Player Matchup

Cupid
Cupid
BVBARMYusa
Cupid
Level 125
God Stats
2W - 4L
1,622 SR
Queue Stats
96W - 122L
1,484 Elo+
Solo
Cthulhu
Cthulhu
Diegoeh15
Cthulhu
Level 138
God Stats
0W - 2L
1,172 SR
Queue Stats
221W - 198L
1,530 Elo+
Party 2
Tsukuyomi
Tsukuyomi
cerrojo
Tsukuyomi
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
leonbardi
Kukulkan
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
284W - 293L
1,511 Elo+
Party 2
Bellona
Bellona
xXMIREFOXXx
Bellona
Level 67
God Stats
12W - 8L
1,632 SR
Queue Stats
285W - 271L
1,559 Elo+
Solo
Team Averages
Level 129
1,485 SR
1,517 Elo+

VS

Team Averages
Level 113
1,678 SR
1,520 Elo+
Nox
Nox
BigStinkyHog
Nox
Level 107
God Stats
14W - 8L
1,787 SR
Queue Stats
212W - 195L
1,611 Elo+
Party 3
Ao Kuang
Ao Kuang
Fishe Flaps
Ao Kuang
Level 127
God Stats
20W - 12L
1,737 SR
Queue Stats
282W - 276L
1,536 Elo+
Party 3
Athena
Athena
Glendenning9222
Athena
Level 108
God Stats
19W - 12L
1,650 SR
Queue Stats
326W - 326L
1,563 Elo+
Party 3
Tiamat
Tiamat
PupLegacy
Tiamat
Level 122
God Stats
12W - 3L
1,717 SR
Queue Stats
84W - 74L
1,563 Elo+
Party 1
Neith
Neith
Youngbloodboo
Neith
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
12
2 / 6 / 2
7,835
461
7,288
12,972
3,770
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Diegoeh15
Cthulhu
13
1 / 3 / 2
8,029
472
7,295
13,640
7,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tsukuyomi
cerrojo
Tsukuyomi
13
3 / 3 / 2
7,943
467
4,570
9,012
3,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
leonbardi
Kukulkan
14
1 / 6 / 3
8,417
495
7,115
10,619
4,075
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
xXMIREFOXXx
Bellona
14
3 / 6 / 0
8,760
515
11,315
15,340
13,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 3
9,343
550
6,330
5,309
2,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
Fishe Flaps
Ao Kuang
17
9 / 1 / 4
10,156
597
13,572
15,277
6,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
2 / 4 / 8
9,570
563
7,998
15,517
14,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
PupLegacy
Tiamat
13
3 / 2 / 6
8,814
518
8,803
14,008
19,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

13
2 / 2 / 4
8,468
498
8,470
9,481
3,281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
48
10
Kills
23
24
Deaths
10
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cupid
2
6
2
0.5
W
7
1
3
8.5
L
Cthulhu
Diegoeh15
Cthulhu
1
3
2
0.67
W
Ao Kuang
Fishe Flaps
Ao Kuang
9
1
4
11
W
2
4
8
1.5
W
Tiamat
PupLegacy
Tiamat
3
2
6
3
W
2
2
4
2
L
Tsukuyomi
cerrojo
Tsukuyomi
3
3
2
1.33
L
Kukulkan
leonbardi
Kukulkan
1
6
3
0.42
L
Bellona
xXMIREFOXXx
Bellona
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,583
Damage
45,173
61,583
Taken
59,592
32,448
Mitigated
45,365
14,718
Healing
21,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
7,288
4,882
28
1,998
12,972
3,770
0
6,488
6,484
0
39,217
W
6,330
576
0
1,215
5,309
2,058
195
2,362
2,947
49,869
0
L
Cthulhu
Diegoeh15
Cthulhu
7,295
567
1,180
3,769
13,640
7,434
0
7,765
5,875
33,407
0
W
Ao Kuang
Fishe Flaps
Ao Kuang
13,572
3,879
0
5,819
15,277
6,786
1,062
2,683
12,594
74,268
0
W
7,998
2,322
0
5,701
15,517
14,234
0
954
14,563
55,051
0
W
Tiamat
PupLegacy
Tiamat
8,803
1,051
949
5,612
14,008
19,006
432
5,246
8,762
41,406
0
W
8,470
4,114
0
1,983
9,481
3,281
2,361
3,165
6,316
0
40,412
L
Tsukuyomi
cerrojo
Tsukuyomi
4,570
987
0
3,387
9,012
3,489
0
3,954
5,058
0
35,422
L
Kukulkan
leonbardi
Kukulkan
7,115
832
0
0
10,619
4,075
0
8,873
1,746
60,771
0
L
Bellona
xXMIREFOXXx
Bellona
11,315
6,072
0
4,356
15,340
13,680
1,001
9,623
5,717
0
57,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,984
Gold Earned
46,351
450
Minions Killed
485
0
Camps Cleared
0
1,457,025
Distance Traveled
1,623,792
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,835
461
70
4
0
279,418
5
W
Nox
9,343
550
95
6
0
340,900
2
L
Cthulhu
8,029
472
85
5
0
321,031
2
W
Ao Kuang
10,156
597
98
6
0
351,073
1
W
Athena
9,570
563
131
8
0
321,826
0
W
Tiamat
8,814
518
63
4
0
301,332
1
W
Neith
8,468
498
98
6
0
308,661
1
L
Tsukuyomi
7,943
467
61
4
0
292,917
5
L
Kukulkan
8,417
495
122
7
0
277,265
0
L
Bellona
8,760
515
112
7
0
286,394
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role