Player Matchup

Danzaburou
Danzaburou
ChiefBaghead
Danzaburou
Level 47
God Stats
3W - 7L
1,361 SR
Queue Stats
360W - 604L
1,236 Elo+
Party 1
Sol
Sol
lewispboby
Sol
Level 109
God Stats
7W - 15L
1,485 SR
Queue Stats
534W - 845L
1,266 Elo+
Party 1
Cu Chulainn
Cu Chulainn
little_LIBRA
Cu Chulainn
Level 108
God Stats
5W - 10L
1,349 SR
Queue Stats
455W - 639L
1,298 Elo+
Solo
Team Averages
Level 88
1,398 SR
1,267 Elo+

VS

Team Averages
Level 49
1,494 SR
1,215 Elo+
Arachne
Arachne
Billbowworld
Arachne
Level 124
God Stats
0W - 2L
1,412 SR
Queue Stats
5W - 4L
1,276 Elo+
Party 2
Yemoja
Yemoja
MohawkBrother
Yemoja
Level 6
God Stats
0W - 1L
1,595 SR
Queue Stats
4W - 3L
1,144 Elo+
Party 2
Vulcan
Vulcan
Sic-Mundus-Jonas
Vulcan
Level 17
God Stats
45W - 58L
1,476 SR
Queue Stats
88W - 160L
1,225 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChiefBaghead
Danzaburou
11
2 / 0 / 8
7,713
771
6,219
5,156
1,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
5 / 1 / 4
8,018
802
7,606
5,827
1,699
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
little_LIBRA
Cu Chulainn
11
4 / 0 / 6
7,771
777
4,995
5,732
3,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Billbowworld
Arachne
9
1 / 5 / 0
6,685
669
3,064
11,027
3,623
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 2 / 1
6,707
671
1,404
6,019
3,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 4 / 0
5,891
589
3,948
5,692
1,901
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
11
Kills
1
1
Deaths
11
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Arachne
Billbowworld
Arachne
1
5
0
0.2
W
Danzaburou
ChiefBaghead
Danzaburou
2
0
8
6
L
0
2
1
0.25
L
0
4
0
0
W
5
1
4
7
W
Cu Chulainn
little_LIBRA
Cu Chulainn
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,820
Damage
8,416
16,715
Taken
22,738
7,077
Mitigated
8,574
5,682
Healing
6,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Billbowworld
Arachne
3,064
1,832
270
4,281
11,027
3,623
0
3,514
7,353
0
15,294
W
Danzaburou
ChiefBaghead
Danzaburou
6,219
2,353
371
2,474
5,156
1,644
1,051
2,001
3,155
0
25,308
L
1,404
536
659
766
6,019
3,050
0
2,072
3,809
8,030
0
L
3,948
1,933
0
289
5,692
1,901
0
1,860
3,684
20,281
0
W
7,606
1,424
0
2,549
5,827
1,699
944
1,589
4,238
34,021
0
W
Cu Chulainn
little_LIBRA
Cu Chulainn
4,995
1,543
0
288
5,732
3,734
120
1,838
3,894
1,443
22,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,502
Gold Earned
19,283
136
Minions Killed
72
0
Camps Cleared
0
594,479
Distance Traveled
481,029
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,685
669
25
3
0
158,637
0
W
Danzaburou
7,713
771
34
3
0
187,733
0
L
Yemoja
6,707
671
9
1
0
180,268
0
L
Vulcan
5,891
589
38
4
0
142,124
1
W
Sol
8,018
802
72
7
0
192,467
1
W
Cu Chulainn
7,771
777
30
3
0
214,279
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role