Player Matchup

King Arthur
King Arthur
Headiot
King Arthur
Level 36
God Stats
12W - 10L
1,545 SR
Queue Stats
30W - 34L
1,381 Elo+
Solo
Guan Yu
Guan Yu
MemoGreen
Guan Yu
Level 129
God Stats
14W - 19L
1,434 SR
Queue Stats
35W - 43L
1,439 Elo+
Solo
Artemis
Artemis
SadBoiRawrXD
Artemis
Level 44
God Stats
7W - 10L
1,392 SR
Queue Stats
50W - 71L
1,413 Elo+
Solo
Nu Wa
Nu Wa
claidh
Nu Wa
Level 108
God Stats
56W - 37L
1,578 SR
Queue Stats
103W - 90L
1,499 Elo+
Solo
Nox
Nox
jaysay200
Nox
Level 105
God Stats
26W - 24L
1,636 SR
Queue Stats
518W - 519L
1,447 Elo+
Solo
Team Averages
Level 84
1,517 SR
1,436 Elo+

VS

Team Averages
Level 43
1,531 SR
1,461 Elo+
Chiron
Chiron
BoJanglySkeleton
Chiron
Level 44
God Stats
10W - 12L
1,409 SR
Queue Stats
90W - 129L
1,367 Elo+
Party 1
Hel
Hel
Catshadows
Hel
Level 69
God Stats
233W - 253L
1,488 SR
Queue Stats
262W - 331L
1,437 Elo+
Party 1
Chang'e
Chang'e
IfarmMooper
Chang'e
Level 29
God Stats
9W - 10L
1,557 SR
Queue Stats
77W - 112L
1,420 Elo+
Party 1
Cernunnos
Cernunnos
Salchichachica
Cernunnos
Level 46
God Stats
7W - 7L
1,755 SR
Queue Stats
113W - 77L
1,671 Elo+
Solo
Odin
Odin
leonardodicapyao
Odin
Level 28
God Stats
93W - 115L
1,448 SR
Queue Stats
110W - 150L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Headiot
King Arthur
11
4 / 0 / 5
6,244
1,249
5,048
6,039
4,078
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Guan Yu
MemoGreen
Guan Yu
11
3 / 0 / 6
5,776
1,155
4,574
3,789
2,505
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artemis
SadBoiRawrXD
Artemis
10
1 / 2 / 7
5,573
1,115
4,984
4,211
1,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nu Wa
claidh
Nu Wa
10
0 / 1 / 9
5,429
1,086
4,939
3,346
916
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 0 / 8
5,441
1,088
5,045
1,674
583
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

383

VS

Team 2 Tickets

351

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 2
5,455
1,091
4,718
7,098
2,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
0 / 4 / 2
5,811
1,162
4,054
5,933
2,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
IfarmMooper
Chang'e
8
0 / 0 / 0
4,580
916
0
344
125
Cernunnos
Salchichachica
Cernunnos
11
2 / 0 / 1
5,775
1,155
5,142
3,848
1,375
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

10
0 / 5 / 2
5,141
1,028
3,092
9,740
3,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
9
Kills
3
3
Deaths
9
35
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
0
2
2
L
0
4
2
0.25
W
King Arthur
Headiot
King Arthur
4
0
5
6.5
L
Chang'e
IfarmMooper
Chang'e
0
0
0
0
W
Guan Yu
MemoGreen
Guan Yu
3
0
6
6
W
Artemis
SadBoiRawrXD
Artemis
1
2
7
2.25
L
Cernunnos
Salchichachica
Cernunnos
2
0
1
2.5
W
Nu Wa
claidh
Nu Wa
0
1
9
4.5
W
1
0
8
5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,590
Damage
17,006
19,059
Taken
26,963
9,552
Mitigated
9,234
2,767
Healing
7,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,718
2,280
691
1,319
7,098
2,277
0
3,469
3,629
0
11,904
L
4,054
364
3,545
1,487
5,933
2,452
0
1,910
4,023
19,446
0
W
King Arthur
Headiot
King Arthur
5,048
750
517
60
6,039
4,078
0
1,286
4,753
0
14,367
L
Chang'e
IfarmMooper
Chang'e
0
0
0
0
344
125
0
344
0
0
0
W
Guan Yu
MemoGreen
Guan Yu
4,574
127
1,008
720
3,789
2,505
0
739
3,050
0
12,224
W
Artemis
SadBoiRawrXD
Artemis
4,984
3,134
0
462
4,211
1,470
0
382
3,829
0
12,310
L
Cernunnos
Salchichachica
Cernunnos
5,142
2,620
0
351
3,848
1,375
0
1,343
2,505
0
14,447
W
Nu Wa
claidh
Nu Wa
4,939
1,393
0
0
3,346
916
0
923
2,423
19,118
0
W
5,045
306
0
0
1,674
583
0
724
950
8,244
0
L
3,092
538
211
162
9,740
3,005
0
2,918
6,822
0
13,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,463
Gold Earned
26,762
94
Minions Killed
94
5
Camps Cleared
3
501,928
Distance Traveled
350,760
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,455
1,091
12
2
2
85,472
0
L
Hel
5,811
1,162
35
7
0
88,738
0
W
King Arthur
6,244
1,249
18
4
0
96,057
0
L
Chang'e
4,580
916
0
0
0
0
0
W
Guan Yu
5,776
1,155
8
2
1
120,780
1
W
Artemis
5,573
1,115
27
5
0
81,555
0
L
Cernunnos
5,775
1,155
18
4
0
97,511
1
W
Nu Wa
5,429
1,086
30
6
3
97,726
1
W
Nox
5,441
1,088
11
2
1
105,810
0
L
Odin
5,141
1,028
29
6
1
79,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role