Player Matchup

Achilles
Achilles
Ag69Black
Achilles
Level 67
God Stats
4W - 6L
1,385 SR
Queue Stats
536W - 524L
1,503 Elo+
Solo
Set
Set
Fancyduck144
Set
Level 106
God Stats
2W - 4L
1,596 SR
Queue Stats
199W - 197L
1,529 Elo+
Solo
Izanami
Izanami
P love 44
Izanami
Level 108
God Stats
27W - 10L
1,800 SR
Queue Stats
84W - 65L
1,606 Elo+
Party 2
Chang'e
Chang'e
R4MB0616
Chang'e
Level 109
God Stats
76W - 63L
1,613 SR
Queue Stats
621W - 616L
1,454 Elo+
Solo
Kuzenbo
Kuzenbo
Sonostriker
Kuzenbo
Level 77
God Stats
2W - 2L
1,448 SR
Queue Stats
129W - 118L
1,582 Elo+
Party 2
Team Averages
Level 93
1,568 SR
1,535 Elo+

VS

Team Averages
Level 90
1,489 SR
1,472 Elo+
Ra
Ra
 
Ra
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
IV Sawyer
Yemoja
Level 66
God Stats
0W - 1L
1,597 SR
Queue Stats
8W - 10L
1,412 Elo+
Party 1
Fenrir
Fenrir
Kill_JOY-303
Fenrir
Level 82
God Stats
5W - 7L
1,339 SR
Queue Stats
530W - 483L
1,600 Elo+
Solo
King Arthur
King Arthur
RANAMAGICA91
King Arthur
Level 106
God Stats
1W - 2L
1,511 SR
Queue Stats
3W - 4L
1,501 Elo+
Party 1
Izanami
Izanami
x Mauxo x
Izanami
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Ag69Black
Achilles
17
7 / 2 / 3
11,031
613
11,883
13,518
11,684
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
5 / 6 / 8
10,111
562
9,989
14,445
7,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
P love 44
Izanami
17
4 / 1 / 3
10,433
580
8,881
8,494
3,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chang'e
R4MB0616
Chang'e
16
5 / 4 / 4
9,924
551
7,448
11,175
3,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
Sonostriker
Kuzenbo
15
4 / 2 / 9
9,382
521
9,020
11,136
10,170
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
9 / 6 / 1
10,289
572
13,365
13,391
5,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
IV Sawyer
Yemoja
11
0 / 4 / 4
6,627
368
3,757
9,125
5,060
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
17
5 / 6 / 5
10,310
573
10,948
17,258
7,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
RANAMAGICA91
King Arthur
13
0 / 5 / 4
7,743
430
6,371
15,060
9,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
x Mauxo x
Izanami
14
1 / 4 / 1
8,552
475
4,117
10,740
3,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
30
25
Kills
15
15
Deaths
25
27
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
9
6
1
1.58
W
Achilles
Ag69Black
Achilles
7
2
3
4.25
W
5
6
8
1.5
L
Yemoja
IV Sawyer
Yemoja
0
4
4
0.5
L
Fenrir
5
6
5
1.25
W
Izanami
P love 44
Izanami
4
1
3
5.5
W
Chang'e
R4MB0616
Chang'e
5
4
4
1.75
L
King Arthur
RANAMAGICA91
King Arthur
0
5
4
0.4
W
Kuzenbo
Sonostriker
Kuzenbo
4
2
9
4.25
L
Izanami
x Mauxo x
Izanami
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,221
Damage
38,558
58,768
Taken
65,574
37,149
Mitigated
31,011
18,814
Healing
16,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
13,365
1,690
460
4,167
13,391
5,209
358
5,730
7,355
62,340
0
W
Achilles
Ag69Black
Achilles
11,883
3,721
0
2,392
13,518
11,684
305
2,445
10,570
0
64,624
W
9,989
5,284
0
4,350
14,445
7,633
0
3,384
10,782
0
70,892
L
Yemoja
IV Sawyer
Yemoja
3,757
334
658
1,086
9,125
5,060
0
1,994
7,123
21,271
0
L
Fenrir
10,948
2,189
0
4,585
17,258
7,940
0
4,002
13,108
0
66,826
W
Izanami
P love 44
Izanami
8,881
4,993
0
3,337
8,494
3,695
1,006
1,987
6,467
0
86,101
W
Chang'e
R4MB0616
Chang'e
7,448
155
1,217
3,937
11,175
3,967
548
5,369
5,457
48,917
0
L
King Arthur
RANAMAGICA91
King Arthur
6,371
688
0
3,607
15,060
9,509
0
1,997
13,051
0
33,293
W
Kuzenbo
Sonostriker
Kuzenbo
9,020
2,482
447
3,134
11,136
10,170
328
3,132
7,832
32,799
0
L
Izanami
x Mauxo x
Izanami
4,117
2,187
0
1,794
10,740
3,293
0
2,191
8,469
0
55,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,881
Gold Earned
43,521
524
Minions Killed
455
0
Camps Cleared
0
1,686,645
Distance Traveled
1,504,811
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,289
572
110
6
0
293,038
3
W
Achilles
11,031
613
111
6
0
335,498
0
W
Set
10,111
562
120
7
0
341,377
2
L
Yemoja
6,627
368
32
2
0
272,483
1
L
Fenrir
10,310
573
110
6
0
319,071
0
W
Izanami
10,433
580
148
8
0
314,454
4
W
Chang'e
9,924
551
101
6
0
317,457
4
L
King Arthur
7,743
430
72
4
0
310,753
5
W
Kuzenbo
9,382
521
44
2
0
377,859
3
L
Izanami
8,552
475
131
7
0
309,466
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role