
9,477
632
11,550
9,586
3,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kumbhakarna
BoyisSad
Kumbhakarna
11
1 / 1 / 5
7,253
484
4,241
10,698
5,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
Carmakzi10
Sun Wukong
14
2 / 1 / 4
7,783
519
7,245
11,601
7,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Aphrodite
Feivor
Aphrodite
15
4 / 1 / 6
8,475
565
7,899
9,030
3,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 3 / 5
8,154
544
8,902
9,345
2,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
11
1 / 1 / 2
7,037
469
2,937
8,392
5,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sun Wukong
Sonicherowolf1
Sun Wukong
13
0 / 4 / 0
7,569
505
7,691
13,382
7,267
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

10
2 / 3 / 1
6,740
449
5,972
7,584
2,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
2 / 5 / 1
7,781
519
8,064
11,914
6,801
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
sheldorf11
Guan Yu
14
1 / 3 / 3
7,694
513
6,389
16,675
7,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
16
Kills
6
6
Deaths
16
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Mercury
Boppped
Mercury
7
0
6
10
W
Kumbhakarna
BoyisSad
Kumbhakarna
1
1
5
3.5
L
Geb
1
1
2
2
W
Sun Wukong
Carmakzi10
Sun Wukong
2
1
4
4
W
Aphrodite
Feivor
Aphrodite
4
1
6
7
W
2
3
5
1.5
L
Sun Wukong
Sonicherowolf1
Sun Wukong
0
4
0
0
L
2
3
1
0.83
L
2
5
1
0.5
L
Guan Yu
sheldorf11
Guan Yu
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,837
Damage
31,053
50,260
Taken
57,947
22,448
Mitigated
29,525
23,773
Healing
19,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Boppped
Mercury
11,550
7,143
0
986
9,586
3,438
420
1,389
8,197
0
73,882
W
Kumbhakarna
BoyisSad
Kumbhakarna
4,241
572
0
3,002
10,698
5,062
0
6,384
4,314
16,593
0
L
Geb
2,937
487
0
2,041
8,392
5,409
0
2,170
6,135
15,884
0
W
Sun Wukong
Carmakzi10
Sun Wukong
7,245
1,615
0
5,959
11,601
7,670
110
733
10,868
0
46,235
W
Aphrodite
Feivor
Aphrodite
7,899
1,528
2,871
7,229
9,030
3,421
959
3,962
5,068
49,639
0
W
8,902
2,746
0
3,726
9,345
2,857
1,683
4,505
4,840
0
53,874
L
Sun Wukong
Sonicherowolf1
Sun Wukong
7,691
1,393
0
2,928
13,382
7,267
0
523
12,380
0
46,439
L
5,972
3,491
0
3,575
7,584
2,056
1,144
1,423
6,161
37,236
0
L
8,064
1,286
574
3,291
11,914
6,801
736
3,995
7,731
39,924
0
L
Guan Yu
sheldorf11
Guan Yu
6,389
1,980
504
6,142
16,675
7,992
368
3,496
12,816
0
50,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,142
Gold Earned
36,821
431
Minions Killed
357
0
Camps Cleared
0
1,570,021
Distance Traveled
1,312,779
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,477
632
119
8
0
372,512
1
W
Kumbhakarna
7,253
484
19
1
0
307,887
9
L
Geb
7,037
469
19
1
0
259,681
4
W
Sun Wukong
7,783
519
98
7
0
313,887
0
W
Aphrodite
8,475
565
94
6
0
309,162
6
W
Neith
8,154
544
101
7
0
266,573
3
L
Sun Wukong
7,569
505
93
6
0
254,016
4
L
Sol
6,740
449
79
5
0
187,681
0
L
Hades
7,781
519
80
5
0
265,745
1
L
Guan Yu
7,694
513
86
6
0
345,656
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role